10416 Commits

Author SHA1 Message Date
Iván Matellanes
4f807d9ae9 msvcrt: Added _ungetwc_nolock implementation. 2014-11-05 13:15:44 +09:00
Iván Matellanes
6f24dd9677 msvcrt: Added _ungetc_nolock implementation. 2014-11-05 13:15:20 +09:00
Iván Matellanes
b536ff62ef msvcrt: Added _fputwc_nolock implementation. 2014-11-05 13:14:35 +09:00
Iván Matellanes
975a95a25b msvcrt: Added _fputc_nolock implementation. 2014-11-05 13:14:03 +09:00
Matteo Bruni
ea85db2a3f wined3d: Add ATI1N texture format support. 2014-11-04 21:15:56 +09:00
Henri Verbeet
875a7c5426 wined3d: Use the input signature to setup SM4 pixel shader input semantics. 2014-11-04 16:54:35 +09:00
Henri Verbeet
a21784b116 d3d10core: Free the output signature after creating the wined3d shader. 2014-11-04 16:54:32 +09:00
Austin English
825673210f ntoskrnl.exe: Add a stub for IoRegisterPlugPlayNotification. 2014-11-04 13:26:28 +09:00
Iván Matellanes
156684ba91 msvcrt: Added _fgetwc_nolock implementation. 2014-10-31 15:35:36 +09:00
Iván Matellanes
878b4a9280 msvcrt: Added _fgetc_nolock implementation. 2014-10-31 15:35:24 +09:00
Austin English
9c5f23121a ntoskrnl.exe: Add ObQueryNameString stub. 2014-10-30 12:33:54 +09:00
Iván Matellanes
4bb80afedc msvcrt: Added _fflush_nolock implementation.
Thanks to Piotr Caban for the test.
2014-10-27 19:03:57 +09:00
André Hentschel
574b30b685 bcrypt: Add stub for BCryptGetProperty. 2014-10-22 21:00:27 +09:00
Sebastian Lackner
19927ee517 kernel32/tests: Add test for GetProcessDEPPolicy. 2014-10-21 18:51:17 +09:00
Iván Matellanes
c53e0384a5 msvcrt: Added _fseek_nolock implementation. 2014-10-16 13:02:24 +09:00
Iván Matellanes
5077d8c137 msvcrt: Added _fseeki64_nolock implementation. 2014-10-16 13:02:16 +09:00
Iván Matellanes
50574ccffa msvcrt: Added _ftell_nolock implementation. 2014-10-16 13:02:08 +09:00
Iván Matellanes
7cf0c877b3 msvcrt: Added _ftelli64_nolock implementation. 2014-10-16 13:01:59 +09:00
Sebastian Lackner
9a806d0f1c kernel32/tests: Add tests for DEP combined with guard pages and write watches. 2014-10-13 18:30:57 +09:00
Francois Gouget
8127fd9599 dwrite: Avoid redefining the DWRITE_GLYPH_RUN typedef. 2014-10-13 18:09:20 +09:00
Iván Matellanes
25d7a1bbbf msvcrt: Added _fwrite_nolock() implementation. 2014-10-13 18:09:06 +09:00
Iván Matellanes
206ea48f20 msvcrt: Added _fread_nolock() implementation. 2014-10-13 18:08:54 +09:00
André Hentschel
e97746a538 slc: Add stub for SLGetWindowsInformation. 2014-10-08 17:45:35 +02:00
Austin English
80c3a8f8bc wsnmp32: Add stub for SnmpOpen. 2014-10-08 17:43:48 +02:00
Iván Matellanes
9fda14a9d6 msvcrt: Added _fclose_nolock() implementation. 2014-10-08 14:47:46 +02:00
Nikolay Sivov
3b1e8bf824 dwrite: Use public macro to define OpenType tags. 2014-10-07 20:22:02 +02:00
Nikolay Sivov
52e4c5a802 include: Added GetLocaleInfoEx() definition. 2014-10-06 17:33:48 +02:00
Nikolay Sivov
7c035744f6 dwrite: Implement CreateNumberSubstitution(). 2014-10-02 22:55:02 +02:00
Sebastian Lackner
20b5c99f11 kernel32/tests: Add tests for FindFirstFileExA with FIND_FIRST_EX_LARGE_FETCH flag. 2014-10-02 20:30:58 +02:00
Henri Verbeet
97856bcfee wined3d: Replace wined3d_surface_update_desc() with wined3d_texture_update_desc(). 2014-09-29 10:37:35 +02:00
Nikolay Sivov
59d9a2e16b include: Update dwrite headers to match SDK 8.1. 2014-09-25 13:44:07 +02:00
Henri Verbeet
a3daed9604 d3d10core: Implement d3d10_device_GetPredication(). 2014-09-19 10:49:24 +02:00
Henri Verbeet
fdf60e51fc d3d10core: Implement d3d10_device_SetPredication(). 2014-09-19 10:49:11 +02:00
Henri Verbeet
686546b6d3 d3d10core: Create wined3d queries for queries. 2014-09-19 10:49:02 +02:00
Henri Verbeet
f06a57f678 d3d10core: Implement d3d10_device_PSGetShaderResources(). 2014-09-17 11:05:08 +02:00
Henri Verbeet
8080212f43 d3d10core: Implement d3d10_device_PSSetShaderResources(). 2014-09-17 11:05:05 +02:00
Henri Verbeet
354a6d4e2c d3d10core: Implement d3d10_device_GSGetShaderResources(). 2014-09-17 11:05:01 +02:00
Henri Verbeet
9c3266fe1d d3d10core: Implement d3d10_device_GSSetShaderResources(). 2014-09-17 11:04:58 +02:00
Henri Verbeet
482e5f589b d3d10core: Implement d3d10_device_VSGetShaderResources(). 2014-09-17 11:04:54 +02:00
Henri Verbeet
1e434b52d0 d3d10core: Implement d3d10_device_VSSetShaderResources(). 2014-09-16 12:24:59 +02:00
Henri Verbeet
e01d207699 d3d10core: Create wined3d views for shader resource views. 2014-09-16 12:24:50 +02:00
Henri Verbeet
c8f758a099 d2d1: Implement d2d_factory_CreateWicBitmapRenderTarget(). 2014-09-15 12:13:50 +02:00
Henri Verbeet
810977446a dxgi: Call wined3d_device_init_3d() on device creation. 2014-09-15 12:12:51 +02:00
Henri Verbeet
72aaaac486 dxgi: Get rid of IWineDXGIFactory. 2014-09-15 12:12:43 +02:00
Henri Verbeet
22abd896fa dxgi: Get rid of IWineDXGIAdapter. 2014-09-15 12:12:41 +02:00
Marcus Meissner
97be8d027b shell32: Added stub for SHEnumerateUnreadMailAccountsW. 2014-09-15 10:12:20 +02:00
Marko Hauptvogel
3186e72f29 winsock: Add icmpv6 protocol. 2014-09-12 10:43:24 +02:00
Jacek Caban
7ae1f45d79 oleacc: Register CAccPropServices class. 2014-09-11 16:55:32 +02:00
Hans Leidekker
a5d8ab57f6 msi: Check transform validation flags. 2014-09-03 16:31:17 +02:00
Jacek Caban
383e223cda msctf.idl: Added ITfMouse* interfaces. 2014-09-01 21:10:11 +02:00