Commit Graph

16 Commits

Author SHA1 Message Date
Mike McCormack 4a0f999859 Use CreateEventW in preference to CreateEventA for unnamed events. 2005-01-07 15:40:09 +00:00
Eric Pouech c164e069a8 Fixed array index overflow. 2004-12-13 12:01:58 +00:00
Francois Gouget 224063f033 Some spelling fixes.
Fix the case of WineHQ.
2003-09-29 20:20:53 +00:00
Dimitrie O. Paun e21e3d0a80 Merge documentation/status/directplay into the code. 2003-09-27 02:23:44 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Peter Hunnisett 3d7cd87698 - Provide lobby provider COM object header file and stub implementation
- Break out dpl and dp service provider intialization
- Add missing definition of E_PENDING
- Resolve a few fixmes
- Fix includes for dplay.h
2001-04-12 21:10:54 +00:00
James Juran f4d5fefb0a Add <string.h> to files that needed it. 2001-01-26 20:43:40 +00:00
François Gouget 84d72a9a14 Removed an '#ifdef STRICT'. 2001-01-02 22:16:14 +00:00
Dimitrie O. Paun 529da54394 Require {DECLARE,DEFAULT}_DEBUG_CHANNEL statements to end in a ; 2000-11-27 23:54:25 +00:00
Peter Hunnisett 10a04e7485 - Add proper message reply mechanism and sp player data storage
- More implementation and fixes
2000-10-19 20:20:58 +00:00
Peter Hunnisett 72526ba4f5 - Remove winmm hack in dplay code
- Fix up some missing holes in the code
- More message implementation
- Status documentation update
2000-09-26 23:11:48 +00:00
Peter Hunnisett 8adbdd7c7b - More implementation
- Should be able to enumerate sessions anywhere with at least tcp/ip
2000-08-29 23:55:06 +00:00
Peter Hunnisett ef6dca5c37 - Implemented loading and initialization of service providers
- Created service provider COM object
- Lots of dplay/dplobby implementation/fixes
- Clean up of ole/guid.c
2000-08-25 21:58:05 +00:00
Peter Hunnisett 4da59ea6dd - Make ref counting a little more efficient
- Correct suspended process resumption
- Don't use sys/queue.h anymore
- Properly initialize the global semaphore across processes
- Create a mapped file for shared data structures
- Change some trace messages
- Allocate dynamic shared data from the mapped file
- Rework setting and retrieving lobby settings from shared memory
- Add infrastructure for syncronization after app launch
- Small documentation update
- Include some stuff missing from header
- Start on dp and dpl message infrastructure
- Unicode versions of player/group commands added
- Combined Connect/ConnectEx and Open/SecureOpen
- More implementation
2000-07-10 13:19:28 +00:00