Nozomi Kodama
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6d6603b495
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d3dx9: Implement D3DXSHEvalHemisphereLight.
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2013-04-04 19:27:52 +02:00 |
Nozomi Kodama
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6247dae2ac
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d3dx9: Implement D3DXSHEvalSphericalLight.
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2013-04-04 19:27:23 +02:00 |
Nozomi Kodama
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9085f1d27f
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d3dx9: Implement D3DXSHEvalConeLight.
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2013-03-07 17:33:13 +01:00 |
Nozomi Kodama
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c69a496461
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d3dx9: Implement D3DXSHEvalDirectionalLight.
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2012-09-25 11:38:53 +02:00 |
Nozomi Kodama
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f5714cccbd
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d3dx9_36: Implementation of D3DXSHRotateZ.
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2012-07-19 17:02:01 +02:00 |
Nozomi Kodama
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e3888ec87c
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d3dx9_36: Implementation of D3DXSHScale.
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2012-06-29 20:41:47 +02:00 |
Alexandre Julliard
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c1a712afe0
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d3dx9: Update the spec files.
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2011-06-22 16:13:51 +02:00 |
Alexandre Julliard
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1ac7000a88
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d3dx9: Synchronize entry point declarations across spec files.
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2011-05-03 19:34:25 +02:00 |
Alexandre Julliard
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81b8ee863e
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
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2010-09-19 12:36:48 +02:00 |
Alexandre Julliard
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f161990eef
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d3dx9: Use float instead of long in the spec files for 32-bit floating point values.
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2010-08-31 14:23:49 +02:00 |
Alexandre Julliard
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b86d515ed6
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dlls: Remove explicit imports of kernel32 and ntdll.
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2010-07-21 17:38:36 +02:00 |
Alexandre Julliard
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bef5645eb1
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makefiles: Remove the no longer needed explicit separators for dependencies.
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2010-03-16 13:28:19 +01:00 |
Ričardas Barkauskas
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5ae2ff8daf
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d3dx9_42: Implement d3dx9_42 and forward the functions to d3dx9_36.
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2009-09-25 14:39:15 +02:00 |