Alistair Leslie-Hughes
|
21f46b8fed
|
d3d10_1: Check parameter in ID3D10Device1 CreateShaderResourceView1.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-11-29 16:56:20 +01:00 |
Nikolay Sivov
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4cffa0e263
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dxgi: Added partial implementation of GetDC()/ReleaseDC().
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-09-08 20:56:46 +09:00 |
Alistair Leslie-Hughes
|
d94a2c9bb8
|
d3d10_1/tests: Test for ID3D10InfoQueue interface.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
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2016-06-03 22:49:56 +09:00 |
Nikolay Sivov
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a566f6742a
|
d3d10_1/tests: Add a IDXGISurface1 GetDC() test.
Signed-off-by: Nikolay Sivov <nsivov@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-25 18:48:37 +09:00 |
Alistair Leslie-Hughes
|
e7003fd28a
|
d3d10: Add D3D10CreateEffectPoolFromMemory stub.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-04-01 20:51:07 +09:00 |
Matteo Bruni
|
fcc8553d8b
|
d3d10core: Add feature level support.
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-16 21:59:42 +09:00 |
Józef Kucia
|
f1c58a93af
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d3d11: Translate WINED3DERR_INVALIDCALL to E_INVALIDARG in d3d_texture{2d, 3d}_init().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-15 22:45:34 +09:00 |
Matteo Bruni
|
1e77bb01db
|
d3d11: Implement device_GetFeatureLevel().
Signed-off-by: Matteo Bruni <mbruni@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-11 20:23:05 +09:00 |
Józef Kucia
|
5d7c50dc3c
|
d3d10_1/tests: Port test_create_device() from d3d11.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-08 11:10:47 +09:00 |
Alistair Leslie-Hughes
|
93a48fb40e
|
d3d10_1: Implement D3D10CreateDeviceAndSwapChain1().
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-08 11:10:34 +09:00 |
Józef Kucia
|
59193b0c47
|
d3d10_1: Validate parameters in D3D10CreateDevice1().
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2016-03-04 20:55:06 +09:00 |
Józef Kucia
|
8b0b82a580
|
d3d/tests: Check that device implements IDXGIDevice1.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-26 23:03:37 +09:00 |
Józef Kucia
|
ef6c1636f3
|
d3d10_1/tests: Port test_device_interfaces() from d3d11.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-22 17:32:39 +09:00 |
Józef Kucia
|
fe0b2e131a
|
d3d10_1/tests: Port test_create_blend_state() from d3d11.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-21 01:04:34 +09:00 |
Józef Kucia
|
22c05cb59f
|
d3d10_1/tests: Port test_create_shader_resource_view() from d3d10core.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
|
2015-10-21 01:04:33 +09:00 |
Henri Verbeet
|
8fbdf4bcd9
|
d3d10_1: Forward stateblock functions to d3d10.
|
2014-09-03 11:22:13 +02:00 |
Henri Verbeet
|
90e662c4e7
|
d3d10_1: Forward D3D10CreateEffectFromMemory to d3d10.
|
2014-06-13 10:12:04 +02:00 |
Alexandre Julliard
|
c5b19d4ad0
|
d3d10_1: Remove unnecessary DllMain implementation.
|
2014-05-15 19:04:52 +02:00 |
Francois Gouget
|
305ff1287b
|
d3d10_1: Make debug_d3d10_{driver_type,feature_level}() static.
|
2014-02-26 09:05:54 -06:00 |
Henri Verbeet
|
d799eb2d83
|
d3d10_1: Implement D3D10CreateDevice1().
|
2014-02-11 19:19:14 +01:00 |