Matteo Bruni
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5e28b0c974
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wined3d: Add RESZ support.
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2013-02-19 10:39:47 +01:00 |
Alexandre Julliard
|
bc602c3060
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server: Return the window paint flags in the get_visible_region request.
|
2013-02-11 17:14:17 +01:00 |
Stefan Dösinger
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1a3f741643
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wined3d: Remove draw_primitive_strided.
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2013-01-25 11:30:33 +01:00 |
Stefan Dösinger
|
149a85c2e7
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d3d: Remove high level patch support.
No Windows driver ever exposed this, and no game uses this. The
only application that used this feature is a DirectX 8 SDK sample.
|
2013-01-25 11:29:41 +01:00 |
André Hentschel
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cf195437c6
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include: Make sure interlocked_cmpxchg128 is defined on ARM64.
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2013-01-21 12:50:58 +01:00 |
André Hentschel
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0066f31ef7
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include: Fix __int64 definition for ARM64.
|
2013-01-21 12:14:43 +01:00 |
Henri Verbeet
|
1249976eb6
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wined3d: Get rid of the surface_type parameter to wined3d_check_device_format().
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2013-01-17 12:22:01 +01:00 |
Henri Verbeet
|
ce912d5149
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wined3d: Get rid of the surface_type parameter to wined3d_surface_create().
|
2013-01-17 12:21:55 +01:00 |
André Hentschel
|
d11e72f925
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server: Add ARM64 support.
|
2013-01-16 12:49:20 +01:00 |
Henri Verbeet
|
31e8976910
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wined3d: Get rid of the surface_type parameter to wined3d_swapchain_create().
|
2013-01-16 12:22:57 +01:00 |
Damjan Jovanovic
|
7f767bb195
|
strmbase: Store and use the chosen IMemAllocator instead of getting it from the input pin.
|
2013-01-15 12:18:04 +01:00 |
Henri Verbeet
|
7595a58085
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ddraw: Explicitly create a wined3d object without 3D capabilities when creating a normal wined3d object fails.
|
2013-01-14 11:01:53 +01:00 |
Alexandre Julliard
|
61768c0775
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configure: Get rid of the check for getpagesize.
|
2013-01-09 12:23:02 +01:00 |
Alexandre Julliard
|
63a89f9be2
|
Update copyright info for 2013.
|
2013-01-02 13:35:54 +01:00 |
Stefan Dösinger
|
8cf55497cc
|
wined3d: Remove draw_*_primitive_up.
Note that I can't remove the state->user_stream mess yet, because of
draw_*_primitive_strided. Another patchset will deal with that.
|
2012-12-19 12:53:28 +01:00 |
Alexandre Julliard
|
bbf3e8621a
|
gdi32: Remove from the GetTextExtentExPoint entry points parameters that can't be handled by the driver.
|
2012-12-18 19:26:25 +01:00 |
Amine Khaldi
|
9b4e92a6f1
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include: Define LIST_ENTRY using the standard offsetof.
|
2012-12-11 15:48:59 +01:00 |
Amine Khaldi
|
d6617e1ec5
|
include: Define WINE_RB_ENTRY_VALUE using the standard offsetof.
|
2012-12-11 15:48:59 +01:00 |
Henri Verbeet
|
9fbd3bbed6
|
d3d10core: Implement d3d10_device_PSGetSamplers().
|
2012-12-10 11:25:49 +01:00 |
Henri Verbeet
|
4c4131cd78
|
d3d10core: Implement d3d10_device_PSSetSamplers().
|
2012-12-10 11:25:46 +01:00 |
Henri Verbeet
|
2c01e11eca
|
d3d10core: Implement d3d10_device_GSGetSamplers().
|
2012-12-07 10:35:51 +01:00 |
Henri Verbeet
|
047d607e07
|
d3d10core: Implement d3d10_device_GSSetSamplers().
|
2012-12-07 10:35:44 +01:00 |
Henri Verbeet
|
c98767a425
|
d3d10core: Implement d3d10_device_VSGetSamplers().
|
2012-12-06 12:55:59 +01:00 |
Henri Verbeet
|
e5805c316c
|
d3d10core: Implement d3d10_device_VSSetSamplers().
|
2012-12-06 12:55:50 +01:00 |
Henri Verbeet
|
6ac3c48384
|
d3d10core: Implement d3d10_device_PSGetConstantBuffers().
|
2012-12-05 12:44:07 +01:00 |
Henri Verbeet
|
b034f49183
|
d3d10core: Implement d3d10_device_PSSetConstantBuffers().
|
2012-12-05 12:44:01 +01:00 |
Henri Verbeet
|
d906c94382
|
d3d10core: Implement d3d10_device_GSGetConstantBuffers().
|
2012-12-04 00:02:06 +01:00 |
Henri Verbeet
|
feda45279e
|
d3d10core: Implement d3d10_device_GSSetConstantBuffers().
|
2012-12-04 00:02:00 +01:00 |
Henri Verbeet
|
027ef4ccdb
|
d3d10core: Implement d3d10_device_VSGetConstantBuffers().
|
2012-11-30 11:42:54 +01:00 |
Henri Verbeet
|
ae5e15319e
|
d3d10core: Implement d3d10_device_VSSetConstantBuffers().
|
2012-11-30 11:42:48 +01:00 |
Henri Verbeet
|
7f62678c16
|
d3d10core: Implement d3d10_device_DrawIndexedInstanced().
|
2012-11-27 16:54:57 +01:00 |
Henri Verbeet
|
dc67be012f
|
d3d10core: Implement d3d10_device_SOGetTargets().
|
2012-11-23 14:40:36 +01:00 |
Henri Verbeet
|
5b781d709d
|
d3d10core: Implement d3d10_device_SOSetTargets().
|
2012-11-23 14:40:30 +01:00 |
Henri Verbeet
|
d0d213f7d1
|
d3d10core: Implement d3d10_device_IAGetIndexBuffer().
|
2012-11-21 13:25:57 +01:00 |
Henri Verbeet
|
79f0b4d977
|
d3d9: Avoid resetting device state for d3d9ex resets.
|
2012-11-20 11:44:27 +01:00 |
Henri Verbeet
|
25c449247f
|
d3d10core: Implement d3d10_device_GSGetShader().
|
2012-11-14 11:27:44 +01:00 |
Henri Verbeet
|
9081f8afb1
|
d3d10core: Implement d3d10_device_GSSetShader().
|
2012-11-14 11:27:40 +01:00 |
Alexandre Julliard
|
a56c5b185e
|
opengl32: Don't substitute OpenGL types that are already defined in wgl.h.
|
2012-11-07 18:12:04 +01:00 |
Alexandre Julliard
|
70e536f46b
|
opengl32: Generate our own wgl.h header from the OpenGL registry data.
|
2012-11-07 18:11:52 +01:00 |
Alexandre Julliard
|
00628bb646
|
opengl32: Update to the current OpenGL spec.
|
2012-11-07 13:56:06 +01:00 |
Alexandre Julliard
|
6164d533a9
|
gdi32: Add a parameter to return anti-aliasing flags in the SelectFont driver entry point.
|
2012-11-02 16:41:21 +01:00 |
Alexandre Julliard
|
487c50c1e7
|
ntdll: Remove futimes implementation from libport, it's only needed in ntdll.
|
2012-10-30 18:08:11 +01:00 |
Henri Verbeet
|
2bf46c60fb
|
wined3d: Replace the face and level parameters to device_parent_create_texture_surface() with the sub-resource index.
|
2012-10-25 11:48:25 +02:00 |
Alexandre Julliard
|
4396a79ede
|
gdi32: Add a DC hook flag to reset the DC state.
|
2012-10-24 18:24:03 +02:00 |
Henri Verbeet
|
ddbe791d37
|
wined3d: Set texture_level in surface_set_texture_target() as well.
|
2012-10-24 11:24:22 +02:00 |
Alexandre Julliard
|
5c1a752d61
|
gdi32: Export a function to retrieve the module handle of the graphics driver for a DC.
|
2012-10-22 15:16:00 +02:00 |
Alexandre Julliard
|
cc7bf355c5
|
user32: Add support for setting the window surface visible region.
|
2012-10-09 15:22:56 +02:00 |
Alexandre Julliard
|
a52ebb158e
|
server: Add a request to compute the clipping region of a window surface.
|
2012-10-09 15:22:27 +02:00 |
Alexandre Julliard
|
20768173ba
|
server: Add flags in the set_window_pos request to inform the server about the window surface.
|
2012-10-09 15:22:14 +02:00 |
Henri Verbeet
|
9d127a4d36
|
wined3d: wined3d_surface_set_palette() never fails.
|
2012-10-09 09:59:38 +02:00 |