Commit Graph

56929 Commits

Author SHA1 Message Date
Nikolay Sivov b2917cf598 comctl32/updown: Allow ranges with max < min for Up/Down control. 2009-04-10 14:49:23 +02:00
Hans Leidekker 8320686fb2 wine.inf: Register msctf classes. 2009-04-10 14:44:41 +02:00
Nicolas Le Cam 112bb084f1 msi/tests: Fix test when content indexing is disabled. 2009-04-10 14:43:57 +02:00
Tobias Jakobi 6e970c5d95 wined3d: glsl: Enable load_np2fixup_constants. 2009-04-10 14:00:58 +02:00
Tobias Jakobi 9b067a6ca5 wined3d: Add load_np2fixup_constants function to shader backend. 2009-04-10 14:00:50 +02:00
Alexandre Julliard 7f9750550a ntdll: Set the exception address to the program counter in RtlRaiseException. 2009-04-10 13:17:12 +02:00
Alexandre Julliard f4eee1c731 ntdll: Move the RtlRaiseException implementation into the respective platform-specific files. 2009-04-10 13:14:05 +02:00
Alexandre Julliard 48199d7074 ntdll: Add a raise_status function and avoid exporting __regs_RtlRaiseException. 2009-04-10 13:09:06 +02:00
Alexandre Julliard c709adcf16 ntdll: Update the context on send_debug_event for any successful status. 2009-04-10 12:37:22 +02:00
Patrick Gauthier 9096368b6a user32: Handle magic font size 0x7fff in dialog templates correctly. 2009-04-10 11:33:46 +02:00
Piotr Caban 2dc78e555b jscript: Added html comments tests. 2009-04-10 11:33:37 +02:00
Piotr Caban 84ef7eced2 jscript: Added html comments handling. 2009-04-10 11:33:35 +02:00
Stefan Dösinger 754b5cf2ad wined3d: Deal with reserved shader constants in the backend.
This moves the GLSL and ARB specific reserved constants out of directx.c into
the get_caps methods of the shader backends. That way the number of reserved
constants remains in the backend.

GL_LIMITS({v/p}shader_constantsF) now contains the real number of constants as
advertised by GL instead of some mixture of GL info and backend implementation
specifics. This makes it easier for backends to decide how many constants to
use.
2009-04-10 11:22:55 +02:00
Paul Vriens 0af0bafd6a usp10: Remove an unneeded check. 2009-04-10 11:21:39 +02:00
Stefan Dösinger 99d88c15ea wined3d: Fix the drawRectPatch vertex count.
DrawPrimitive now accepts the number of vertices, not the number of
primitives. This code was forgotten in the patch that changed this.
We're drawing triangles, so we are drawing num_primitives * 3 vertices.
2009-04-10 11:14:45 +02:00
Stefan Dösinger 014c4bfc70 wined3d: Save some memory in vertex buffers.
In most cases we're fine with the vbo and glMapBuffer and never use the actual
heap memory copy. Try to stick to just the vbo copy and avoid allocating the
extra heap memory. In case it is needed(emulation or vertex conversion), fall
back to the old double buffering mode.
2009-04-10 11:14:32 +02:00
Nicolas Le Cam 7b2a44f257 msi/tests: Fix format test when run on root drive directory. 2009-04-10 11:14:21 +02:00
Nikolay Sivov 13dfb9b3a6 comctl32/listview: State mask should be ignored on LVM_INSERTITEM. 2009-04-10 10:23:44 +02:00
Henri Verbeet 3a5bbe6a0c wined3d: Split vshader_program_add_param() in shader_arb_add_src_param() and shader_arb_add_dst_param(). 2009-04-10 10:23:38 +02:00
Henri Verbeet e6031afdfa wined3d: Merge pshader_get_register_name() and part of vshader_program_add_param(). 2009-04-10 10:23:33 +02:00
Henri Verbeet 9a28d273bc wined3d: Explicitly pass the register type and index to pshader_get_register_name(). 2009-04-10 10:23:24 +02:00
Henri Verbeet 62d9dc2177 wined3d: Store the relative addressing mode in struct wined3d_shader_dst_param. 2009-04-10 10:23:20 +02:00
Henri Verbeet 22e57d025c wined3d: Store the destination shift in struct wined3d_shader_dst_param. 2009-04-10 10:23:15 +02:00
Alexandre Julliard b374e7e36e winebuild: Don't include any Windows header to avoid data types dependencies. 2009-04-09 20:58:43 +02:00
Alexandre Julliard 89f6bc2ef4 winebuild: Hardcode the stack frame offsets instead of using the data structures. 2009-04-09 20:30:10 +02:00
Alexandre Julliard d71284f0b4 winebuild: Hardcode the i386 register context offsets instead of using the data structure. 2009-04-09 20:01:56 +02:00
Alexandre Julliard 5534cde72c include: The magic HKEY_* handles should be sign-extended on 64-bit. 2009-04-09 18:30:07 +02:00
Andreas.Rosenberg f212579ae9 advapi32/tests: Added a test to verify result of LookupAccountSid. 2009-04-09 17:38:33 +02:00
Christian Costa 5ab983e979 mciqtz32: Implement MCI_STATUS. 2009-04-09 17:38:32 +02:00
Stefan Dösinger cb1c9dcda9 d3d: Remove the format from index buffers. 2009-04-09 16:28:25 +02:00
Stefan Dösinger f0efa97413 wined3d: Remove the buffer fvf. 2009-04-09 16:28:10 +02:00
Stefan Dösinger 77e6dcca02 d3d9: Store the FVF in the d3d9 vertex buffer. 2009-04-09 16:27:52 +02:00
Stefan Dösinger ff16f30677 d3d8: Store the fvf in the d3d8 vertex buffer. 2009-04-09 16:27:43 +02:00
Stefan Dösinger fd9b574e4e ddraw: Store the fvf in the ddraw buffer.
WineD3D buffer FVFs will go away soon.
2009-04-09 16:27:35 +02:00
Paul Vriens 825354afe6 secur32/tests: Document some crashes on Windows. 2009-04-09 16:12:59 +02:00
Alexandre Julliard 2a2fe959af ntdll: Remove pthread_data from the ntdll_thread_data structure. Document the offsets for 64-bit. 2009-04-09 14:41:12 +02:00
Alexandre Julliard b9b515749b include: Update and document the TEB/PEB offsets on 64-bit. 2009-04-09 14:29:30 +02:00
Nicolas Le Cam fa010ad211 shell32/tests: Fix ITEMIDLIST format test on Win2k and below.
On Win2k SHITEMID only contains FileStructA.
This structure isn't padded like it is on WinXP and contains a
supplementary CHAR* member at its end which contains the 8.3 filename if
needed.
2009-04-09 11:28:45 +02:00
Nicolas Le Cam fbcec1ca56 shell32/tests: Skip FolderShortcut test on Win2k.
Skip this test as it doesn't work on Win2k.
CoCreateInstance is successful but IPersistPropertyBag_Load call fails.
2009-04-09 11:28:30 +02:00
Nicolas Le Cam 1d3edf6377 shell32/tests: Fix PropertyBag test on Win2k. 2009-04-09 11:28:12 +02:00
Nicolas Le Cam eb57396fc6 shell32/tests: Skip interactive part of SetNameOf test on Win2k.
Passing an absolute path to SetNameOf on Win2k display an error
message box about invalid characters in filename, forcing interaction
during test.
2009-04-09 11:28:04 +02:00
Nicolas Le Cam 1f52f12f3c shell32/tests: Completly fix GetAttributesOf test when launched from drive root dir. 2009-04-09 11:27:53 +02:00
Henri Verbeet 3a0eb81cea wined3d: Get rid of a redundant strcat in shader_glsl_get_register_name(). 2009-04-09 11:27:29 +02:00
Henri Verbeet ff58255f4e wined3d: Explicitly pass parameter properties to shader_glsl_get_register_name(). 2009-04-09 11:27:25 +02:00
Henri Verbeet f3e5e92a18 wined3d: Pass a struct wined3d_shader_dst_param to shader_glsl_get_write_mask(). 2009-04-09 11:27:21 +02:00
Henri Verbeet d299f865f7 wined3d: Add a separate function for converting write masks to strings. 2009-04-09 11:27:17 +02:00
Henri Verbeet 877e252681 wined3d: Only update the swizzle and use map for streams that are actually used in device_stream_info_from_strided().
This fixes a regression introduced by d7c7c76850
and exposed by ef2d704183. Unfortunately having
EXT_vertex_array_bgra support masks the problem, which is why the regression
tests didn't catch it.
2009-04-09 11:27:10 +02:00
Rein Klazes f33ce58be8 win87em: Always return that a 8087 coprocessor is present. 2009-04-09 11:19:27 +02:00
Detlef Riekenberg 081576e157 urlmon/tests: Allow BINDSTATUS_COOKIE_SENT in a test. 2009-04-09 11:19:18 +02:00
Detlef Riekenberg be0721d442 winmm/tests: Fix a test on win98. 2009-04-09 11:19:15 +02:00