Commit Graph

70 Commits

Author SHA1 Message Date
Stefan Dösinger cfcdb6515b wined3d: Sort of oversized surface support. 2006-05-20 14:06:09 +02:00
Stefan Dösinger ebcbda72c4 wined3d: Allow SYSTEMMEM textures and surfaces. 2006-05-20 14:05:23 +02:00
Stefan Dösinger f7d89201c1 wined3d: Unset the ddraw primary when it is released. 2006-05-16 12:42:12 +02:00
Francois Gouget e739ba9551 Assorted spelling fixes. 2006-05-15 15:05:05 +02:00
Stefan Dösinger eaec7793d5 wined3d: Avoid a NULL dereference in RealizePalette. 2006-05-15 14:03:06 +02:00
Stefan Dösinger 8af7dd5dea wined3d: Nonpow2 repacking support for GetDC. 2006-05-15 14:02:37 +02:00
Stefan Dösinger 7e12e2ac5b wined3d: Update the DIB section's palette on GetDC. 2006-05-10 11:23:22 +02:00
Stefan Dösinger 275a0c2f2d wined3d: Implement WineD3DSurface palette methods. 2006-05-10 11:22:20 +02:00
Stefan Dösinger f8e8646fcc wined3d: Implement GetFlipStatus and GetBltStatus. 2006-05-10 11:22:01 +02:00
Stefan Dösinger cd05f9c10c wined3d: Implement IWineD3DSurface::Flip. 2006-05-10 11:21:38 +02:00
Stefan Dösinger 9b29fb6860 wined3d: Implement IWineD3DSurface::SetColorKey. 2006-05-09 20:46:59 +02:00
Stefan Dösinger 08dc9e003d wined3d: Implement IWineD3DSurface::IsLost and Restore. 2006-05-09 20:45:39 +02:00
Stefan Dösinger af462957c3 wined3d: Implement IWineD3DSurface::GetDC and IWineD3DSurface::ReleaseDC. 2006-05-08 20:58:27 +02:00
Stefan Dösinger 18e95ee969 wined3d: Add IWineD3DSurface::GetPitch. 2006-05-08 14:52:18 +02:00
Stefan Dösinger 1cfbc903d5 wined3d: Add some surface flags. 2006-05-08 14:50:58 +02:00
Ivan Gyurdiev 07f4f70487 wined3d: QueryInterface corrections. 2006-05-05 20:23:41 +02:00
Stefan Dösinger 42b9221f51 wined3d: Add the remaining DirectDraw methods to WineD3DSurface. 2006-04-18 11:14:13 +02:00
Stefan Dösinger ffc8e46e76 wined3d: Add IWineD3DSurface::Blt. 2006-04-17 11:19:30 +02:00
Stefan Dösinger cf27031329 wined3d: Add IWineD3DSurface::Flip. 2006-04-13 11:23:03 +02:00
Jason Green 3f591ecb13 wined3d: Add some more debugging info.
Adds more debugging FIXME's if a specific WINED3DFMT_??? isn't supported.
2006-04-10 16:32:30 +02:00
Stefan Dösinger 9d67b4287e wined3d: Rename return values from D3D* to WINED3D*. 2006-04-07 14:54:04 +02:00
Stefan Dösinger bbe490abcc wined3d: Add WINED3DLOCKED_RECT to wined3d_types.h. 2006-04-06 22:23:31 +02:00
Stefan Dösinger d75fd75d48 wined3d: Add WINED3DPOOL to wined3d_types.h. 2006-03-28 17:34:42 +02:00
Stefan Dösinger 913df5b143 wined3d: Consistently use WINED3DRESOURCETYPE. 2006-03-10 21:43:00 +01:00
Stefan Dösinger 851bdfb5e0 wined3d: Add D3DLOCK_* types to wined3d_types.h. 2006-03-08 11:33:35 +01:00
Stefan Dösinger 270afeb5e8 wined3d: Define D3D usage flags in wined3d_types.h. 2006-03-07 10:53:02 +01:00
Stefan Dösinger 2f0c781988 wined3d: Add device caps to wined3d_types.h. 2006-03-07 10:51:34 +01:00
H. Verbeet f7356a34c3 wined3d: Fix the relation between surfaces and their container. 2006-03-06 20:08:22 +01:00
H. Verbeet fd2739b023 wined3d: Don't call glCompressedTexImage2DARB without allocatedMemory.
Don't call glCompressedTexImage2DARB if we haven't got allocatedMemory (yet).
Fix a small typo.
2006-03-06 20:01:05 +01:00
H. Verbeet 7d97f29c24 wined3d: Don't use GetDevice in IWineD3DSurfaceImpl_GetContainer, as
it adds a reference to the device that shouldn't be there.
2006-02-27 12:20:09 +01:00
Stefan Dösinger 46e8d67787 wined3d: Update the glOrtho between 2 rhw draws if the viewport was changed. 2006-02-13 13:25:21 +01:00
H. Verbeet 7a4b59b0c2 wined3d: Don't keep a reference to the container, as it creates a
circular reference.
2006-02-13 13:23:58 +01:00
H. Verbeet bac34c35aa wined3d: Release the container during surface / volume cleanup. 2006-02-10 14:52:20 +01:00
H. Verbeet 2200f3e2ca wined3d/d3d9: Cleanup GetContainer for surfaces. 2006-02-07 12:25:59 +01:00
Roderick Colenbrander 694efd7c6f wined3d: Texture fixes.
Set video memory capabilities, add some checks to SetTexture and
update some comments.
2006-02-06 20:57:42 +01:00
H. Verbeet bd8db45e44 wined3d: Update the QueryInterface functions of IWineD3DBase subclasses. 2006-02-06 11:32:41 +01:00
H. Verbeet e43cfb1a68 wined3d: Fix SetContainer.
Add/Release references to the container.
Change the type of the container from IUnknown to IWineD3DBase.
2006-02-06 11:30:48 +01:00
Raphael Junqueira ee5d72b136 wined3d: Added support for WINED3DFMT_X4R4G4B4. 2005-12-31 13:13:34 +01:00
Francois Gouget 5127dc9f49 Assorted spelling fixes. 2005-12-02 16:15:09 +01:00
Francois Gouget 6d442aeb34 Assorted spelling fixes. 2005-11-23 20:14:43 +01:00
Francois Gouget 0edbaf7e80 Remove spaces before '\n' in traces. 2005-11-10 12:14:56 +00:00
Francois Gouget f4c0524ec6 Assorted spelling and case fixes. 2005-11-10 11:39:07 +00:00
Oliver Stieber d6fcc69ddb Implement D3DFMT_UNKNOWN surfaces, this seems to be used a lot in d3d8
but I haven't found any d3d9 application that uses D3DFMT_UNKNOWN
surfaces yet.
2005-11-02 20:01:54 +00:00
Oliver Stieber effc262f9f Added support for backbuffer with the formats A1R5G5B5 and X1R5G5B5. 2005-09-29 10:31:43 +00:00
Oliver Stieber c99a3fafef Change the format of surface_SaveSnapshot to TGA from PPM and add
support for compressed textures and an alpha channel.
2005-09-27 10:49:59 +00:00
Oliver Stieber 2b8a7dca38 Correct a problem with locking nonpower 2 back and front buffers. 2005-09-27 09:32:29 +00:00
Oliver Stieber 9e6957bbdc Optionally repack nonpower 2 textures to the expected span length when
a textures is locked. This is necessary for buggy games like Warhammer
40k that don't work with the odd span sizes produce by default
nonpower 2 support.
2005-09-23 11:08:03 +00:00
Karsten Elfenbein 13fc2f88d6 Added A2R10G10B10 and D3DFMT_D24FS8 modes to all other functions. 2005-09-07 09:25:26 +00:00
Oliver Stieber 33b2c1fd3c Added support for DXT2 and DXT4. 2005-08-29 12:20:02 +00:00
Oliver Stieber 6b91f5b31c Set the apha channel to opaque when locking X8R8G8B8 backbuffers. 2005-08-03 21:17:08 +00:00