Stefan Dösinger
fa0041954f
wined3d: Return a texture from the swapchain resource creation callback.
2015-09-04 20:01:05 +09:00
Henri Verbeet
4c5276042d
ddraw: Check if the ddraw object still exists in d3d_device_inner_Release() (Valgrind).
2015-04-30 16:17:51 +09:00
Matteo Bruni
b963c73abb
wined3d: Introduce D3D7+ normal matrix computation.
2015-04-24 19:07:52 +09:00
Henri Verbeet
94967c28b9
wined3d: Add support for half-integer pixel centers.
...
Like in OpenGL and Direct3D 10+.
2015-03-30 19:10:29 +09:00
Amine Khaldi
21bfc8c440
include: Correct DDSCAPS2 and DDSURFACEDESC2 structures and their uses.
2015-03-02 23:00:32 +09:00
Henri Verbeet
ea534c9ab4
wined3d: Allow initial texture contents to be specified with wined3d_texture_create().
2015-01-05 20:15:35 +01:00
Stefan Dösinger
19c860499a
wined3d: Filter messages generated by focus handling.
2014-12-08 14:18:43 +01:00
Stefan Dösinger
f905c7c07a
ddraw: Restore the registry display mode.
2014-11-20 22:31:39 +09:00
Stefan Dösinger
f6dde70624
wined3d: Restore the display mode on focus change.
2014-11-19 17:56:44 +09:00
Henri Verbeet
5000eba6d0
ddraw: Set user memory in ddraw_surface_create() instead of ddraw_surface_init().
2014-09-29 10:37:25 +02:00
Henri Verbeet
07985a8c38
wined3d: Use rendertarget views for depth/stencil buffers instead of surfaces.
...
I don't think the difference between d3d10 depth/stencil and rendertarget
views is large enough to justify a separate type. Unfortunately that does make
the name "wined3d_rendertarget_view" slightly awkward.
2014-08-22 12:53:11 +02:00
Henri Verbeet
b005ad6f90
wined3d: Use rendertarget views for color output instead of surfaces.
2014-08-21 12:24:42 +02:00
Henri Verbeet
1fb7ccdc13
ddraw: Clamp video memory to UINT_MAX in ddraw7_GetAvailableVidMem().
2014-08-18 12:47:04 +02:00
Erich E. Hoover
45147b82ef
ddraw: Return empty D3D hardware flags for RGB device enumeration.
2014-08-11 12:51:43 +02:00
Henri Verbeet
881219354f
ddraw: Implement ddraw7_RestoreAllSurfaces().
2014-06-30 22:04:53 +02:00
Henri Verbeet
8d4988a43f
ddraw: Improve ddraw7_TestCooperativeLevel().
2014-06-30 22:04:53 +02:00
Henri Verbeet
09fda3b805
d3d9: Improve d3d9_device_TestCooperativeLevel().
2014-06-27 10:37:36 +02:00
Frédéric Delanoy
2ab8729020
Assorted spelling/grammar fixes.
2014-06-20 12:19:31 +02:00
Henri Verbeet
d30720d825
ddraw: Don't try to create surfaces for wined3d internal textures.
2014-06-13 10:11:56 +02:00
Stefan Dösinger
938529e1f9
wined3d: Remove the version parameter.
2014-03-20 19:04:37 +01:00
Erich E. Hoover
68e3b18533
ddraw: Return the D3D identifier when GetDeviceIdentifier is called with no flags.
2014-02-11 20:22:30 +01:00
Erich E. Hoover
2cb3aeb7b9
ddraw: Return a DLL in szDriver for GetDeviceIdentifier.
2014-02-11 19:20:33 +01:00
Henri Verbeet
89dedf6408
ddraw: Just set the palette caps in ddraw7_GetCaps().
2013-12-13 12:36:11 +01:00
Henri Verbeet
15c1a26b55
wined3d: Create volumes inside wined3d.
2013-12-06 13:14:52 +01:00
Henri Verbeet
a9afc9356e
ddraw: Reject explicitly creating a flippable front buffer.
2013-12-04 11:08:19 +01:00
Henri Verbeet
8a9fdb567e
ddraw: Get rid of the DDSCAPS_BACKBUFFER validation in ddraw_surface_create().
...
All callers except ddraw1_CreateSurface() already have a stricter check
themselves.
2013-12-02 12:12:48 +01:00
Henri Verbeet
69ebf9de54
ddraw: Get rid of CreateSurface().
2013-11-28 11:19:15 +01:00
Henri Verbeet
028960d9d0
ddraw: Make the DDSURFACEDESC2 parameter to ddraw_surface_create_texture() const.
2013-11-28 11:19:13 +01:00
Henri Verbeet
2c109d2df1
ddraw: Move the DDSD_CAPS fixup from CreateSurface() to ddraw_surface_create_texture().
2013-11-28 11:19:11 +01:00
Henri Verbeet
06f393dc7d
ddraw: Move the DDSD_LPSURFACE fixups from CreateSurface() to ddraw_surface_create_texture().
2013-11-28 11:19:06 +01:00
Henri Verbeet
5889f822f1
ddraw: Move the flippable validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-27 11:30:23 +01:00
Henri Verbeet
3139249a2e
ddraw: Move the primary surface validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-27 11:30:22 +01:00
Henri Verbeet
2105b4493f
ddraw: Create back buffers in ddraw_surface_create_texture().
2013-11-27 11:30:20 +01:00
Henri Verbeet
559229aa10
ddraw: Move the location validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-27 11:30:18 +01:00
Henri Verbeet
4b3db52b53
wined3d: Merge the texture creation functions.
2013-11-27 11:30:15 +01:00
Henri Verbeet
995ff1d3f8
ddraw: Move the cube map validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-26 13:52:06 +01:00
Henri Verbeet
f0f38d9b8d
ddraw: Move the TEXTUREMANAGE validation from CreateSurface() to ddraw_surface_create_texture().
2013-11-26 13:52:04 +01:00
Henri Verbeet
4d9c3151c3
ddraw: Don't bother setting *surface to NULL in CreateSurface().
...
None of the callers depend on this.
2013-11-26 13:52:02 +01:00
Henri Verbeet
659cd984d5
ddraw: Don't bother unsetting DDSCAPS2_MIPMAPSUBLEVEL in CreateSurface().
...
This is already handled in ddraw_surface_create_texture().
2013-11-26 13:52:00 +01:00
Henri Verbeet
0261c465eb
ddraw: Don't set the pixelformat's dwSize field in CreateSurface().
...
This should be unnecessary.
2013-11-26 13:51:58 +01:00
Henri Verbeet
b62d55d810
ddraw: Don't bother checking for DDSD_CAPS in CreateSurface().
...
We made sure it's always set earlier.
2013-11-25 15:15:54 +01:00
Patrick Rudolph
626a3c6a5f
ddraw: Fill dwNumFourCCCodes in ddraw7_GetCaps.
2013-11-15 19:23:22 +01:00
Henri Verbeet
afc3d2ab70
wined3d: Create surfaces inside wined3d.
2013-11-15 12:00:26 +01:00
Henri Verbeet
9443c95a89
ddraw: Move the display mode related surface desc fixups from CreateSurface() to ddraw_surface_create_texture().
2013-11-15 12:00:17 +01:00
Henri Verbeet
063a6c8d2d
ddraw: Move the mipmap count fixup from CreateSurface() to ddraw_surface_create_texture().
2013-11-15 12:00:15 +01:00
Henri Verbeet
9e44fadbfe
ddraw: Set the cube map flags for the root surface in ddraw_surface_create_texture() as well.
2013-11-14 16:21:00 +01:00
Henri Verbeet
80055e1fcd
ddraw: Pass the ddraw texture to ddraw_surface_init().
2013-11-14 16:20:58 +01:00
Henri Verbeet
10411fb2a1
ddraw: Move the surface desc fixups from ddraw_surface_init() to ddraw_surface_create_texture().
2013-11-14 16:20:56 +01:00
Henri Verbeet
45d37313b8
ddraw: Set WINED3D_SURFACE_PIN_SYSMEM directly in ddraw_surface_create_texture().
2013-11-14 16:20:49 +01:00
Henri Verbeet
afe5ceb729
ddraw: Create textures for additional surfaces.
2013-11-13 11:27:35 +01:00