So that other display device handlers such as XRandR can be introduced
because they might report a virtual screen size with different top-left
corner and the primary screen may be different as well.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Getting screen resources will be used in multiple places.
So put it in a function.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
The Binding of Isaac transitions in and out of fullscreen when the "F" key is
pressed. Specifically, it will swap states when receiving WM_KEYDOWN,
provided that the previous key state was not pressed (i.e. bit 30 is 0).
However, as part of the process of transitioning, it hides and shows its
window, causing it to temporarily lose focus. If the F key is released while
the window does not have focus, Wine misses this fact, and thinks that the
key was already pressed the next time it is pressed, causing the game to
refuse to change focus. Windows will not deliver WM_KEYUP messages to a
window that does not have focus, but it will always report the true previous
state of any key on the keyboard when requested.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
These will not actually do anything, and were probably added by mistake,
after the similar calls to VK_CONTROL et al. above.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Display device handlers are used to initialize the display device
registry data. Different handlers can be implemented according to
the defined interface, for example, via Xinerama or XRandR.
With those registry data, EnumDisplayDevices, EnumDisplayMonitors
and GetMonitorInfo can be built on top of it.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Spurious errors that would otherwise be handled by ignore_error() may cause
OpenGL context creation to fail.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Prevent creating a gl_drawable for a window as type DC_GL_WINDOW if
there are known children of the window, since DC_GL_WINDOW does not
support clipping.
Recreate a gl_drawable that was previously create as type DC_GL_WINDOW
when a child is encountered.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=15232
Signed-off-by: Micah N Gorrell <mgorrell@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Based on a patch by Gabriel Corona.
According to the RandR spec for RRSetCrtcConfig:
"The entire area of the CRTC must fit within the screen size, else a Match
error results. As an example, rotating the screen so that a single CRTC fills
the entire screen before and after may necessitate disabling the CRTC,
resizing the screen, then re-enabling the CRTC at the new configuration to
avoid an invalid intermediate configuration."
This patch involves resizing the screen also when shrinking a CRTC, not just
when expanding it past the current screen size. This is partially because we
have no way to reliably determine the current display width (DisplayWidth() is
never updated past opening the connection, and RandR exposes no way to
retrieve the screen dimensions), and partially because it's probably what the
user wants anyway (e.g. it's what the `xrandr` configuration app does when the
screen size is not expliticly specified).
This patch fixes TestBot failures on the Debian machines for ddraw, d3d8, and
d3d9 device tests.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=33290
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Based on a patch by Eriks Dobelis.
Signed-off-by: Alistair Leslie-Hughes <leslie_alistair@hotmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
The failed mode error message dumps all the mode fields, that were
being tested. Change this output so that only the mode fields
explicitly being matched against are displayed. Make the failed
message use formatting consist with the trace message, earlier in this
function.
Signed-off-by: Rob Walker <bob.mt.wya@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Otherwise, some symbol keys (e.g. backslash) map differently.
As a result, jp106's scan code and vkey tables equal to macjp.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
The fps counter is implemented in winex11 because winevulkan thunks can
be bypassed.
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
VkXlibSurfaceCreateFlagsKHR is also declared in wine/vulkan.h.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=45554
Signed-off-by: Józef Kucia <jkucia@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>