Alexandre Julliard
34fa35dc99
Added rules for building import libraries in the individual dll
...
makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00
Robert Reif
70fe39e42c
Remove dead code and redundant variables from DSOUND_CalcPlayPosition
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and callers.
2005-05-09 09:23:54 +00:00
Alexandre Julliard
d62356aa1e
Added rules to build import libraries in the individual dll makefiles.
...
Generate import libraries with the right name right away instead of
using an intermediate .spec.def file.
2005-05-07 12:39:52 +00:00
Robert Reif
6ec5b351bb
Move initialization to IDirectSound_Initialize.
...
Fix error paths to handle a failed IDirectSound_Initialize.
Add tests for IDirectSound_Initialize.
2005-05-06 19:33:32 +00:00
Francois Gouget
f5c9da6860
Assorted spelling fixes.
2005-05-06 15:44:31 +00:00
Robert Reif
ed2a6e4aae
Set driver type properly.
2005-05-04 09:46:41 +00:00
Robert Reif
bc3ad87998
Fully implement WAVEDEVICEMAPPING property set.
2005-04-13 14:39:49 +00:00
Robert Reif
ff77f1343e
Initialize primary buffer on open.
2005-04-11 13:00:00 +00:00
James Hawkins
fd6d3567de
Remove nonstandard type LPLPVOID.
2005-04-11 12:52:00 +00:00
Robert Reif
2a438aa033
Keep dsound8.c and dsound.c in sync.
2005-03-30 10:21:44 +00:00
Peter Berg Larsen
e732fc023d
Janitorial: Get rid of strncpy/strncpyW.
2005-03-28 14:17:51 +00:00
Jakob Eriksson
e4fea46b94
Test fix.
2005-03-22 21:16:04 +00:00
Robert Reif
1e17a784c6
Fix block align error message to show length before fix up.
2005-03-19 17:09:33 +00:00
Robert Reif
c90c9c7473
waveInPrepareHeader and waveInUnprepareHeader are not really needed
...
because the contents don't change.
2005-03-16 11:30:17 +00:00
Robert Reif
9329e8f831
Unconditionally free memory. Should make smatch happy.
2005-03-15 19:31:55 +00:00
Robert Reif
7f6536c504
Change some global variable names.
...
Cleanup usage of global dsound variable to not use local variable of
same name.
Almost ready to add support for more than one sound card at the same
time.
2005-03-15 15:40:35 +00:00
Robert Reif
1a843b93b6
Private property sets do not exist in early versions of Direct Sound
...
so skip tests if not supported.
Add tests for A, W and 1 variations of data.
2005-03-14 10:04:07 +00:00
Robert Reif
ea7fa3c7db
Add missing functionality.
...
Add more and better error messages.
Add checks for failed HeapAlloc.
2005-03-14 10:03:54 +00:00
Robert Reif
aa35787dc7
Don't consider no sound device a failure.
2005-03-05 11:15:27 +00:00
Robert Reif
c3f06fb2e6
Print dsound.dll version from file versioninfo resource.
2005-03-05 10:49:08 +00:00
Robert Reif
3b78212f1d
Add secondary buffer SetFrequency test.
2005-02-25 19:17:11 +00:00
Robert Reif
2a052044fe
Use nBlockAlign rather than calculating it.
...
Add a buffer length alignment error message.
2005-02-25 19:16:57 +00:00
Robert Reif
f1d4443435
Change SetCooperativeLevel FIXME to WARN.
2005-02-25 16:50:57 +00:00
Robert Reif
c9e7bad85b
Try old buffer description structure on failure with new one.
2005-02-24 17:02:42 +00:00
Robert Reif
3cab60997f
Fix tests for win9x and old versions of DirectX.
2005-02-23 12:43:38 +00:00
Robert Reif
99faf74774
Fix capture test to pass on windows 98 when no sound card present or
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device already in use.
2005-02-18 12:52:14 +00:00
Robert Reif
2b30370796
Fix block align test.
2005-02-18 12:51:43 +00:00
Robert Reif
c50038542a
Some block align cleanups.
2005-02-16 16:26:13 +00:00
Robert Reif
b8d6b310f9
Fixed invalid buffer size by rounding up to next multiple of
...
nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Robert Reif
f8833daef1
Removed printing of thread id for AddRef and Release because
...
WINEDEBUG=+tid gives the same result.
General consistency cleanup.
2005-02-11 11:49:05 +00:00
Francois Gouget
9ee0586cfb
Don't link with DirectSoundCreate8 as this prevents running with older
...
versions of DirectX.
2005-02-10 21:21:13 +00:00
Robert Reif
50dc513b0f
Print info about primary buffer format.
2005-02-10 20:26:20 +00:00
Robert Reif
0e0544aa72
Signed/unsigned fix and code cleanup.
2005-02-10 17:10:54 +00:00
Robert Reif
249bc5caea
Always allocate an empty buffer.
2005-02-10 17:09:20 +00:00
Robert Reif
098817950d
Fill new software buffers with silence.
2005-02-09 14:05:00 +00:00
Robert Reif
e70f3e85d8
Fix primary buffer memory leak.
2005-02-01 18:47:23 +00:00
Robert Reif
7d92b5d8b4
Fix structure member name to match windows headers and fix up all
...
uses.
Nameless struct fix for dsound/propset.c to compile on both windows
and wine.
2005-01-28 17:21:07 +00:00
Robert Reif
47f55d6a28
Don't allow other threads to access the primary buffer while the
...
format is being changed.
2005-01-24 13:35:57 +00:00
Robert Reif
364c0d53f9
Remove unused includes.
2005-01-24 13:31:27 +00:00
Robert Reif
ef847a0303
Use Windows memory functions.
2005-01-24 12:40:45 +00:00
Robert Reif
b0d74e6bf3
Fixed memory leak in mixer code.
2005-01-24 11:27:05 +00:00
James Hawkins
6847d5956a
Return CLASS_E_NOAGGREGATION if pUnkOuter is non-null.
2005-01-14 15:12:43 +00:00
Robert Reif
202c28f8b8
Remove unneeded includes.
2005-01-10 12:25:56 +00:00
Robert Reif
409e7fb172
Don't need to worry about windows messages.
2005-01-09 17:27:44 +00:00
Eric Pouech
cf1d00bb08
Removed excessive statement (break after return or goto, not useful
...
break, not needed vars...)
2005-01-09 16:42:53 +00:00
Robert Reif
56dbf7fb21
Initialize and uninitialize COM properly.
2005-01-09 16:34:00 +00:00
Michael Stefaniuc
5ad7d858e0
Do not check for non NULL pointer before HeapFree'ing it. It's
...
redundant.
2004-12-23 17:06:43 +00:00
Eric Pouech
4056d7ef8c
Fixed some errors in function prototypes.
2004-12-13 21:19:01 +00:00
Alexandre Julliard
ebe3c529b1
Janitorial: C booleans must not be compared against TRUE.
2004-12-09 14:07:59 +00:00
Tomas Vanek
342451b2dd
Fixed no memory condition test in IDirectSoundImpl_Create.
2004-12-07 14:23:46 +00:00