Frédéric Delanoy
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e46796e7a4
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wine/test.h: Fix a typo in comment.
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2014-01-17 11:01:42 +01:00 |
Henri Verbeet
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51cdeeacd4
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wined3d: Explicitly request alpha testing for blitting the cursor and logo textures to screen.
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2014-01-10 12:06:09 +01:00 |
Henri Verbeet
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4710c4b51a
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wined3d: Store color keys in textures instead of in surfaces.
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2014-01-09 15:50:39 +01:00 |
Stefan Dösinger
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b91973daa7
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wined3d: Merge wined3d_surface_set_mem into wined3d_surface_update_desc .
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2014-01-08 20:02:22 +01:00 |
Jacek Caban
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289bdc4f45
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strmbase: Store BasePinFuncTable inside Base*PinFuncTable structs.
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2014-01-06 20:47:02 +01:00 |
Alexandre Julliard
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0ae7b5ff8f
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Update copyright info for 2014.
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2014-01-01 20:45:33 +01:00 |
Dmitry Timoshkov
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bfb4f28dc5
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ntdll: Implement NtQuerySemaphore/SemaphoreBasicInformation.
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2013-12-26 16:51:07 +01:00 |
Henri Verbeet
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4e7b62a46d
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wined3d: Get rid of unused palette flags.
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2013-12-13 12:36:11 +01:00 |
Henri Verbeet
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f27bb660b3
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wined3d: Explicitly pass the palette size to wined3d_palette_create().
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2013-12-13 12:36:11 +01:00 |
Henri Verbeet
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89dedf6408
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ddraw: Just set the palette caps in ddraw7_GetCaps().
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2013-12-13 12:36:11 +01:00 |
Henri Verbeet
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bf7f80f4b3
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ddraw: Store the palette flags in the ddraw palette.
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2013-12-12 12:08:23 +01:00 |
Henri Verbeet
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1f0bb534ec
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ddraw: Keep a reference to the palette in the surface.
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2013-12-12 12:08:16 +01:00 |
Henri Verbeet
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15c1a26b55
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wined3d: Create volumes inside wined3d.
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2013-12-06 13:14:52 +01:00 |
Francois Gouget
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6f22057c21
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libport: Fix the detection of isfinite().
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2013-12-05 12:40:57 +01:00 |
Henri Verbeet
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7524258aaf
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ddraw: Implement flips inside ddraw.
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2013-12-05 12:40:56 +01:00 |
Francois Gouget
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e4856dbb70
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libport: Add an isfinite() implementation for Solaris.
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2013-11-29 17:58:40 +01:00 |
Henri Verbeet
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4b3db52b53
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wined3d: Merge the texture creation functions.
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2013-11-27 11:30:15 +01:00 |
Piotr Caban
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5c8339df4a
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strmbase: Add structure size parameter in BaseInputPin_Construct function.
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2013-11-25 16:28:14 +01:00 |
Alexandre Julliard
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1e78c99388
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kernel32: Validate the architecture of newly created processes on the server side.
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2013-11-22 12:32:48 +01:00 |
Henri Verbeet
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afc3d2ab70
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wined3d: Create surfaces inside wined3d.
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2013-11-15 12:00:26 +01:00 |
Dmitry Timoshkov
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a890d0f030
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server: Make it possible for WaitCommEvent to detect recursive requests.
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2013-11-13 11:21:28 +01:00 |
Qian Hong
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f7835dea2d
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user32: Implement OpenInputDesktop.
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2013-11-08 16:29:44 +01:00 |
Rico Schüller
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2fa9b7ebb5
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opengl32: Use opengl xml registry files.
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2013-11-05 20:38:21 +01:00 |
Alexandre Julliard
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74efeab238
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gdi32: Trigger creation of the desktop window when the display driver is needed.
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2013-10-29 12:51:26 +01:00 |
Alexandre Julliard
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9675aa173a
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gdi32: Allow user32 to specify the display driver to use.
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2013-10-29 12:51:26 +01:00 |
Dmitry Timoshkov
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3b429e88ff
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server: Add support for pending write flag to the serial device.
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2013-10-25 13:36:01 +02:00 |
Michael Stefaniuc
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23b86eb44e
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include: Replace the remaining CONSTs.
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2013-09-27 10:34:09 +02:00 |
André Hentschel
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128bfdf6da
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include: Don't redefine _GNU_SOURCE.
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2013-09-20 11:24:51 +02:00 |
Dmitry Timoshkov
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f031c676c1
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server: Add a serial event mask change counter.
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2013-09-10 11:18:57 +02:00 |
Stefan Dösinger
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80638b6d2f
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wined3d: Enforce texturing capability format restrictions on resource creation.
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2013-09-06 17:25:08 +02:00 |
Bruno Jesus
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ec49a574de
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server: Add a request to get socket information.
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2013-09-02 19:51:16 +02:00 |
Henri Verbeet
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43ecaf29c3
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wined3d: Get rid of the DDRAW_PITCH_ALIGNMENT and D3D8_PITCH_ALIGNMENT constants.
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2013-08-29 19:56:17 +02:00 |
Alexandre Julliard
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93fbb12e65
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server: Implement waiting on keyed events.
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2013-08-28 11:03:38 +02:00 |
Henri Verbeet
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b85c2a74bb
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wined3d: Replace the "stateBlock" wined3d_device field with a wined3d_state structure.
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2013-08-27 11:50:53 +02:00 |
Alexandre Julliard
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947e337480
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server: Make signal and wait a separate select operation.
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2013-08-26 20:34:28 +02:00 |
Alexandre Julliard
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042e0046d4
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server: Make select on all handles a separate operation.
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2013-08-26 20:32:52 +02:00 |
Alexandre Julliard
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c2ab7a625e
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server: Add a structure to pass the parameters of a select request.
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2013-08-26 20:24:42 +02:00 |
Andrew Cook
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cdfee68be1
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ntdll: Implement NtQueryEvent.
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2013-08-26 14:27:56 +02:00 |
Dmitry Timoshkov
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0b4c9cb533
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server: Store full-sized completion information on the server side.
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2013-08-23 20:15:43 +02:00 |
Stefan Dösinger
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ac871305f8
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wined3d: Store the mipmap level in the volume.
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2013-08-22 20:15:18 +02:00 |
Alexandre Julliard
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dbf9d71ef8
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server: Add support for keyed event objects.
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2013-08-21 14:24:06 +02:00 |
Alexandre Julliard
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3dc0474cfc
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include: Android supports sigsetjmp now.
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2013-07-30 14:43:34 +02:00 |
André Hentschel
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bd5422406d
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include: Check for getopt_long_only instead of getopt_long.
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2013-06-17 13:34:40 +02:00 |
Henri Verbeet
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4de77fa23f
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wined3d: Allow a custom pitch to be specified in wined3d_surface_set_mem().
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2013-06-14 11:46:20 +02:00 |
Henri Verbeet
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d6bc4fe71a
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wined3d: Allow surface flags to be passed to texture creation functions.
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2013-06-06 11:47:19 +02:00 |
Henri Verbeet
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91096dd7ad
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wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_3d().
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2013-06-06 11:47:07 +02:00 |
Henri Verbeet
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b23739316c
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wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_cube().
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2013-06-05 17:31:39 +02:00 |
Henri Verbeet
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9d4cbd6195
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wined3d: Pass a wined3d_resource_desc structure to wined3d_texture_create_2d().
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2013-06-05 17:31:39 +02:00 |
Henri Verbeet
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13a38e8d5e
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wined3d: Pass a wined3d_resource_desc structure to device_parent_create_swapchain_surface().
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2013-06-04 10:14:28 +02:00 |
Henri Verbeet
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a4d2660c9b
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wined3d: Pass a wined3d_resource_desc structure to device_parent_create_texture_surface().
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2013-06-04 10:14:26 +02:00 |