Commit Graph

14 Commits

Author SHA1 Message Date
Piotr Caban 1c1c78b2c6 winemac.drv: Fix setting DISPLAY_DEVICE_ATTACHED_TO_DESKTOP flag on adapters.
Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-13 17:33:38 +02:00
Piotr Caban 5400db15ca winemac.drv: Don't filter non active displays out.
On Windows 10 the DISPLAY_DEVICE_ACTIVE flag is set even if monitor is
in power
saving mode or switched off. Monitors without DISPLAY_DEVICE_ACTIVE are
only reported when display is disabled. This doesn't match with
CGDisplayIsActive function.

Current code causes rendering problems when native .NET is used. When
monitors are updated when in power saving mode (e.g. due to race on
machine wake-up) we might end up with no monitors being enumerated by
EnumDisplayMonitors.

Signed-off-by: Piotr Caban <piotr@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-04-12 19:35:54 +02:00
Brendan Shanks d52c4eb00c winemac.drv: Fix crash when building against Metal-capable SDK but running on older OS X.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=50790
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-03-11 13:13:35 +01:00
Brendan Shanks 5fbd40520d winemac.drv: Handle non-PCI GPUs correctly.
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-28 09:42:58 +01:00
Brendan Shanks ae319caa3b winemac.drv: Use Metal to get a display's GPU info if possible.
Fixes an Apple Silicon issue where CGDisplayIOServicePort() returns
a fake AMD GPU "compatibility" node rather than the real GPU node.

Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2021-01-28 09:42:55 +01:00
Brendan Shanks 0ead40dc9b winemac.drv: Don't fail GPU detection if some IOKit properties are missing.
Fixes GPU detection when running in VMware Fusion, where the GPU entry
lacks a "model" property.

Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=49774
Signed-off-by: Brendan Shanks <bshanks@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2020-09-09 22:36:13 +02:00
Zhiyi Zhang 0d23ecd9ec winemac.drv: Fix build with older macOS SDKs.
macOS SDKs older than 10.11 doesn't support Metal.
macOS 10.11 and 10.12 SDK support Metal but don't
support registryID in MTLDevice protocol. Recommend
using 10.13+ SDK.

Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-09-03 12:16:04 +02:00
Zhiyi Zhang 792521f33b winemac.drv: Use generic EnumDisplayMonitors and GetMonitorInfo.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-30 20:07:42 +02:00
Zhiyi Zhang 83a2ff33b3 winemac.drv: Add monitor initialization functions.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-30 20:07:36 +02:00
Zhiyi Zhang 039a7715f3 winemac.drv: Add adapter initialization functions.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-30 20:07:33 +02:00
Zhiyi Zhang 0699089f0e winemac.drv: Support GPU initialization via Metal.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-30 20:07:28 +02:00
Zhiyi Zhang d8d1fe486b winemac.drv: Add GPU initialization functions.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2019-08-30 20:07:24 +02:00
Ken Thomases 1c94bf396f winemac: Add support for a high-resolution ("Retina") rendering mode.
When this Retina mode is enabled and the primary display is in the user's
default configuration, Wine gets told that screen and window sizes and mouse
coordinates are twice what Cocoa reports them as in its virtual coordinate
system ("points").  The Windows apps then renders at that high resolution and
the Mac driver blits it to screen.  If the screen is actually a Retina display
in a high-DPI mode, then this extra detail will be preserved.  Otherwise, the
rendering will be downsampled and blurry.

This is intended to be combined with increasing the Windows DPI, as via winecfg.
If that is doubled to 192, then, in theory, graphical elements will remain the
same visual size on screen but be rendered with finer detail.  Unfortunately,
many Windows programs don't correctly handle non-standard DPI so the results
are not always perfect.

The registry setting to enable Retina mode is:

[HKEY_CURRENT_USER\Software\Wine\Mac Driver]
"RetinaMode"="y"

Note that this setting is not looked for in the AppDefaults\<exe name> key
because it doesn't make sense for only some processes in a Wine session to see
the high-resolution sizes and coordinates.

Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-06 11:45:24 +09:00
Ken Thomases 21c4fc3326 winemac.drv: Implement EnumDisplayMonitors. 2012-12-26 18:23:03 +01:00