Abey George
983f90a594
Changed WINPOS_CanActivate to not to consider WS_VISIBLE style.
...
Code for activating and setting focus to other windows when a window
is hidden, is moved to ShowWindow from SetWindowPos.
Activate the top level window if it's not active in ShowWindow(SW_SHOW).
1999-10-13 15:43:45 +00:00
Eric Pouech
bbde86e7ac
Fixed X11DRV_DIB_SetImageBits when called for RLE encoded dibs.
1999-10-13 15:42:04 +00:00
Eric Pouech
2818a67635
Optimized StretchDIBits to call SetDIBitsToDevice (when src & dst
...
dimensions are equal).
1999-10-13 15:40:17 +00:00
Gustavo Junior Alves
73077e3d61
Added Portuguese language support.
1999-10-13 14:05:20 +00:00
Francois Gouget
6e74ec0015
Use the COM macros rather than directly accessing the lpvtbl field.
1999-10-13 14:01:40 +00:00
Uwe Bonnes
22d4b0afdd
Use LoadString16 for FormatMessage16 and handle
...
FORMAT_MESSAGE_ALLOCATE_BUFFER flag.
1999-10-13 14:00:09 +00:00
Luc Tourangeau
81bc9dfbaa
Some adjustments to ExtTextOut.
1999-10-13 13:59:18 +00:00
Stephane Lussier
62efee2345
Fixed the clipping for the postscript driver and turned it on (by setting
...
PSDRV_SetDeviceClipping in the function table).
1999-10-13 13:58:45 +00:00
Uwe Bonnes
c25e7153b6
Account for the trailing NULL in GetLogicalDriveStringsA.
1999-10-13 13:57:38 +00:00
Francois Gouget
afa8fe94ea
Fixed a typo in a function declaration.
1999-10-13 13:55:26 +00:00
Zoltan Kovacs
3d4cabf0e1
Added Hungarian keyboard support.
1999-10-13 13:54:39 +00:00
Thuy Nguyen
22614a3390
We have to activate MDI child windows.
1999-10-13 13:53:10 +00:00
Uwe Bonnes
8f16613b2d
Use Get|SetPropA to store lParam to retrieve the OPENFILENAME16 for a
...
hWnd.
1999-10-13 13:51:57 +00:00
Rein Klazes
d18dd23598
Correct usage of a scratch array in X11DRV_PolyBezier.
1999-10-13 13:51:09 +00:00
Gerard Patel
8c36254147
Make WM_GETTEXTLENGTH return length for dropdownlist combos.
1999-10-13 13:50:17 +00:00
Francois Boisvert
73d7337e83
Removed FillRect in the ownerdrawn button procedure.
1999-10-13 13:49:42 +00:00
Abey George
fbecbc2952
Make sure the Focus Out window is still the Foreground window before
...
doing SetForegroundWindow(0) in Event_FocusOut.
1999-10-13 13:49:01 +00:00
Alexandre Julliard
d21dde71b3
Authors: Chris Morgan <cmorgan@wpi.edu>, James Abbatiello <abbeyj@wpi.edu>
...
Fixes problems with color drift when switching to/from
logical/physical colors.
1999-10-13 13:48:11 +00:00
Thuy Nguyen
30eaa59c2a
Mouse position is signed.
1999-10-13 13:47:36 +00:00
Noomen Hamza
24d4ebfdd0
Set the COLOR_3DLIGHT system color to the right window default value.
1999-10-13 13:47:01 +00:00
Marcus Meissner
a19862fc47
Small hack to check if we need to relocate the TLS directory or not
...
(some seem to need this pointer relocateable, some already do relocate
it by themselves).
1999-10-13 13:46:24 +00:00
Marcus Meissner
9607512134
Relink subdirectory objects on Makefile.in/Make.rules.in change.
1999-10-13 13:45:15 +00:00
Marcus Meissner
3cdb3f2984
Check for NULL ptr in Propsheet_RemovePage (Xing DVD Player).
1999-10-13 12:31:52 +00:00
Marcus Meissner
7916ca314b
Don't ref NULL ptrs in debug.
1999-10-13 12:31:21 +00:00
Marcus Meissner
24f1219c56
If the joydevice is not present, do not create a DirectInputDevice.
1999-10-13 12:30:52 +00:00
Huw D M Davies
38ffcc3cb0
Map PrintDlg16 to PrintDlgA.
1999-10-13 12:29:57 +00:00
Juergen Schmied
72e70922d6
Small fixes.
1999-10-13 12:28:25 +00:00
Juergen Schmied
371c420549
Made TrackPopupMenu with TPM_RETURNCMD returning the id instead of
...
true.
1999-10-13 12:27:44 +00:00
Ulrich Czekalla
c87736df1f
Prevent self referencing next pointer during insert.
1999-10-13 12:26:37 +00:00
Eric Pouech
febd2db82e
Added some missing definitions.
1999-10-13 12:25:40 +00:00
Klaas van Gend
93b12f8521
Added Dutch to the languages supported by MCI.
1999-10-13 12:24:46 +00:00
Klaas van Gend
1a3f3685d9
Updated status of internationalisation.
1999-10-13 12:23:19 +00:00
Ulrich Weigand
8c32184814
Bugfix: *Don't* resolve PE imports if asked not to ...
1999-10-13 12:22:47 +00:00
Ulrich Weigand
9f14ca6360
Bugfix: DdeNameService was broken.
1999-10-13 12:21:52 +00:00
Ulrich Weigand
2a343853ad
Bugfix: When loading an executable module fails, don't perform module
...
cleanup before the corresponding task is destroyed.
1999-10-13 12:21:06 +00:00
Klaas van Gend
92418ee65c
Moved bitmap resource to language-independent resource file.
1999-10-13 12:20:27 +00:00
Andreas Mohr
8670b6f227
Added warning for future VERSION_GetVersion() (mis-)users and made
...
OSVERSIONINFO warning more detailed.
1999-10-13 12:19:51 +00:00
Marcus Meissner
84e2d6bacc
Added stubs for RevokeActiveObject, GetActiveObject, fixed
...
RegisterActiveObject stub argtypes.
1999-10-13 12:19:09 +00:00
Marcus Meissner
e14deffd8b
Added german keyboard layout with "nodeadkeys" option enabled (just to
...
apostrophes are switched).
1999-10-13 12:18:03 +00:00
Marcus Meissner
0d4f3cfb1f
Stub for VideoCapDriverDescAndVer.
1999-10-13 12:16:51 +00:00
Marcus Meissner
d87a8abbbc
Replicate CreateDirectory() LastError workaround for the LFN part.
1999-10-13 12:16:06 +00:00
Marcus Meissner
229a28fc34
Also escape characters >=0x80 within the wineregistry savefile.
1999-10-13 12:15:19 +00:00
Marcus Meissner
7e09874d92
Don't use malloc/free in winaspi32.
1999-10-13 12:14:26 +00:00
Marcus Meissner
2b31a87b5d
Use 1 macro for rgbbitdepth -> byte determination.
...
xshm/image creation now uses 1/8 of the space for every image.
1999-10-13 12:13:35 +00:00
Marcus Meissner
b816680872
Replaced double ChangeDisplaySettingsA by (Ex)[AW].
1999-10-13 12:12:03 +00:00
Ulrich Weigand
79077f3253
Bugfix: Don't call GetVersionExA too early, to avoid breaking
...
automatic emulated Windows version detection.
1999-09-29 12:16:16 +00:00
Rein Klazes
260cd4ec94
First implementation of LoadTypeLibEx().
1999-09-29 12:15:05 +00:00
Marcus Meissner
97a99e51ea
Added stub for WMMMIDIRUNONCE called by midimap.drv.
1999-09-29 12:12:49 +00:00
Marcus Meissner
17d455b71d
Set refcounter to 1 on initial init or WSAStartup/WSAStartup with
...
following WSACleanup will already free the structures.
1999-09-29 12:10:44 +00:00
Marcus Meissner
48dfed70df
Create DirectSound object even without sounddevice. Games can be
...
played without sound, but not without DirectSound object (tested with
Monkey Island 3).
1999-09-29 12:09:40 +00:00