Commit Graph

12 Commits

Author SHA1 Message Date
Andreas Mohr e5df2830f9 Some small cleanups to dinput mouse code. 2002-03-11 01:09:44 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Alexandre Julliard 2fe081b730 Use WH_MOUSE_LL hook instead of redirecting the mouse event handler. 2001-10-18 21:30:46 +00:00
Alexandre Julliard 3f4f7fa7f2 Removed unnecessary includes/definitions. 2001-10-02 18:45:46 +00:00
Francois Gouget e76218dd61 Add '\n' at the end of traces. 2001-05-09 17:31:31 +00:00
Alexandre Julliard e81843bb61 Authors: Ove Kaaven <ovek@transgaming.com>, Gavriel State <gav@transgaming.com>
Implemented circular buffering for the dinput mouse device.
Mapped the mouse warp on the center of the cooperative window, which
should make windowed games work better in managed mode.
2001-01-28 23:14:25 +00:00
Andreas Mohr abade021fe Mouse events fix. 2001-01-05 22:15:20 +00:00
Francois Gouget a1d23f5da6 Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
Marcus Meissner d88dbb4a10 Implemented DIGDD_PEEK for SysMouseA::GetDeviceData. 2000-12-19 02:10:26 +00:00
Alexandre Julliard ce1398e384 Avoid a couple of dependencies on input.c internal variables. 2000-12-16 20:37:16 +00:00
Marcus Meissner c9b3b2e8f8 Added preferences to dinput drivers (so we can have two joystick
drivers). Implemented a joystick driver for the Linux 2.4
dev/input/event API.
2000-12-12 00:38:58 +00:00
Lionel Ulmer 6301e94e53 - reorganized DInput DLL
- added stubbing for DInput 7a
- 'fixed' the mouse problem in Fallout
2000-11-05 20:25:02 +00:00