Commit Graph

44 Commits

Author SHA1 Message Date
Vitaliy Margolen 8ff85c08b6 dinput: Add a helper function to open configuration registry keys. 2007-09-25 11:55:23 +02:00
Vitaliy Margolen 319097f563 dinput: Move get_config_key to a common place. 2007-09-25 11:55:19 +02:00
Vitaliy Margolen b06786940c dinput: Reuse common code and definition.
Unify object properties structure and he common axis mapping function
for both joystick drivers.
2007-08-06 14:02:41 +02:00
Vitaliy Margolen 19183e71d4 dinput: Fix POV calculation.
Combine and simplify the POV calculations. Linux provides X,Y for the POV.
While DirectInput returns dial-degrees*1000 (12 o-click is 0 degrees).
2007-08-06 14:02:26 +02:00
Vitaliy Margolen 9e36848303 dinput: Fix mapping of axes ids to property ids. 2007-08-06 14:01:54 +02:00
Vitaliy Margolen deb74efc04 dinput: Handle multiple keyboard and mouse devices. 2007-07-09 14:27:25 +02:00
Vitaliy Margolen 6d6e4f4ea2 dinput: Export Mouse and Keyboard GUIDs. 2007-07-09 14:25:47 +02:00
Vitaliy Margolen 448dde9be8 dinput: Keep the list of all the dinput devices created for each IDIrectInput object. 2007-07-09 14:25:33 +02:00
Vitaliy Margolen d2966c2dfb dinput: Move parent dinput reference into base class. 2007-06-28 12:16:11 +02:00
Andrew Talbot 5e1ca16052 dinput: Constify some variables. 2007-04-24 11:53:46 +02:00
Vitaliy Margolen dbd2112eee dinput: Internal data format is not const anymore. 2007-01-11 11:49:12 +01:00
Vitaliy Margolen da78a7af5e dinput: Use internal data format for object lookups. 2007-01-11 11:48:55 +01:00
Vitaliy Margolen cd306046bb dinput: Pass complete DataFormat structure to find_property. 2007-01-10 12:23:28 +01:00
Vitaliy Margolen 30e2fbcb6e dinput: Fix mouse to use proper offset when queuing new events. Add handling of X-buttons.
We should use instance IDs instead of sequential numbers to get correct offset.
2007-01-06 11:40:46 +01:00
Vitaliy Margolen 6246fa62f9 dinput: Remove redundant parameter. 2006-12-12 20:24:10 +01:00
Vitaliy Margolen 3446caab56 dinput: Add user data format into base class. Implement SetDataFormat. 2006-12-12 20:22:53 +01:00
Vitaliy Margolen cd050bf25c dinput: Move transform and offsets structures into base device class. 2006-12-12 20:22:44 +01:00
Vitaliy Margolen 68176eeda1 dinput: Move few helper functions and standardize them. 2006-12-11 16:17:46 +01:00
Vitaliy Margolen 267cbf8289 dinput: Move internal function calculate_ids to where it's really used. 2006-12-11 16:17:40 +01:00
Vitaliy Margolen 03fa9106cf dinput: Remove no longer used GEN_EVENT. 2006-12-05 11:33:03 +01:00
Vitaliy Margolen ce0c3cdae7 dinput: Implement [Get|Set]Property and GetDeviceData in base Device object.
Also add queue_event to replace big macro GEN_EVENT.
2006-12-05 11:32:34 +01:00
Vitaliy Margolen 0da0486cc3 dinput: Move critical section to the base device class. 2006-12-04 12:33:47 +01:00
Vitaliy Margolen f7eacd64d1 dinput: Move acquired flag to the base device class. Add tests. 2006-12-04 12:33:35 +01:00
Vitaliy Margolen 1dae4c6832 dinput: Move SetCooperativeLevel into base class. 2006-10-17 12:36:13 +02:00
Vitaliy Margolen af34ef12ba dinput: Move SetEventNotification and associated event into base class. 2006-10-17 12:36:00 +02:00
Vitaliy Margolen 7d838d9e6f dinput: Use dinput device as a base class for keyboard, mouse and joystick. 2006-10-17 12:35:39 +02:00
Vitaliy Margolen 722a686d66 dinput: Move hook_thread from device to DirectInput. 2006-09-11 17:45:42 +02:00
Vitaliy Margolen 3241974ebd dinput: Simplify code a bit. 2006-07-24 12:57:34 +02:00
Jonathan Ernst 360a3f9142 Update the address of the Free Software Foundation. 2006-05-23 14:11:13 +02:00
Vitaliy Margolen e66e34ef7b dinput: Create single thread for mouse and keyboard hook.
Put keyboard & mouse hook callbacks into separate thread.
Move few global variables into object. Delete no longer used crit section.
For hooks to work properly hook callback have to be in a thread
with message loop. Some games create separate threads just to handle
mouse and/or keyboard events that do not have message loop.
2006-03-21 11:27:49 +01:00
Mike McCormack c447939033 Interlocked LONG* gcc warning fixes. 2005-07-12 17:03:19 +00:00
Dmitry Timoshkov 247246ede7 Make more of the OLE interface vtables const. 2005-05-30 10:01:08 +00:00
Robert Reif 4efa5dd85e Add buffered mode to joystick.
Add JoystickWImpl_GetDeviceInfo.
2004-09-13 18:03:30 +00:00
Hans Leidekker fe442b21f7 Fix signed/unsigned comparison warnings. 2004-09-08 01:23:57 +00:00
Robert Reif 0b12efaa9e Added support for alternate data formats. 2004-09-02 20:09:54 +00:00
Robert Reif e2b882aced Added default data formats for c_dfDIJoystick and c_dfDIJoystick2.
Added object properties for more than one object.
Added error checks for acquired.
Default to using c_dfDIJoystick2 data format.
Try to use user supplied data formats (only works if same as one of
the defaults).
Code cleanup, error checking and tracing added.
Added support for up to 8 axis.
2004-08-31 18:51:23 +00:00
Alexandre Julliard 0467ce9fd7 Get rid of the non-standard ICOM_VFIELD macro. 2004-08-12 19:52:49 +00:00
Lionel Ulmer 04d77f4dcc - some TRACEing improvements
- fix mouse Acquire which switched right and middle buttons
- reset the mouse cursor at its original location on Unacquiring the
  device
2004-06-02 00:36:54 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Raphael Junqueira c405019ee5 - DInput WideChar classes support. This time all dinput versions have
widechar classes.
- fix a stupid bug in callback handling caught by Lionel.
- add some forgotten IID on class factory (better if we want to active
  the code)
- many cleanups on COM Macros (don't need A and W variants as they are
  the same)
2003-06-16 20:22:13 +00:00
Ove Kaaven d2d08f0c28 - support DirectInput 8 interfaces.
- implemented mouse wheel support.
2002-06-14 00:39:44 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Alexandre Julliard e81843bb61 Authors: Ove Kaaven <ovek@transgaming.com>, Gavriel State <gav@transgaming.com>
Implemented circular buffering for the dinput mouse device.
Mapped the mouse warp on the center of the cooperative window, which
should make windowed games work better in managed mode.
2001-01-28 23:14:25 +00:00
Lionel Ulmer 6301e94e53 - reorganized DInput DLL
- added stubbing for DInput 7a
- 'fixed' the mouse problem in Fallout
2000-11-05 20:25:02 +00:00