Commit Graph

116 Commits

Author SHA1 Message Date
Maarten Lankhorst 2360358944 dsound: Block align SetCurrentPosition and add test for it. 2007-05-25 19:31:05 +02:00
Robert Reif 2e44a3b2a2 dsound: Fix tests for old versions of windows. 2007-01-16 11:19:30 +01:00
Francois Gouget cc1cb0ad8e dsound/tests: Remove unneeded NONAMELESS* macros. 2006-11-24 11:48:50 +01:00
Francois Gouget 1ccf944900 Assorted spelling fixes. 2006-11-13 13:01:53 +01:00
Francois Gouget 30e44c85c8 Assorted spelling fixes. 2006-11-07 15:25:24 +01:00
Michael Stefaniuc 65aac34c56 dsound/tests: Win64 printf format warning fixes. 2006-10-10 11:56:56 +02:00
Robert Reif 425608a120 dsound: Add class factory tests. 2006-08-18 12:04:54 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Robert Reif c460d9becf dsound: Add info to failed tests.
Print format for failed SetFormat calls.
2006-03-15 11:30:17 +01:00
Robert Reif b2d604a9da dsound: Fix double free bug in tests.
Fix double free in tests.  Only happens in interactive mode when
testing duplicated 3D buffers.
2006-01-06 12:16:41 +01:00
Alexandre Julliard f8ee161a1b Fixed some traces to use the right printf format and avoid typecasts. 2005-09-12 10:30:05 +00:00
Stefan Huehner ac6f562b52 Fix more -Wstrict-prototypes warnings. 2005-06-20 14:18:03 +00:00
Robert Reif 7d9340b864 Fix tests to work with drivers that don't support a primary buffer. 2005-06-05 17:55:08 +00:00
Robert Reif 6ec5b351bb Move initialization to IDirectSound_Initialize.
Fix error paths to handle a failed IDirectSound_Initialize.
Add tests for IDirectSound_Initialize.
2005-05-06 19:33:32 +00:00
Robert Reif 2a438aa033 Keep dsound8.c and dsound.c in sync. 2005-03-30 10:21:44 +00:00
Robert Reif aa35787dc7 Don't consider no sound device a failure. 2005-03-05 11:15:27 +00:00
Robert Reif c3f06fb2e6 Print dsound.dll version from file versioninfo resource. 2005-03-05 10:49:08 +00:00
Robert Reif 3b78212f1d Add secondary buffer SetFrequency test. 2005-02-25 19:17:11 +00:00
Robert Reif 3cab60997f Fix tests for win9x and old versions of DirectX. 2005-02-23 12:43:38 +00:00
Robert Reif 2b30370796 Fix block align test. 2005-02-18 12:51:43 +00:00
Robert Reif b8d6b310f9 Fixed invalid buffer size by rounding up to next multiple of
nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Robert Reif 50dc513b0f Print info about primary buffer format. 2005-02-10 20:26:20 +00:00
Robert Reif 202c28f8b8 Remove unneeded includes. 2005-01-10 12:25:56 +00:00
Robert Reif 56dbf7fb21 Initialize and uninitialize COM properly. 2005-01-09 16:34:00 +00:00
Robert Reif 0a16d361e2 Don't consider a device in use a failure. 2004-10-25 21:45:51 +00:00
Robert Reif b80d1d5d92 Don't consider a device that is already in use a test failure. 2004-10-21 19:51:10 +00:00
Robert Reif 3dcbaaa4cc Don't consider failure with DSERR_NODRIVER a test failure. 2004-10-19 21:10:41 +00:00
Robert Reif 097e281294 Fix some places where no driver present causes problems. 2004-10-18 19:36:42 +00:00
Robert Reif f01b871898 DirectSound8 doesn't accept 3D stereo secondary buffers but
DirectSound does.
Added tests.
2004-08-25 02:09:00 +00:00
Robert Reif 1bd7986c93 Only print format info when in interactive mode for capture test.
Cleanup error and info messges.
2004-08-23 17:50:31 +00:00
Robert Reif 9d5b0873a0 More dsound tests error message cleanups.
Only display verbose information when in interactive mode.
2004-08-13 19:44:29 +00:00
Robert Reif 74662974f6 Start cleaning up error messages.
Don't print verbose info unless in interactive mode or debugging.
2004-08-12 03:29:39 +00:00
Hans Leidekker dbb3e14748 Fix signed/unsigned comparison warnings. 2004-08-09 18:52:18 +00:00
Robert Reif fbce110be4 Test different primary buffer formats while keeping the secondary
buffer format constant.
2004-08-09 18:50:06 +00:00
Robert Reif 4c3d661781 Refactored common test code into subroutines.
Added tests for correct Compact behavior.
Added tests for all possible IDirectSound[8] creation modes with good
and bad arguments.
Split dsound.c and ds3d.c into separate files for IDirectSound and
IDirectSound8 interfaces and added code to not execute IDirectSound8
tests when run with a dsound.dll of version 7 or earlier.  We should
now be able to run these tests on a Windows system with DX7 or earlier
(untested).
2004-07-30 18:42:51 +00:00
Robert Reif 73bd3be8c8 Downgrade tests to DX8 level so it can build on all windows
platforms.
2004-07-22 20:35:36 +00:00
Robert Reif 02a8ab2fee Save enumerated GUIDs in a global array so they persist after
enumeration.
White space cleanup.
Add tests for opening default devices.
2004-07-21 03:23:13 +00:00
Robert Reif 3ce9c5f4b8 Do initialization to match windows behavior (with test). 2004-07-19 20:06:22 +00:00
Robert Reif 429d3059b1 Fixes the right bugs and keeps intent of test.
Adds more reference count checks.
2004-07-19 19:34:44 +00:00
Francois Gouget b5ee682cae Don't try to create a IDirectSound3DBuffer, partly to keep this test
simple and partly because it's going to fail since we did not request
DSBCAPS_CTRL3D. Fixes a crash on Windows.
Don't request unneeded caps.
2004-07-17 00:04:17 +00:00
Francois Gouget 57aa9ebc38 Get and print the DirectSound primary buffer volume. 2004-07-16 23:42:44 +00:00
Francois Gouget 4c64f9bdf9 Call IDirectSound::Initialize() as per MSDN before using the
DirectSound object. Fixes a crash on Windows.
2004-07-16 23:21:46 +00:00
Robert Reif 605cc1b029 Remove DirectSound reference counts by buffers and add Destroy
functions to buffer components and DirectSound to allow proper
destruction even with outstanding references.
Remove trailing white space.
Add tests for proper release even with active buffers.
2004-07-13 23:35:09 +00:00
Robert Reif ed9d91e6a1 - Create IDirectSound and IDirectSound8 objects using the
CoCreateInstance COM function to test the Class Factory interfaces.
- Create IDirectSound and IDirectSound8 objects using CreateDirectSound
  and CreateDirectSound8 using a NULL device GUID.
2004-07-12 19:45:28 +00:00
Robert Reif 31f817b6f9 Separated DirectSoundCreate8 into two functions and added a
IDirectSound implementation.
Added proper COM behavior for QueryInterface for IDirectSound and
IDirectSound8.
Fixed a bug in the dsound.h header file for IDirectSound8
CreateSoundBuffer and DuplicateSoundBuffer.
Added new tests for proper COM behavior and enables some commented out
code for tests that work on windows.  Added new tests for
IDirectSound8.
2004-07-04 00:13:44 +00:00
Francois Gouget de9af2414b Split the 'dsound' test into two parts:
- the sound format test. Plays a 5 second reference tone to help
  debug issues with the tone duration and help detect stutter issues.
  Prints explanations describing the sound format interactive
  test. Then plays a 1 second test tone for each supported sound
  format.
- the 3D sound tests. Performs the volume, panning, moving listener
  tests, etc.
2004-06-17 23:03:11 +00:00
Francois Gouget 998cc56773 Add trailing '\n's to ok() calls. 2004-01-20 21:49:35 +00:00
Robert Reif 3237c5a875 Remove capture tests from dsound.c and place them in a new file
capture.c.
2003-09-27 02:21:12 +00:00
Robert Reif 99b0e8fa66 Added volume and pan support to primary buffers.
Added more property set support.
2003-09-19 00:10:51 +00:00
Robert Reif f4866fed8b Added better tests for volume and pan.
Added capture notification test.
Fixed capture query notification test bug.
2003-09-15 20:08:26 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Robert Reif 28651e8187 Added more tests and restructured tests for easier debugging. 2003-09-01 23:59:03 +00:00
Robert Reif b5d2f84f87 Added some COM and property set tests.
Added LIBUUID to makefile.
2003-08-06 22:57:48 +00:00
Robert Reif 9dacf206fe 3D buffer and listener reference counts should be fixed.
3D sound now plays in 3D.
COM interfaces should be correct for buffers and 3D stuff. The COM
interface is broken on notifications but I will fix that next.
Fixed the bug when closing and opening the same or another sound
device quickly.
Fixed some locking but there is a lot of work left yet.
2003-06-27 22:22:15 +00:00
Robert Reif 1024fb924d Add 3d primary and secondary buffer tests.
Check reference count at object release.
Remove redundant cooperative level setting.
2003-05-22 03:39:32 +00:00
Alexandre Julliard 92bfe2269b Don't use Wine debugging API in tests. 2003-04-13 01:09:23 +00:00
Robert Reif db68f33a5e Changed capture format printing to hex. 2003-04-11 00:35:50 +00:00
Robert Reif 5a1439cf23 Fixed a bug where a capture device was used after it failed to open
due to a missing driver.
Added tests to try all possible combinations of sample rate, sample
size and mono/stereo.
2003-03-07 20:36:47 +00:00
Robert Reif 15cc17fbcf Fixed code to handle full duplex properly.
Added support for capture driver (disabled).
Fixed direct sound capture test to handle notifications properly.
2003-03-04 02:12:34 +00:00
Robert Reif 490d2a7bc2 Fixed a problem getting the GUID to compile under windows and wine. 2003-02-24 20:42:59 +00:00
Robert Reif 5be7f69d72 Added support for direct sound capture and a real direct sound capture
driver. Capture now works with some skipping. Full duplex does not but
I will be working on that next.
2003-02-15 00:01:17 +00:00
Gerald Pfeifer 61e9670d31 #include <stdlib.h> instead of the non-standard <malloc.h>. 2003-01-20 23:27:27 +00:00
Francois Gouget 336d8fe298 SetFormat may not change the primary buffer format as requested.
Dump the effective format and prepare the tone signal accordingly.
Play tones from the secondary buffers at -3dB rather than -12dB.
Always print the volume the tone is going to be played at.
Remove the gamedev URL.
2003-01-16 00:19:49 +00:00
Francois Gouget 3b761a6b39 Add the ability of playing a test tone when in interactive mode.
Test both primary and secondary buffers.
2003-01-02 23:08:57 +00:00
Francois Gouget a542770c55 Extend the test by creating a PrimaryBuffer object and perform a few
basic tests such as querying its characteristics and changing its
format.
Changing the format requires that we call SetcooperativeLevel first,
which means we need an hwnd. So the test must now link with
user32.dll.
2002-12-13 20:27:36 +00:00
Francois Gouget d523a45bd0 A simple test for IDirectSound.GetCaps. 2002-12-05 19:19:41 +00:00