MODULE = d3d9.dll IMPORTLIB = d3d9 IMPORTS = dxguid uuid wined3d C_SRCS = \ buffer.c \ d3d9_main.c \ device.c \ directx.c \ query.c \ shader.c \ stateblock.c \ surface.c \ swapchain.c \ texture.c \ vertexdeclaration.c \ volume.c RC_SRCS = version.rc