Commit Graph

4 Commits

Author SHA1 Message Date
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Ove Kaaven fe01f0e7d0 Fill in some more HAL fields. Flip some of them when appropriate.
Allow SetSurfaceDesc to change client memory surface address.
Propagate DIB color table updates to backbuffers too (thanks to
Stephen Clouse).
2001-04-17 17:36:28 +00:00
Ove Kaaven 01b9436018 Added ddraw HAL and gamma ramp stuff to implementation structures.
Added a parameter and return value to flip_data and flip_update.
2001-04-16 19:06:13 +00:00
Alexandre Julliard d6c0f9f784 Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
  asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00