Commit Graph

83 Commits

Author SHA1 Message Date
Lionel Ulmer b103f7b679 Proper logging of DDSCAPS / DDSCAPS2 structures. 2002-11-11 22:23:10 +00:00
Marko Kreen 971f3f3518 Clip bottom coordinates. 2002-11-11 20:26:33 +00:00
Matthew Bloch c9df52c381 Vtable fixes. 2002-11-06 19:53:45 +00:00
Lionel Ulmer 5ecd8903e2 - only compare the first WORD in the DDSCAPS2 structure if no DX7
- add some TRACEs
2002-11-04 22:34:11 +00:00
Alexandre Julliard b34fb35b31 Fixed warnings caused by conversion to -DSTRICT. 2002-10-18 23:48:57 +00:00
Christian Costa ce35cc03a8 Main_DirectDrawSurface_QueryInterface: enable creation of a
IDirect3DTexture2 from a surface.
2002-10-10 23:27:32 +00:00
Lionel Ulmer 1c0a8ac4c0 Added some TRACEs to the ddraw code. 2002-10-10 22:47:02 +00:00
Alexandre Julliard e969027104 Fixed warnings. 2002-10-02 01:34:17 +00:00
Christian Costa 74d0d4c562 Enable creation of our OpenGL Direct3D device from a surface used as
rendering target.
Enable creation of a texture from a surface.
2002-09-26 03:20:07 +00:00
Gregg Mattinson 8c9bdcc9e1 Fixes for Sparc build. 2002-08-07 01:18:41 +00:00
Lionel Ulmer 00b088bc25 Support negative values in RECTs during Blts. 2002-08-03 19:11:55 +00:00
Lionel Ulmer 262cbcdb09 Be less strict on parameter checking in the SetSurfaceDesc function. 2002-08-02 19:10:16 +00:00
Ove Kaaven 1af798920c Wait for the asynchronous update thread to complete if the app
requests it. Fixed blit offseting issues in windowed mode.
2002-07-20 20:01:57 +00:00
Gregg Mattinson 8a191ff5b8 Avoid structures or arrays of size 0. 2002-07-19 03:18:05 +00:00
Tony Lambregts 2c5a41b027 Added support DDBLT_DDFX flag in DirectDrawSurface_Blt. 2002-07-16 01:42:47 +00:00
Lionel Ulmer b6051dec93 - DDRAW_SYSTEMMEMORY is handled like OFFSCREENPLAIN for now
- added more logging
2002-07-16 01:16:14 +00:00
Alexandre Julliard a80a814234 Fixed corruption when copying to the same surface (with the help of
Tony Lambregts and Lionel Ulmer).
2002-07-10 23:10:54 +00:00
Ove Kaaven 1d8f92c88c Removed the flags fields of IDirectDrawPaletteImpl, as we should use
the dwFlags field of DDRAWI_DDRAWPALETTE_GBL structure instead.
2002-07-10 03:05:43 +00:00
Ove Kaaven ea20614e39 Handle WM_SYNCPAINT with DefWindowProc. 2002-07-10 03:04:58 +00:00
Gregg Mattinson bac71315d2 Removed non-static structure initializers. 2002-07-03 21:06:58 +00:00
Gregg Mattinson 2e38a17021 Void functions can't return a value, even if it is the return value
from another void function.
2002-07-03 01:20:07 +00:00
Jukka Heinonen 9859606ec8 Disable OWN_WINDOW as it no longer works. 2002-06-28 23:26:57 +00:00
Tony Lambregts fede234ed0 Added support for DDBLT_KEYSRCOVERRIDE/DDBLT_KEYDESTOVERRIDE. 2002-06-28 17:32:25 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Vincent Béron 6a5ba8fba2 Fixed some more missing \n in traces. 2002-05-29 19:09:54 +00:00
Alexandre Julliard 85cacd8fe9 Removed call to DIB_GetDIBWidthBytes. 2002-03-28 22:25:02 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Lionel Ulmer e88edac600 Fix crash in the X11 HAL when setting a NULL palette to a surface. 2002-02-26 00:36:21 +00:00
Andreas Mohr a69c039c80 Documentation update. 2001-12-26 20:40:47 +00:00
Jukka Heinonen 2547121843 When a surface becomes primary surface, mark the whole surface damaged. 2001-10-17 17:45:53 +00:00
Marcus Meissner 4d2f173ce3 Added dwFlags to lock_update private functions so we can pass
WRITEONLY/READONLY.
Added those flags to the internal Lock() calls.
Only copy the surface from screen to surface if not writeonly.
Restrict blitting between display window and surface to the
locked/unlocked rectangle and the clipwindow section.
Added defines for DDHAL_UNLOCKDATA/DDHAL_LOCKDATA, added calls to HAL
implementation.
2001-09-10 23:12:16 +00:00
Alexandre Julliard e994d5036e Added Interlocked*Pointer functions.
Fixed InterlockedCompareExchange prototype.
2001-08-09 21:21:13 +00:00
Alexandre Julliard 502d83b1d2 Fixed a few problems with DCX_* flags handling. 2001-07-31 00:14:06 +00:00
Dmitry Timoshkov 822429ad55 Fix out of the source tree build (again). 2001-07-19 19:09:33 +00:00
Patrik Stridvall 33929be46f - Made sure that the files that contains the declarations
of implementated functions are included.
- Corrected mismatching prototypes.
- Cleaned up the include section.
2001-07-18 21:04:23 +00:00
Alexandre Julliard b735928ba1 Removed a few obsolete files. 2001-04-18 17:41:07 +00:00
Ove Kaaven c14bed35f6 Fix DGA so it works properly again. 2001-04-18 17:40:43 +00:00
Ove Kaaven 71c6984901 Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the
display driver (x11drv) HAL implementations of these features.
2001-04-17 17:48:19 +00:00
Ove Kaaven 793bf04e24 Removed the obsolete DIBTexture surface class. 2001-04-17 17:36:44 +00:00
Ove Kaaven fe01f0e7d0 Fill in some more HAL fields. Flip some of them when appropriate.
Allow SetSurfaceDesc to change client memory surface address.
Propagate DIB color table updates to backbuffers too (thanks to
Stephen Clouse).
2001-04-17 17:36:28 +00:00
Ove Kaaven 2043c42cef Implemented gamma control on the DirectDraw primary window.
Ensured that the primary window is created before the constructor returns.
Flag the primary window as transparent so mouse clicks pass through it.
Put the primary window handle into a reserved field for x11drv HAL use.
2001-04-17 17:34:11 +00:00
Ove Kaaven e37b1d31a8 Implemented the IDirectDrawGammaControl interface. 2001-04-16 19:35:18 +00:00
Ove Kaaven 01b9436018 Added ddraw HAL and gamma ramp stuff to implementation structures.
Added a parameter and return value to flip_data and flip_update.
2001-04-16 19:06:13 +00:00
Marcus Meissner c5d2f5efeb Handle differently sized structs by using their dwSize parameters. 2001-02-12 03:43:53 +00:00
Marcus Meissner 15a525973b - Siedler3 appears to have rather limited buffers for device/description
strings and crashes with those long strings. Shortened those strings.
- Also driver needs to be "display" for display devices (some other
  programs rely on that info I seem to remember).
- Fixed DSurface::GetSurfaceDesc to not just blindly copy a
  DDSURFACEDESC2 struct over a smaller DDSURFACEDESC one.
2001-01-28 23:15:17 +00:00
James Juran f4d5fefb0a Add <string.h> to files that needed it. 2001-01-26 20:43:40 +00:00
Patrik Stridvall d5f824b482 Fixed some issues found by winapi_check. 2001-01-25 22:23:08 +00:00
Gavriel State ba3c18df69 Warning fixes. 2001-01-12 23:18:22 +00:00
Gerald Pfeifer ab75b89a55 Fixed some incorrect format strings. 2001-01-09 21:50:01 +00:00
Alexandre Julliard d6c0f9f784 Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
  asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00