Commit Graph

95548 Commits

Author SHA1 Message Date
Henri Verbeet e4f50de336 wined3d: Get rid of the unused "half" GLSL variable in shader_glsl_ffp_vertex_lighting(). 2013-05-31 11:57:40 +02:00
Austin English d42ed7595c msvcrt: Remove warning hack. 2013-05-31 11:57:29 +02:00
Marcus Meissner 038e3d3773 wininet: Avoid one-byte overflows (Coverity). 2013-05-31 11:57:19 +02:00
Aric Stewart c6d307533b macdrv: Rework the way we handle cursor position and composition text. 2013-05-30 20:19:34 +02:00
Francois Gouget 49dbf2464f wined3d: Add a trailing '\n' to a shader_addline() call. 2013-05-30 20:19:33 +02:00
Dmitry Timoshkov 748c3ea9c9 ole32: Add a couple more defaulthandler tests. 2013-05-30 20:19:32 +02:00
Matěj Laitl 84c07af48e gdi32: More specific error messages in osmesa opengl initialization. 2013-05-30 20:19:32 +02:00
Fabian Müntefering 5d0b201059 dwrite: Added missing JUSTIFIED text alignment mode. 2013-05-30 20:19:30 +02:00
Alistair Leslie-Hughes 805abf6d89 oledb32: Pass the correct value to SafeArrayPutElement. 2013-05-30 19:35:18 +02:00
Alistair Leslie-Hughes 5faa69d3e3 oledb32: DBTYPE_BYTES->DBTYPE_VARIANT only uses the source length. 2013-05-30 19:35:12 +02:00
Alistair Leslie-Hughes 471bdafa3b oledb32: Implement DataConvert DBTYPE_VARIANT->DBTYPE_BYTES. 2013-05-30 19:35:00 +02:00
Alistair Leslie-Hughes 40fcf66752 oledb32: Implement GetConversionSize, DBTYPE_VARIANT(VT_ARRAY|VT_UI1)->DBTYPE_BYTES. 2013-05-30 19:34:53 +02:00
Austin English a0b8d304b7 winemenubuilder: Initialize a variable. 2013-05-30 19:33:09 +02:00
Henri Verbeet 85f83800e3 d3drm: Avoid LPDIRECT3DRMANIMATION2. 2013-05-30 10:57:21 +02:00
Henri Verbeet eff68af5a0 d3drm: Avoid LPDIRECT3DRMANIMATION. 2013-05-30 10:57:19 +02:00
Henri Verbeet 8352d45da5 wined3d: Rename "fogmode" to "wined3d_ffp_ps_fog_mode".
This is mostly for consistency with wined3d_ffp_vs_fog_mode.
2013-05-30 10:57:15 +02:00
Henri Verbeet e4816996c3 ddraw: Handle the "DirectDrawRenderer" registry key in wined3d. 2013-05-30 10:57:08 +02:00
Henri Verbeet b886d06737 ddraw: Replace the various BOOLs in struct ddraw with a flags field. 2013-05-30 10:56:51 +02:00
Andrew Eikum d8b98efb4f oleaut32: Implement ICreateTypeInfo::LayOut. 2013-05-30 10:56:34 +02:00
Andrew Eikum 02a2a6d936 oleaut32: Implement ICreateTypeInfo::SetCustData. 2013-05-30 10:56:32 +02:00
Andrew Eikum 92b9304ae4 oleaut32: Implement ICreateTypeInfo::SetImplTypeFlags. 2013-05-30 10:56:29 +02:00
Andrew Eikum 90e72d2d49 oleaut32: Implement ICreateTypeInfo::SetFuncAndParamNames. 2013-05-30 10:56:26 +02:00
Daniel Jelinski 11589fa6e7 xolehlp: Implement ITransaction. 2013-05-29 20:14:12 +02:00
Daniel Jelinski b062977fb4 xolehlp: Implement TransactionOptions. 2013-05-29 20:13:59 +02:00
Daniel Jelinski 9cc5cdc174 xolehlp: Implement ITransactionImport. 2013-05-29 20:13:51 +02:00
Daniel Jelinski 79d7e39550 xolehlp: Stub ITransactionImportWhereabouts. 2013-05-29 20:13:39 +02:00
Daniel Jelinski 1fca23e637 xolehlp: Implement IResourceManager. 2013-05-29 20:13:25 +02:00
Daniel Jelinski cabae2b02d xolehlp: Implement ITransactionImportWhereabouts. 2013-05-29 20:13:20 +02:00
Daniel Jelinski d673ae6902 xolehlp: Implement IResourceManagerFactory2. 2013-05-29 20:12:58 +02:00
Daniel Jelinski 7cb98146c6 include: Add txdtc.idl and txcoord.idl. 2013-05-29 20:08:04 +02:00
Andrew Eikum e60e09e2d1 dsound: Copy SetFormat format more directly if we're not in PRIMARYWRITE mode. 2013-05-29 19:59:56 +02:00
Ken Thomases d8269a0586 winemac: Add Hide, Hide Others, and Show All items to the application menu. 2013-05-29 19:49:42 +02:00
Ken Thomases c3d2e43060 winemac: By default, make full-screen windows not float when not the active app.
Added a registry setting to control the behavior: WindowsFloatWhenInactive
with possible values "none", "all, and "nonfullscreen" which is the default.
2013-05-29 19:49:40 +02:00
Sergey Guralnik e3219fa426 user32/tests: Fix a typo. 2013-05-29 19:48:57 +02:00
Aric Stewart 3108f3cf3d gdi32/tests: Do not try to test OS/2 win metrics on non-windows fonts. 2013-05-29 18:12:54 +02:00
Hans Leidekker 074e6c7454 wbemprox: Add a partial implementation of Win32_Directory. 2013-05-29 18:12:14 +02:00
Hans Leidekker 1be1b8433a msi: Remove an unused parameter from action_type_matches_script. 2013-05-29 18:12:05 +02:00
Hans Leidekker 74aa47fa8e msi: The UI sequence exists if there are runnable actions in the InstallUISequence table. 2013-05-29 18:12:01 +02:00
Alexandre Julliard ba486ca1b4 shell32: Forward font messages to the listview window. 2013-05-29 18:09:00 +02:00
Alexandre Julliard 6a40d65ba8 comdlg32: Scale the shell folder list in the open dialog with the font size. 2013-05-29 18:09:00 +02:00
Alexandre Julliard 60b5ae785a comdlg32: Scale the listboxes in the font dialog with the font size. 2013-05-29 18:09:00 +02:00
Alexandre Julliard 3e33f61c56 comctl32/comboex: Add support for setting the font. 2013-05-29 18:08:58 +02:00
Alexandre Julliard 7624da76a8 comctl32: Remove comments about native behavior, that's not a valid source of information. 2013-05-29 15:43:27 +02:00
Henri Verbeet 735e69f94e d3drm: Avoid LPDIRECT3DRMMATERIAL2. 2013-05-29 12:12:33 +02:00
Henri Verbeet 74c5a22daa wined3d: Only invalidate the current ffp vertex shader if the light type changed.
As opposed to any time a light parameter changed.
2013-05-29 12:12:33 +02:00
Henri Verbeet bdd97858bf wined3d: Only write gl_ClipVertex if clipping is enabled in shader_glsl_generate_ffp_vertex_shader(). 2013-05-29 12:12:32 +02:00
Henri Verbeet 1c2392ddb0 wined3d: Only write gl_PointSize for point primitives in shader_glsl_generate_ffp_vertex_shader(). 2013-05-29 12:12:32 +02:00
Henri Verbeet 2014141a25 wined3d: Add support for GLSL based fixed function vertex shaders. 2013-05-29 12:12:32 +02:00
Alistair Leslie-Hughes 5137fa71ed oledb32: Correct typos. 2013-05-29 12:12:29 +02:00
Alistair Leslie-Hughes 4f2aefd8d5 oledb32: Implement DataConvert DBTYPE_R4->DBTYPE_VARIANT. 2013-05-29 12:06:25 +02:00