/* * Debugger stack handling * * Copyright 1995 Alexandre Julliard * Copyright 1996 Eric Youngdale */ #include #include #include "xmalloc.h" #include "windows.h" #include "debugger.h" /* * We keep this info for each frame, so that we can * find local variable information correctly. */ struct bt_info { unsigned int eip; unsigned int ess; unsigned int ebp; struct symbol_info frame; }; static int nframe; static struct bt_info * frames = NULL; int curr_frame; typedef struct { WORD bp; WORD ip; WORD cs; } FRAME16; typedef struct { DWORD bp; DWORD ip; WORD cs; } FRAME32; /*********************************************************************** * DEBUG_InfoStack * * Dump the top of the stack */ void DEBUG_InfoStack(void) { DBG_ADDR addr; WORD ss; fprintf(stderr,"Stack dump:\n"); GET_SS(ss); if ((SS_reg(&DEBUG_context) == ss) || (GET_SEL_FLAGS(SS_reg(&DEBUG_context)) & LDT_FLAGS_32BIT)) { /* 32-bit mode */ addr.seg = 0; addr.off = ESP_reg(&DEBUG_context); addr.type = NULL; DEBUG_ExamineMemory( &addr, 24, 'x' ); } else /* 16-bit mode */ { addr.seg = SS_reg(&DEBUG_context); addr.off = SP_reg(&DEBUG_context); addr.type = NULL; DEBUG_ExamineMemory( &addr, 24, 'w' ); } fprintf(stderr,"\n"); } /*********************************************************************** * DEBUG_BackTrace * * Display a stack back-trace. */ void DEBUG_BackTrace(void) { DBG_ADDR addr; int frameno = 0; WORD ss; fprintf(stderr,"Backtrace:\n"); GET_SS(ss); if (SS_reg(&DEBUG_context) == ss) /* 32-bit mode */ { nframe = 1; if (frames) free( frames ); frames = (struct bt_info *) xmalloc( sizeof(struct bt_info) ); fprintf(stderr,"%s%d ",(curr_frame == 0 ? "=>" : " "), frameno++); addr.seg = 0; addr.off = EIP_reg(&DEBUG_context); frames[0].eip = addr.off; frames[0].frame = DEBUG_PrintAddress( &addr, 32, TRUE ); fprintf( stderr, "\n" ); frames[0].ebp = addr.off = EBP_reg(&DEBUG_context); while (addr.off) { FRAME32 *frame = (FRAME32 *)addr.off; if (!DBG_CHECK_READ_PTR( &addr, sizeof(FRAME32) )) return; if (!frame->ip) break; nframe++; frames = (struct bt_info *)xrealloc(frames, nframe*sizeof(struct bt_info)); fprintf(stderr,"%s%d ", (frameno == curr_frame ? "=>" : " "), frameno); addr.off = frame->ip; frames[frameno].eip = addr.off; frames[frameno].ebp = frame->bp; frames[frameno].frame = DEBUG_PrintAddressAndArgs( &addr, 32, frame->bp, TRUE ); frameno++; fprintf( stderr, "\n" ); addr.off = frame->bp; } } else /* 16-bit mode */ { WORD ss = SS_reg(&DEBUG_context), cs = CS_reg(&DEBUG_context); if (GET_SEL_FLAGS(ss) & LDT_FLAGS_32BIT) { fprintf( stderr, "Not implemented: 32-bit backtrace on a different stack segment.\n" ); return; } fprintf( stderr,"%d ", frameno++ ); addr.seg = cs; addr.off = IP_reg(&DEBUG_context); DEBUG_PrintAddress( &addr, 16, TRUE ); fprintf( stderr, "\n" ); addr.seg = ss; addr.off = BP_reg(&DEBUG_context) & ~1; for (;;) { FRAME16 *frame = (FRAME16 *)DBG_ADDR_TO_LIN(&addr); if (!DBG_CHECK_READ_PTR( &addr, sizeof(FRAME16) )) return; if (!frame->bp) break; if (frame->bp & 1) cs = frame->cs; fprintf( stderr,"%d ", frameno++ ); addr.seg = cs; addr.off = frame->ip; DEBUG_PrintAddress( &addr, 16, TRUE ); fprintf( stderr, "\n" ); addr.seg = ss; addr.off = frame->bp & ~1; } } fprintf( stderr, "\n" ); } /*********************************************************************** * DEBUG_SilentBackTrace * * Display a stack back-trace. */ void DEBUG_SilentBackTrace(void) { WORD ss; DBG_ADDR addr; int frameno = 0; nframe = 1; if (frames) free( frames ); frames = (struct bt_info *) xmalloc( sizeof(struct bt_info) ); GET_SS(ss); if (SS_reg(&DEBUG_context) == ss) /* 32-bit mode */ { addr.seg = 0; addr.off = EIP_reg(&DEBUG_context); frames[0].eip = addr.off; DEBUG_FindNearestSymbol( &addr, TRUE, &frames[0].frame.sym, 0, &frames[0].frame.list); frames[0].ebp = addr.off = EBP_reg(&DEBUG_context); frameno++; while (addr.off) { FRAME32 *frame = (FRAME32 *)addr.off; if (!DBG_CHECK_READ_PTR( &addr, sizeof(FRAME32) )) return; if (!frame->ip) break; nframe++; frames = (struct bt_info *)xrealloc(frames, nframe*sizeof(struct bt_info)); addr.off = frame->ip; frames[frameno].eip = addr.off; frames[frameno].ebp = frame->bp; DEBUG_FindNearestSymbol( &addr, TRUE, &frames[frameno].frame.sym, frame->bp, &frames[frameno].frame.list); frameno++; addr.off = frame->bp; } } else /* 16-bit mode */ { /* * Not implemented here. I am not entirely sure how best to handle * this stuff. */ } } int DEBUG_SetFrame(int newframe) { int rtn = FALSE; curr_frame = newframe; if( curr_frame >= nframe ) { curr_frame = nframe - 1; } if( curr_frame < 0 ) { curr_frame = 0; } if( frames[curr_frame].frame.list.sourcefile != NULL ) { DEBUG_List(&frames[curr_frame].frame.list, NULL, 0); } rtn = TRUE; return (rtn); } int DEBUG_GetCurrentFrame(struct name_hash ** name, unsigned int * eip, unsigned int * ebp) { /* * If we don't have a valid backtrace, then just return. */ if( frames == NULL ) { return FALSE; } /* * If we don't know what the current function is, then we also have * nothing to report here. */ if( frames[curr_frame].frame.sym == NULL ) { return FALSE; } *name = frames[curr_frame].frame.sym; *eip = frames[curr_frame].eip; *ebp = frames[curr_frame].ebp; return TRUE; }