Francois Gouget
dadbce9a44
Fix mapping of STATUS_DEVICE_NOT_CONNECTED to match XP.
...
Fixed the prototype of statustodoserror to make the test work on NT4.
Added alternate return values to make the test work on Win98.
Check whether RtlNtStatusToDosError ismissing to make the test work on
Win95.
Added a strict option to cause the test to only accept the standard
mapping.
2003-01-02 17:50:48 +00:00
Francois Gouget
236ae4d2c9
Remove unnecessary sprintf calls.
2003-01-02 17:49:51 +00:00
Dimitrie O. Paun
959562bdcd
Add the -F option to set a DLL's filename.
2003-01-02 17:48:05 +00:00
Chris Morgan
c87595c994
Default to $P$G prompt. Make width of date 10 characters to align
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date column with DATE_SHORTDATE format.
2003-01-02 17:47:40 +00:00
Chris Morgan
761dc0d626
Use the locale id we created instead of the system or user default,
...
otherwise some tests are broken on systems where things aren't
english/us.
2003-01-02 17:47:22 +00:00
Francois Gouget
3b640ca405
Fix signed/unsigned warnings.
2003-01-02 17:47:01 +00:00
Alexandre Julliard
8418d8f3dd
Fixed quoting in INSTALL check.
2002-12-24 02:39:47 +00:00
Alexandre Julliard
6ed40bb2af
Pass the correct instance when installing the mouse hook (spotted by
...
Lionel Ulmer).
2002-12-24 01:18:21 +00:00
Lionel Ulmer
74c3eab255
- actually use the background color when Clear-ing
...
- replace glOrtho by a hand-built matrix
- fix applications doing SetTransform + using XYZRHW vertices
2002-12-24 01:07:21 +00:00
Lionel Ulmer
608da067ac
- factorize Clear method between Viewport and Device
...
- some more rendering states handled
2002-12-24 01:03:04 +00:00
Lionel Ulmer
5f78568b53
Support viewports the D3D7 way.
2002-12-24 01:00:45 +00:00
Lionel Ulmer
c40b756021
Added some stencil / D3DDevice7 capabilities.
2002-12-24 00:58:27 +00:00
Jeff Smith
344ed41dac
Updated directory info in DEVELOPERS-HINTS, and IRC info in several
...
documents.
2002-12-24 00:56:33 +00:00
Lionel Ulmer
90bf1f2ea8
Combine texturing for D3D3 and 7 by thunking 3 to 7.
2002-12-24 00:53:50 +00:00
Francois Gouget
49e119f95f
Move the test strings into their own array and convert them to unicode
...
using a for loop. This lets us later print the offending string when a
test fails.
Fix the MSVC compilation error (XXXe183) and warnings (put suffixes as
in 0L & 1.0F, signed/unsigned warnings, s/-2147483648/0x80000000L/).
Uncomment the DateFromStr tests and fill in the todo fields where
appropriate.
Define an NB_OLE_STRINGS macro and use it to make sure all the arrays
have the right number of fields.
In the *FromStr loops, fill the return field with a dummy value (42)
before calling the conversion function. This way a test no longer
depends on whether the previous test failed or not!
If a test is expected to fail, then retval is meaningless -> omit it
from the result arrays.
If a test actually fails or was expected to fail, then there is no
point in checking retval.
Improve error reporting.
Pass the printf-style format directly to ok, remove the unnecessary
sprintfs.
2002-12-24 00:49:27 +00:00
Lionel Ulmer
800cb96bd7
Dump new D3D7 rendering states.
2002-12-24 00:48:21 +00:00
Lionel Ulmer
8768a6ba27
- factorize the D3D1/2 draw_primitive code with the new strided function
...
- rewrote a little bit this strided function to always use the static
functions
2002-12-24 00:48:03 +00:00
Alexandre Julliard
e24bcc77e5
Make sure INSTALL path is relative to the top dir when using the
...
script in tools/.
2002-12-24 00:35:19 +00:00
Alexandre Julliard
37516b3621
The name of the driver should be the 16-bit one in case the app tries
...
to load it.
2002-12-24 00:29:40 +00:00
Dimitrie O. Paun
48be9c6e87
Fix definitions for Uuid{To,From}String, RpcStringFree.
2002-12-24 00:26:55 +00:00
Dimitrie O. Paun
e25ab1fa7d
Fix the defintion of {,LP}NM_TREEVIEW{A,W}.
2002-12-24 00:26:41 +00:00
Francois Gouget
8913aadd33
Add a couple missing macros.
2002-12-24 00:26:16 +00:00
Christian Costa
81ac4adbcb
Remove useless FIXMEs since there is nothing to do in BeginScene and
...
EndScene.
2002-12-24 00:25:55 +00:00
Christian Costa
3da729eab6
Update and clean-up draw_primitive_strided_7.
...
Make draw_primitive_7 based on draw_primitive_strided_7.
2002-12-24 00:25:39 +00:00
Lionel Ulmer
3542c9c4d5
- fix mipmap texture creation
...
- some logging improvements
2002-12-23 02:10:31 +00:00
Lionel Ulmer
19ef31e802
- fix small TRACE bug introduced in a previous patch
...
- add WRAPU / WRAPV warning
2002-12-23 02:09:20 +00:00
Alexandre Julliard
69e711ef01
wineps16.dll should be named .drv.
2002-12-23 02:07:20 +00:00
Jeff Smith
b9f0fce668
Correct all instances of mixMessage to mxdMessage.
2002-12-23 02:05:30 +00:00
Dimitrie O. Paun
c607ee253c
Add support for library path (-L).
...
Add support for linking against static libs.
Ignore -W for gcc compatibility.
2002-12-23 02:04:34 +00:00
Lionel Ulmer
f5e1e3beba
Have the 'Lock' warning a bit clearer.
2002-12-23 02:04:12 +00:00
Lionel Ulmer
f876bf6f67
Report that we do not support compressed texture yet.
2002-12-23 02:03:57 +00:00
Lionel Ulmer
c6f5baac23
- fix returning of capabilities in FindDevice
...
- fill properly some caps according to what OpenGL can do
2002-12-23 02:03:38 +00:00
Marcus Meissner
ef2f1b6ec5
VariantChangeTypeEx for VT_ARRAY | type style variants.
2002-12-23 02:03:10 +00:00
Marcus Meissner
7c290abd85
Fixed VarBstrCmp/Cat .spec entries.
...
Started regression test for SafeArray functions.
Fixed SafeArrayAllocDescriptor (check bounds, set cDims).
Fixed VARTYPE_SIZE array entries so it matches native.
2002-12-23 02:02:49 +00:00
Duane Clark
3d2e380244
Report mode padding tweaks.
...
Fix to LISTVIEW_GetSubItemRect.
2002-12-23 02:02:06 +00:00
Alexandre Julliard
3c25c8e933
Get rid of ole.h.
2002-12-23 01:46:34 +00:00
Ove Kaaven
2a8bd72ffd
Merge the rest of include/wine/obj_base.h into include/objbase.h.
2002-12-23 01:41:51 +00:00
Alexandre Julliard
d2c034a8dc
Removed some remaining references to wine/obj_base.h.
2002-12-23 01:39:35 +00:00
Uwe Bonnes
6e9ae17bf7
DRIVE_Init: Use strtoulW to initialize the drive serial number.
2002-12-23 01:35:49 +00:00
Eric Pouech
6a88716104
Fixed several bugs:
...
- wrong drawing for chars outside the 20-7F range
- console mouse event generation
- console Alt-? char event generation
Prefix for curses functions is now WCCURSES_ instead of WCCURSE_.
2002-12-23 01:35:27 +00:00
Jason Edmeades
13ee7cd154
Query opengl to ensure it supports multitexture, and honour the number
...
of supported texture units. Especially important for NVidia drivers
which only support 2 texture units.
2002-12-23 01:34:59 +00:00
Lionel Ulmer
4feb257eed
Fix Direct3D2 => Direct3D3 thunk for FindDevice.
2002-12-23 01:34:15 +00:00
Ove Kaaven
0087da5946
Where ICOM macros are needed, include objbase.h.
2002-12-23 01:33:50 +00:00
Dimitrie O. Paun
e42b3ee4bb
Added missing GetActiveObject declaration.
2002-12-23 01:33:33 +00:00
Dimitrie O. Paun
2fcd2c7c15
Added missing LPDROPFILES definition.
2002-12-23 01:33:16 +00:00
Dimitrie O. Paun
d985e66f8a
DEVMODE structure uses short not SHORT for its fields.
2002-12-23 01:33:00 +00:00
Alexandre Julliard
9283bb3c42
Release 20021219.
2002-12-20 01:27:13 +00:00
Alexandre Julliard
9ba2e89ae5
Don't ignore sprintf/sscanf imports, semantics are not exactly the
...
same on Windows.
2002-12-20 00:36:18 +00:00
Alexandre Julliard
7ea8a0b9be
Handle unknown format chars correctly (spotted by György 'Nog'
...
Jeney) and added test for it.
Removed unneeded _L_ macro.
2002-12-20 00:35:41 +00:00
Tony Lambregts
18a79c8b69
More information on style and format of patches.
2002-12-19 23:43:46 +00:00