Commit Graph

9 Commits

Author SHA1 Message Date
Dimitrie O. Paun e21e3d0a80 Merge documentation/status/directplay into the code. 2003-09-27 02:23:44 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Peter Hunnisett 72526ba4f5 - Remove winmm hack in dplay code
- Fix up some missing holes in the code
- More message implementation
- Status documentation update
2000-09-26 23:11:48 +00:00
Peter Hunnisett ef6dca5c37 - Implemented loading and initialization of service providers
- Created service provider COM object
- Lots of dplay/dplobby implementation/fixes
- Clean up of ole/guid.c
2000-08-25 21:58:05 +00:00
Peter Hunnisett 4da59ea6dd - Make ref counting a little more efficient
- Correct suspended process resumption
- Don't use sys/queue.h anymore
- Properly initialize the global semaphore across processes
- Create a mapped file for shared data structures
- Change some trace messages
- Allocate dynamic shared data from the mapped file
- Rework setting and retrieving lobby settings from shared memory
- Add infrastructure for syncronization after app launch
- Small documentation update
- Include some stuff missing from header
- Start on dp and dpl message infrastructure
- Unicode versions of player/group commands added
- Combined Connect/ConnectEx and Open/SecureOpen
- More implementation
2000-07-10 13:19:28 +00:00
Peter Hunnisett ac986830fa - Small update to documentation
- More player/group interface implementation (not tested)
2000-06-07 03:44:36 +00:00
Peter Hunnisett 3951ff24ac - Added a little more dll level debugging and small changes
- Start on group and player interfaces
2000-05-30 20:08:32 +00:00