Alexandre Julliard
261e28a775
Removed some unnecessary imports.
2002-05-23 02:46:10 +00:00
Alexandre Julliard
2ab7625934
Removed most imports of ntdll since we no longer import Wine internal
...
functions from there.
2002-05-17 03:37:12 +00:00
Alexandre Julliard
67371bcc8d
Added -res option to specify resources on winebuild command-line.
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Added -exe mode to generate a .spec.c for an exe without having to
provide a .spec.
Removed some no longer needed spec files.
Removed .dll extension in makefiles import specifications.
2002-05-11 23:06:32 +00:00
Alexandre Julliard
32459912dc
Moved imports specification from the .spec into the Makefile so that
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it can be used on platforms that don't build a .spec.c file.
2002-05-09 00:05:48 +00:00
Alexandre Julliard
c1bfca04e1
Changed builtin dlls file names to make it clear they are not normal
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Unix libraries, and install them in $libdir/wine instead of $libdir to
avoid name conflicts in /usr/lib.
2002-03-20 22:19:06 +00:00
Alexandre Julliard
9dd5b16382
Added missing ntdll imports.
2001-07-27 19:49:49 +00:00
Alexandre Julliard
e9dd63ef16
Removed import of x11drv from ddraw.
2001-07-26 21:48:17 +00:00
Alexandre Julliard
b735928ba1
Removed a few obsolete files.
2001-04-18 17:41:07 +00:00
Ove Kaaven
71c6984901
Implemented DirectDraw's Hardware Abstraction Layer (HAL) interface.
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Disabled DirectDraw's old XVidMode and DGA2 drivers, it now depends on the
display driver (x11drv) HAL implementations of these features.
2001-04-17 17:48:19 +00:00
Ove Kaaven
793bf04e24
Removed the obsolete DIBTexture surface class.
2001-04-17 17:36:44 +00:00
Ove Kaaven
e37b1d31a8
Implemented the IDirectDrawGammaControl interface.
2001-04-16 19:35:18 +00:00
Ove Kaaven
365508512c
Add version resource to ddraw.dll, versioned to DirectX 7.0.
2001-04-16 19:04:41 +00:00
Alexandre Julliard
d6c0f9f784
Authors: Andrew Lewycky <andrew@transgaming.com>, Gavriel State <gav@transgaming.com>, Ove Kaaven <ovek@transgaming.com>
...
Major DirectDraw restructure/reimplementation, using an improved component
object model hierarchy. The implementation currently supports:
- DirectDraw over GDI/USER in a window (using DIBsections and
asynchronous updates)
- XVidMode
- XF86DGA2
- All DirectDraw interfaces from versions 1 to 7 (at least in theory)
- Hooks for Direct3D interfaces
2001-01-04 22:44:55 +00:00
Alexandre Julliard
5be8e7d8e0
Created a small static library in ole/libuuid.a that contains all the
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UUID definitions (with the help of Francois Gouget).
2000-12-06 01:50:47 +00:00
Alexandre Julliard
b2ed2528b4
Finished separation of ole32.
2000-11-30 20:29:30 +00:00
Alexandre Julliard
6c9d83aa4c
Added imports of user32/gdi32/kernel32 wherever necessary.
2000-08-03 00:04:24 +00:00
Alexandre Julliard
6953d6756c
For dlls, derive SPEC_SRCS from MODULE and ALTNAMES.
2000-06-20 20:24:14 +00:00
Lionel Ulmer
51177f96ba
Added DGA2 driver to DirectDraw.
2000-05-01 14:25:49 +00:00
Patrik Stridvall
2941a2126c
Compile fix for --without-x.
2000-04-25 20:34:22 +00:00
Alexandre Julliard
c53ceba478
Improved support for Makefiles that need to recurse in subdirectories.
2000-04-09 18:19:59 +00:00
Marcus Meissner
10ad97c838
Restructured DirectDraw. Split into X11 and DGA driver, and multiple
...
files/dirs for easier maintenance. Cleaned up structs and include
files. Reindented the code. Started the same for Direct3D. Driver
inclusion now done by using configure/Makefile/ELF constructor tricks.
2000-04-09 14:30:50 +00:00
Alexandre Julliard
77d5ebbb37
Link ttydrv and x11drv objects into their respective dll.
2000-03-25 14:03:50 +00:00
Alexandre Julliard
ddce652cae
Made ddraw and dinput separate dlls.
2000-03-17 16:58:10 +00:00