Commit Graph

55865 Commits

Author SHA1 Message Date
Anders Jonsson ce5a8aab83 crypt32: Update Swedish translation. 2010-10-18 11:51:30 +02:00
Louis Lenders 933bcb92b0 kernel32/tests: Add some more tests for GetTempFileName. 2010-10-18 11:51:21 +02:00
Akihiro Sagawa 365e7244af cryptui: Update Japanese translation. 2010-10-18 11:49:15 +02:00
Trygve Vea c6cd67cad4 oleaut32: Updated Norwegian translation. 2010-10-18 11:46:53 +02:00
Trygve Vea fa485ccd12 oledlg: Updated Norwegian translation. 2010-10-18 11:46:42 +02:00
Trygve Vea 9211eddb17 shell32: Updated Norwegian translation. 2010-10-18 11:46:29 +02:00
Trygve Vea 6cb9f6ff2b msi: Updated Norwegian translation. 2010-10-18 11:45:58 +02:00
Matteo Bruni 454dce9162 d3dx9: Report usage of unsupported sprite flags. 2010-10-18 11:45:42 +02:00
Matteo Bruni 40d57b70ed d3dx9: Store transform matrix per-sprite. 2010-10-18 11:45:32 +02:00
Matteo Bruni 550abd41a2 d3dx9: Fix D3DXFilterTexture return value. 2010-10-18 11:45:26 +02:00
Matteo Bruni ebbf519b78 d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements. 2010-10-18 11:45:21 +02:00
Henri Verbeet ac8f8c02a6 d3dcompiler: Remove some stray tabs. 2010-10-15 16:20:06 +02:00
Henri Verbeet 8ebc180055 d3d10core: Implement ID3D10Buffer::Map(). 2010-10-15 16:20:02 +02:00
Henri Verbeet 0749d139b4 d3d10core: Implement ID3D10Buffer::Unmap(). 2010-10-15 16:19:58 +02:00
Henri Verbeet 70f4e66f84 wined3d: IWineD3DBuffer_Unmap() can't fail. 2010-10-15 16:19:54 +02:00
Henri Verbeet 1fa3365832 wined3d: Flip destination coordinates when blitting to an offscreen target in BltOverride(). 2010-10-15 16:19:50 +02:00
Trygve Vea 399e955a7e wineps.drv: Updated Norwegian translation. 2010-10-15 16:19:09 +02:00
Trygve Vea 293fc4cd28 user32: Updated Norwegian translation. 2010-10-15 16:18:50 +02:00
Trygve Vea 6bf2875c6e cryptdlg: Updated Norwegian translation. 2010-10-15 16:18:12 +02:00
Trygve Vea fe8a5ac44d crypt32: Updated Norwegian translation. 2010-10-15 16:18:09 +02:00
Alexandre Julliard 295682f35c gdi32/tests: Make the test clipping window topmost to see if it helps. 2010-10-15 16:17:51 +02:00
Rico Schüller 9e0f26cdd6 d3d10: Forward D3D10GetShaderDebugInfo() to d3dcompiler. 2010-10-15 16:17:51 +02:00
Rico Schüller 8607be1f81 d3d10: Forward D3D10GetInputAndOutputSignatureBlob() to d3dcompiler. 2010-10-15 16:17:50 +02:00
Rico Schüller 930f7ed3c6 d3d10: Forward D3D10GetOutputSignatureBlob() to d3dcompiler. 2010-10-15 16:17:50 +02:00
Rico Schüller 13893afb8e d3d10: Forward D3D10GetInputSignatureBlob() to d3dcompiler. 2010-10-15 16:17:50 +02:00
Rico Schüller 83cff120b9 d3dcompiler/tests: Add D3DCOMPILER_STRIP_REFLECTION_DATA test. 2010-10-15 16:17:50 +02:00
Rico Schüller f4a9a0bb59 d3dcompiler/tests: Add D3DCOMPILER_STRIP_DEBUG_INFO test. 2010-10-15 16:17:50 +02:00
Rico Schüller 060028c8e3 d3dcompiler/tests: Add D3DStripShader() test. 2010-10-15 16:17:50 +02:00
Rico Schüller beb2cad0fb d3dcompiler/tests: Add D3D_BLOB_XNA_SHADER test. 2010-10-15 16:17:50 +02:00
Rico Schüller b09da75fb5 d3dcompiler/tests: Add D3D_BLOB_XNA_PREPASS_SHADER test. 2010-10-15 16:17:50 +02:00
Rico Schüller c5d601c199 d3dcompiler/tests: Add D3D_BLOB_LEGACY_SHADER test. 2010-10-15 16:17:50 +02:00
Rico Schüller 3c12dd345d d3dcompiler/tests: Add D3D_BLOB_DEBUG_INFO test. 2010-10-15 16:17:50 +02:00
Rico Schüller ed6c221942 d3dcompiler/tests: Add D3D_BLOB_ALL_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 291a3b98a5 d3dcompiler/tests: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 7d87a4d42b d3dcompiler/tests: Add D3D_BLOB_INPUT_AND_OUTPUT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 87344c6726 d3dcompiler/tests: Add D3D_BLOB_OUTPUT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 1c26d22dc3 d3dcompiler/tests: Add D3D_BLOB_INPUT_SIGNATURE_BLOB test. 2010-10-15 16:17:50 +02:00
Rico Schüller 6628944b7f d3dcompiler/tests: Add D3DGetBlobPart() test. 2010-10-15 16:17:49 +02:00
Akihiro Sagawa 258f5a5f51 shell32: Update Japanese translation. 2010-10-15 11:36:00 +02:00
Akihiro Sagawa 4d5a851ca8 crypt32: Add Japanese translation. 2010-10-15 11:35:57 +02:00
Akihiro Sagawa 68193114ae inetcpl: Add Japanese translation. 2010-10-15 11:35:49 +02:00
Akihiro Sagawa b3b64fdf5e cryptui: Add Japanese translation. 2010-10-15 11:35:37 +02:00
Austin Lund 23b00490c0 comctl32/tests: Fix ImageList tests for different device color depths. 2010-10-15 11:34:59 +02:00
Piotr Caban f793d2cf04 jscript: Added more safety options flags handling to create_activex_object. 2010-10-15 11:33:35 +02:00
Juan Lang 63a05db41c crypt32: Trace time value in addition to address of time value. 2010-10-15 11:33:21 +02:00
Juan Lang b6cd08f436 crypt32: Use A functions for debug string that's only used as an ASCII string. 2010-10-15 11:33:12 +02:00
Juan Lang 68fceb5e5b wintrust: Get time to verify from cryptographic message when present. 2010-10-15 11:32:53 +02:00
André Hentschel a4c1b34146 dbghelp: Implement arm_get_addr. 2010-10-15 11:32:44 +02:00
Adam Martinson 403201b87f msxml3: Prevent a memory leak if domdoc creation fails. 2010-10-15 11:32:31 +02:00
Matteo Bruni 7c47a9d192 d3dcompiler: Accept dot terminated float immediate values. 2010-10-14 17:54:52 +02:00
Matteo Bruni 422d57e2fc d3dcompiler: Don't store instruction length in DEF opcode in PS 1.x. 2010-10-14 17:54:52 +02:00
Jacek Caban 35968b9755 jscript: Don't lookup global variables on function invocation. 2010-10-14 17:54:52 +02:00
Henri Verbeet 95469309d6 wined3d: Consistently use Map/Unmap for mapping resources. 2010-10-14 17:54:52 +02:00
Henri Verbeet 0d4e0bc9ba d3d10core: Add a stub ID3D10Texture3D implementation. 2010-10-14 17:54:52 +02:00
Henri Verbeet 81c3f289a3 d3d10core: Rename texture2d.c to texture.c. 2010-10-14 17:54:52 +02:00
Henri Verbeet 07ace95fcd d3d10core: Implement device_parent_CreateVolume(). 2010-10-14 17:54:52 +02:00
Henri Verbeet 4eb8fd7960 wined3d: Recognize the SM4 sample_d opcode. 2010-10-14 17:54:52 +02:00
Hans Leidekker 8db3c0e358 msi/tests: Move test coverage for standard actions to a separate module. 2010-10-14 17:54:52 +02:00
Aric Stewart 60bf76db9a strmbase: Remove non-standard custom allocator logic from strmbase.
Implement function overrides for parser.c where a custom allocator was needed.
2010-10-14 17:54:52 +02:00
Aric Stewart 7602829c4f strmbase: Add GetMediaType and GetMediaTypeVersion to BasePin function table.
Allows for more widespread use of the BasePinImpl version of EnumMediaTypes.
2010-10-14 17:54:51 +02:00
Aric Stewart 3c2dfd186a strmbase: Standardize "class" function into functions tables in the structs.
This allows the standardization of the "class" functions to use the 
class as the argument and will aid in expanding the implementation of 
these functions.
2010-10-14 17:54:51 +02:00
Aric Stewart 8f3c3723bb strmbase: Clean up the allocator negotiating for BaseOutputPin. 2010-10-14 17:54:51 +02:00
Alexandre Julliard 1826530974 comctl32: Use the appropriate color format when loading a DIB in ImageList_LoadImageW. 2010-10-14 17:54:51 +02:00
Joel Holdsworth a19defdf4c shdocvw: Replaced iexplore.bmp with a tango compliant toolstrip. 2010-10-14 17:54:46 +02:00
Jacek Caban e0ef2d1774 mshtml: Fixed the first ReportData invocation when binding from objects created by BindToObject. 2010-10-14 10:03:13 +02:00
Anders Jonsson 6667a6bc8a inetcpl.cpl: Update Swedish translation. 2010-10-14 10:02:48 +02:00
Anders Jonsson 89845fc9e8 cryptdlg: Add Swedish translation. 2010-10-14 10:02:44 +02:00
André Hentschel 0399f721ca msvcr90: Added __timezone implementation. 2010-10-14 10:02:17 +02:00
Yaron Shahrabani 2c4b2b792a mapi32: Added Hebrew translation. 2010-10-14 10:02:05 +02:00
Yaron Shahrabani 73805ced31 kernel32: heb.nls: Made some corrections. 2010-10-14 10:01:52 +02:00
Yaron Shahrabani f9545fad82 inetcpl: Added Hebrew translation. 2010-10-14 10:01:09 +02:00
Austin Lund b20e75f5e9 riched20/tests: Cleaned up ITextServices::TxGetNaturalSize test and fixed test failures. 2010-10-13 17:45:23 +02:00
Rico Schüller 2c9b24b054 d3dcompiler: Implement D3DStripShader(). 2010-10-13 16:29:46 +02:00
Rico Schüller a36f51b1b2 d3dcompiler: Add D3D_BLOB_XNA_SHADER to D3DGetBlobPart(). 2010-10-13 16:29:23 +02:00
Rico Schüller cdfdfe59ee d3dcompiler: Add D3D_BLOB_XNA_PREPASS_SHADER to D3DGetBlobPart(). 2010-10-13 16:29:19 +02:00
Rico Schüller 976b4e96bd d3dcompiler: Add D3D_BLOB_LEGACY_SHADER to D3DGetBlobPart(). 2010-10-13 16:29:14 +02:00
Rico Schüller 7b5e05a99d d3dcompiler: Add D3D_BLOB_ALL_SIGNATURE_BLOB to D3DGetBlobPart(). 2010-10-13 16:29:07 +02:00
Rico Schüller 3cbb72667b d3dcompiler: Add D3D_BLOB_PATCH_CONSTANT_SIGNATURE_BLOB to D3DGetBlobPart(). 2010-10-13 16:28:59 +02:00
Jacek Caban 6d20b3f96a msxml3: Don't use xmlnode's IXMLDOMNode iface in replaceChild implementations. 2010-10-13 15:55:10 +02:00
Jacek Caban 91acf625fb mshtml: Added nsIHttpChannel::VisitResponseHeaders implementation. 2010-10-13 15:55:00 +02:00
Reece Dunn 71e7b1c5bc jscript/tests: Add tests for ActiveScriptSite_OnScriptError and IActiveScriptError. 2010-10-13 15:54:38 +02:00
Hans Leidekker 9cc4b0caae msi/tests: Don't create a nested restore point on recent versions of MSI.
We now set the MSIFASTINSTALL property which disables restore points.
2010-10-13 15:52:58 +02:00
Hans Leidekker 5d0a6b0004 msi: Store action data for deferred rollback actions too. 2010-10-13 15:52:38 +02:00
Hans Leidekker 7404e64373 msi: A commit or rollback custom action can be a deferred action at the same time. 2010-10-13 15:52:33 +02:00
Hans Leidekker 59d6dcfddd msi: Put keys from 32-bit packages starting with HLKM\Software under Wow6432Node on 64-bit. 2010-10-13 15:52:27 +02:00
Hans Leidekker 43a680a155 msi: Register class ids from 32-bit packages under Wow6432Node on 64-bit. 2010-10-13 15:52:19 +02:00
Alexandre Julliard e8723a5dee user32: Fix destruction of the active cursor. 2010-10-13 15:38:06 +02:00
Alexandre Julliard 1aab7ea837 user32/tests: Add more tests for DestroyCursor on the active cursor. 2010-10-13 13:58:19 +02:00
Henri Verbeet e54d9afbc3 wined3d: Recognize the SM4 ABS and NEG source modifiers. 2010-10-13 13:00:39 +02:00
Henri Verbeet 50f6fbadb0 wined3d: Recognize the SM4 ld opcode. 2010-10-13 13:00:30 +02:00
Henri Verbeet 7c6658f970 wined3d: Recognize the SM4 ieq opcode. 2010-10-13 13:00:26 +02:00
Henri Verbeet a9e3058426 wined3d: Recognize the SM4 ftoi opcode. 2010-10-13 13:00:22 +02:00
Henri Verbeet b53d346d35 wined3d: Recognize the SM4 div opcode. 2010-10-13 13:00:17 +02:00
Christian Costa 128cf64371 d3dx9: Constant table parsing foundations. 2010-10-13 12:03:05 +02:00
Matteo Bruni b4736bd767 d3dx9/tests: Fix a shader test failure. 2010-10-13 12:01:03 +02:00
Detlef Riekenberg f69a4ef07f winspool: Use CUPS for printing. 2010-10-13 11:35:07 +02:00
Detlef Riekenberg 178294a423 winspool: Implement SetDefaultPrinterA/W. 2010-10-13 11:34:44 +02:00
André Hentschel 9c02760647 setupapi/tests: Fix wow64 failures. 2010-10-13 11:31:26 +02:00
Yaron Shahrabani b15c015a2e localui: Added Hebrew translation. 2010-10-13 11:23:58 +02:00
Yaron Shahrabani feb0e0820d winspool: Added Hebrew translation. 2010-10-13 11:23:49 +02:00