/* Copyright 200 TransGaming Technologies Inc. */ #ifndef DDRAW_DSURFACE_FAKEZBUFFER_H_INCLUDED #define DDRAW_DSURFACE_FAKEZBUFFER_H_INCLUDED struct FakeZBuffer_DirectDrawSurfaceImpl_Part { }; typedef struct { struct FakeZBuffer_DirectDrawSurfaceImpl_Part fakezbuffer; } FakeZBuffer_DirectDrawSurfaceImpl; HRESULT FakeZBuffer_DirectDrawSurface_Construct(IDirectDrawSurfaceImpl* This, IDirectDrawImpl* pDD, const DDSURFACEDESC2* pDDSD); HRESULT FakeZBuffer_DirectDrawSurface_Create(IDirectDrawImpl* pDD, const DDSURFACEDESC2* pDDSD, LPDIRECTDRAWSURFACE7* ppSurf, IUnknown* pUnkOuter); void FakeZBuffer_DirectDrawSurface_final_release(IDirectDrawSurfaceImpl* This); HRESULT FakeZBuffer_DirectDrawSurface_duplicate_surface(IDirectDrawSurfaceImpl* This, LPDIRECTDRAWSURFACE7* ppDup); #endif