MODULE = d3dx10_43.dll IMPORTLIB = d3dx10 IMPORTS = d3d10_1 d3dcompiler dxguid uuid gdi32 DELAYIMPORTS = windowscodecs EXTRADLLFLAGS = -Wb,--prefer-native C_SRCS = \ async.c \ compiler.c \ d3dx10_43_main.c \ font.c \ mesh.c \ sprite.c \ texture.c RC_SRCS = version.rc