Lei Zhang
|
f4dd14abc6
|
comctl32: Reduce duplicate code between PROPSHEET_CollectSheetInfoA/W.
|
2007-06-26 12:12:25 +02:00 |
Lei Zhang
|
0cbee494b3
|
comctl32: Reduce duplicate code between PropertySheetA/W.
|
2007-06-26 12:12:12 +02:00 |
Francois Gouget
|
2f0ca64dac
|
dsound: Add missing '\n' to Wine trace.
|
2007-06-26 12:12:04 +02:00 |
James Hawkins
|
90e9722ecb
|
msi: Add tests for publishing and unpublishing products, features, and components.
|
2007-06-26 12:11:54 +02:00 |
James Hawkins
|
ee89cfca53
|
msi: Add a stub implementation of MsiQueryComponentStateA.
|
2007-06-26 12:11:47 +02:00 |
Dan Hipschman
|
46222aee6e
|
widl: Allow enums as union switch types.
|
2007-06-26 11:59:53 +02:00 |
Dan Hipschman
|
ea7b1694de
|
rpcrt4: Allow enums as union switch types.
|
2007-06-26 11:59:43 +02:00 |
Dan Hipschman
|
076a6206ff
|
rpcrt4/tests: Wrap a try/except block around tests.
|
2007-06-26 11:59:32 +02:00 |
Dan Hipschman
|
512c36cae6
|
widl: Get simple enums working.
|
2007-06-26 11:59:02 +02:00 |
Michael Stefaniuc
|
d14da0763d
|
winmm: Replace malloc with HeapAlloc.
|
2007-06-26 11:58:06 +02:00 |
Michael Stefaniuc
|
da1f67a30d
|
msacm32: Replace malloc/free with HeapAlloc/HeapFree.
|
2007-06-26 11:58:03 +02:00 |
Michael Stefaniuc
|
98e3006903
|
winejack.drv: Fix missing unlock. Found by Smatch.
|
2007-06-26 11:57:58 +02:00 |
Michael Stefaniuc
|
d6c2e6f067
|
ddraw: Fix missing unlock on an error path. Found by Smatch.
|
2007-06-26 11:57:56 +02:00 |
Michael Stefaniuc
|
3f5fc520b5
|
gdi32: Multi-character character constants aren't portable as their behaviour is compiler dependent according to the C standard. Found by sparse.
|
2007-06-26 11:57:51 +02:00 |
H. Verbeet
|
3220ba45e8
|
wined3d: Map vertex sampler numbers to the correct internal array indices for GetTexture and SetTexture.
|
2007-06-26 11:57:34 +02:00 |
H. Verbeet
|
f89c2d96db
|
wined3d: Map vertex sampler numbers to the correct internal array indices for GetSamplerState and SetSamplerState.
|
2007-06-26 11:57:26 +02:00 |
H. Verbeet
|
5b7758f80c
|
wined3d: Increase the sizes of texturing related arrays, in order to support vertex textures.
|
2007-06-26 11:57:17 +02:00 |
H. Verbeet
|
9c44b67d28
|
wined3d: Add max_vertex_samplers and max_combined_samplers to WineD3D_GL_Info.
|
2007-06-26 11:57:05 +02:00 |
H. Verbeet
|
3ad03206ab
|
wined3d: Rename max_samplers to max_fragment_samplers.
|
2007-06-26 11:56:57 +02:00 |
James Hawkins
|
71d7da1170
|
msi: Fetch the volume name when getting disk info.
|
2007-06-26 11:56:47 +02:00 |
Rob Shearman
|
8a94f7aad3
|
msi: Implement MsiGetMode for MSIRUNMODE_SCHEDULED, MSIRUNMODE_COMMIT and MSIRUNMODE_ROLLBACK.
|
2007-06-26 11:56:33 +02:00 |
Alex Villacís Lasso
|
1a23836f91
|
dsound: Reset device playpos/mixpos on buflen change.
|
2007-06-26 11:54:51 +02:00 |
Alex Villacís Lasso
|
f2626bab14
|
dsound: Make test recover from failure to preserve primary buffer length after SetFormat().
|
2007-06-26 11:53:16 +02:00 |
Alex Villacís Lasso
|
647ad64faa
|
winealsa: Reduce writeahead to next multiple of psize greater than 512.
|
2007-06-26 11:53:10 +02:00 |
Alex Villacís Lasso
|
0b9cab02c4
|
mciwave: Prevent division by zero when processing non-PCM codec.
|
2007-06-26 11:53:05 +02:00 |
Jeff Latimer
|
417ae04ed9
|
crypt32: Fix possible dereference of NULL ptr.
|
2007-06-25 23:21:55 +02:00 |
Rob Shearman
|
545c2a95f6
|
rpcrt4: Dereference the pointer passed to the marshaling/unmarshaling/sizing routines in complex types for interface pointers.
|
2007-06-25 23:21:55 +02:00 |
Rob Shearman
|
fc124eca6e
|
rpcrt4: Implement marshalling, unmarshalling and buffer sizing for the context handle type.
|
2007-06-25 23:21:55 +02:00 |
Rob Shearman
|
d36f02eaa9
|
rpcrt4: Implement marshalling/unmarshalling for the range NDR type.
|
2007-06-25 23:21:54 +02:00 |
Rob Shearman
|
4174255e0c
|
rpcrt4: Set PointerBufferMark to the buffer location immediately after the non-pointer data in complex struct and array marshaling and unmarshaling to keep to the DCE/RPC specification.
|
2007-06-25 23:21:54 +02:00 |
Rob Shearman
|
cbafe663b0
|
rpcrt4: Try a lot harder to resuse existing connections by comparing inside the RpcQualityOfService and RpcAuthInfo objects.
Store a copy of the SEC_WINNT_AUTH_IDENTITY structure passed in to
RpcBindingSetAuthInfo(Ex) to enable us to do this for RpcAuthInfo objects.
|
2007-06-25 23:21:54 +02:00 |
Rob Shearman
|
0ebcacca39
|
rpcrt4: Store the assoc_group_id field returned from the bind_ack packet and use it when creating further connections in the association group.
|
2007-06-25 23:21:53 +02:00 |
Rob Shearman
|
62c49bdd18
|
rpcrt4: When an exception is raised, return the stored exception code instead of the generic RPC_S_CALL_FAILED.
|
2007-06-25 23:21:53 +02:00 |
Rob Shearman
|
2de3d31a7a
|
rpcrt4: Translate STATUS_ACCESS_VIOLATION exceptions caught whilst executing the stub function to ERROR_NOACCESS to prevent confusing exceptions occurring in the client.
|
2007-06-25 23:21:53 +02:00 |
Rob Shearman
|
c411d95e20
|
rpcrt4: Close the connection if a protocol error or certain other kinds of errors occur, instead of returning it to the connection pool.
|
2007-06-25 23:21:53 +02:00 |
Rob Shearman
|
0d05685b68
|
rpcrt4: Return a fault packet if the interface/object pair in a request packet aren't registered.
|
2007-06-25 23:21:52 +02:00 |
Rob Shearman
|
903fb72b21
|
rpcrt4: Add a STUBLESS_FREE phase for freeing the allocated memory in the server function.
|
2007-06-25 23:21:52 +02:00 |
Rob Shearman
|
a1dca20dd7
|
rpcrt4: Add support for ServerAllocSize parameters.
|
2007-06-25 23:21:52 +02:00 |
Rob Shearman
|
73c31ed309
|
rpcrt4: Don't use add on the sizes of array elements to an open-ended structure; use FIELD_OFFSET with the array index instead.
|
2007-06-25 23:21:52 +02:00 |
Rob Shearman
|
a03ca3863f
|
mshtml: Implement HTMLElement_get_children.
|
2007-06-25 23:21:51 +02:00 |
Rob Shearman
|
d521a2c6d3
|
advapi32: Always set the requested fields of the security descriptor according to the info flags in GetNamedSecurityInfoW.
Also, set the control flags so that other security descriptor
functions can retrieve the info from it.
|
2007-06-25 23:21:50 +02:00 |
Stefan Dösinger
|
a3854be0b3
|
wined3d: Some point sprite fixes.
|
2007-06-25 20:04:58 +02:00 |
Stefan Dösinger
|
97b1d0692c
|
wined3d: Skip the start offset to the source array in IWIneD3DVertexShaderImpl_SetLocalConstantsF.
|
2007-06-25 20:03:34 +02:00 |
Stefan Dösinger
|
4f8eb6a32e
|
wined3d: Clamp material power to 128.0.
|
2007-06-25 20:03:26 +02:00 |
Alexandre Julliard
|
c2cf60fcee
|
crypt32: Fix incorrect usage of CharNextA.
|
2007-06-25 19:55:29 +02:00 |
Alexandre Julliard
|
24eee19bfd
|
mapi32: Get rid of unneeded CharNextA call.
|
2007-06-25 19:48:15 +02:00 |
Alexandre Julliard
|
b5953831c3
|
ntdll: Use the standard exception handling for vm86 GP faults too.
|
2007-06-25 19:47:58 +02:00 |
Alexandre Julliard
|
9c08c46e1f
|
advpack: Get rid of CharPrevW.
|
2007-06-25 14:02:29 +02:00 |
Alexandre Julliard
|
92ceff203b
|
shell32: Get rid of CharNextW.
|
2007-06-25 14:01:59 +02:00 |
Alexandre Julliard
|
ae0c24fd06
|
shlwapi: Get rid of CharNextW/CharPrevW. Simplify some string functions.
|
2007-06-25 14:01:28 +02:00 |