Richard Cohen
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062c18dd24
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Dither solid colours on monochrome bitmaps.
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2005-04-20 12:52:46 +00:00 |
Alexandre Julliard
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541e5b3751
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Store the pixmap depth and the DIBSECTION pointer in the phys bitmap
structure. Avoid a few GDI_GetObjPtr calls.
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2005-04-11 18:54:30 +00:00 |
Alexandre Julliard
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5fd13261a0
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Added X11DRV_get_pixmap and X11DRV_set_pixmap functions to avoid
direct accesses to the physBitmap field of the bitmap structure.
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2005-03-27 18:30:51 +00:00 |
Huw Davies
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175208f5e1
|
Ever since win98 pattern brushes have been able to be larger than 8x8
pixels, so remove this restriction.
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2004-08-11 18:50:52 +00:00 |
Alexandre Julliard
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05df86a38f
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Moved more GDI definitions to gdi_private.h.
Get rid of bitmap.h and palette.h.
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2004-03-04 20:41:12 +00:00 |
Alexandre Julliard
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b89525fb06
|
Removed the bitsPerPixel field in the generic DC structure, and leave
it up to the graphics driver to define it if necessary.
|
2004-01-18 22:20:17 +00:00 |
Alexandre Julliard
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53145d96f6
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Moved some code around to avoid exporting DIB functions from gdi32.
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2004-01-13 23:31:46 +00:00 |
Alexandre Julliard
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4715f13209
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Moved all the files in graphics/x11drv to dlls/x11drv.
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2003-12-05 00:20:27 +00:00 |