Ove Kaaven
2d56c3d62d
For RPC servers, don't deallocate the RPC request packet before the
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RPC reply packet is sent, in case marshalling the reply needs any of
the request data.
2003-05-21 18:23:06 +00:00
Ove Kaaven
def211c4c9
For better concurrency, separate the connections from the bindings.
2003-02-19 03:44:35 +00:00
Greg Turner
7ac58a4dc9
- Pull the buffer from the rpc message into the midl stub message
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during RpcServerInitializeNew.
- Attempt to implement NdrConformantStringUnmarshall.
- More assertions.
- Comments and cleanups.
2002-10-28 23:53:23 +00:00
Greg Turner
a215f6b21a
- Clean up and add some comments.
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- Add NDR Data representation constants.
- Propagate DataRepresentation into and out of packet headers.
- Implement NdrServerInitializeNew
2002-10-28 21:14:16 +00:00
Greg Turner
461708c142
- Use memset instead of ZeroMemory, just to be consistent with Ove's
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code.
- Add some assertions where assumptions are made (need way more).
- Plug the binding handle into the RPC_MESSAGE during NdrGetBuffer.
- Implement NdrSendReceive.
- Attempt to support client and server bindings in I_RpcSend[Receive].
2002-10-25 21:02:02 +00:00
Ove Kaaven
0a17edf3a5
Implemented I_RpcFreeBuffer, I_RpcGetBuffer, I_RpcReceive, I_RpcSend,
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I_RpcSendReceive; administrivia.
2002-10-10 18:55:24 +00:00