Commit Graph

1721 Commits

Author SHA1 Message Date
Henri Verbeet b9fae5e9a8 wined3d: Don't require container parents for IWineD3DDeviceParent methods to be COM objects. 2011-03-08 12:27:41 +01:00
Henri Verbeet a27ee75ed2 wined3d: Remove COM from the buffer implementation. 2011-03-04 16:25:58 +01:00
Alexandre Julliard c7efa293f0 server: Invoke low-level hardware hooks directly from the server side. 2011-03-02 21:26:13 +01:00
Alexandre Julliard 02e30f5f77 server: Pass the original hardware input data to the server and set the message parameters on the server side. 2011-03-02 11:34:15 +01:00
Henri Verbeet 1de6adfbae wined3d: Make IWineD3DResourceImpl an independent structure. 2011-03-01 13:21:59 +01:00
Alexandre Julliard bc4afb0786 server: Don't pass a thread id to send_hardware_message, determine it from the window. 2011-03-01 13:21:58 +01:00
Henri Verbeet 39497ff4d1 wined3d: Remove IWineD3DResource::UnLoad() from the public interface. 2011-02-28 11:09:48 +01:00
Alexandre Julliard 02e8174067 server: Store the cursor clip rectangle in the server. 2011-02-25 13:50:19 +01:00
Alexandre Julliard 183c41b49a server: Store the global cursor position in the server. 2011-02-25 11:25:15 +01:00
Henri Verbeet a5fe3610ad wined3d: Remove COM from the query implementation. 2011-02-04 15:25:32 +01:00
Henri Verbeet 304d713860 wined3d: Remove COM from the clipper implementation. 2011-02-04 15:25:31 +01:00
Henri Verbeet 5963483fc2 wined3d: Remove COM from the palette. 2011-02-03 13:15:17 +01:00
Henri Verbeet 5765632d9f wined3d: Remove COM from the vertex declaration. 2011-02-03 13:15:17 +01:00
Henri Verbeet 36d4268e3c wined3d: Remove COM from IWineD3D. 2011-02-02 12:22:42 +01:00
Eric Pouech 5b4e192aca winedump: Added definition and dumping of thread local variables. 2011-01-31 14:08:37 +01:00
Henri Verbeet 4b109ff1f8 wined3d: Remove COM from the stateblock. 2011-01-31 12:24:58 +01:00
Henri Verbeet c964134a59 wined3d: Add support for the NULL format. 2011-01-27 14:13:55 +01:00
Henri Verbeet 4891ca168e wined3d: Remove IWineD3DSurface::DrawOverlay() from the public interface. 2011-01-24 14:43:26 +01:00
Henri Verbeet 05603c4568 wined3d: Remove IWineD3DSurface::RealizePalette() from the public interface. 2011-01-24 14:43:26 +01:00
Henri Verbeet 1eefb46a57 wined3d: Remove IWineD3DVolume::LoadTexture() from the public interface. 2011-01-21 18:37:11 +01:00
Henri Verbeet ce050c89de wined3d: Get rid of IWineD3DSurface::GetData(). 2011-01-21 18:37:09 +01:00
Henri Verbeet 0b7fef751e wined3d: Remove IWineD3DSurface::LoadTexture() from the public interface. 2011-01-21 18:37:06 +01:00
Henri Verbeet 629d81b192 wined3d: Remove IWineD3DSurface::BindTexture() from the public interface. 2011-01-21 18:37:04 +01:00
Piotr Caban b614a15328 server: Return multiple events in read_changes. 2011-01-19 14:13:33 +01:00
Eric Pouech 67a55feeaf dbghelp, winedump: Added definition for S_FRAMEPROC_V2 symbol (CodeView). 2011-01-19 12:25:05 +01:00
Eric Pouech 5199d04b42 winedump: Added stream header support. 2011-01-18 12:35:15 +01:00
Alexandre Julliard ce6779c9b1 winedump: Print the machine field from the PDB symbol table. 2011-01-11 16:17:39 +01:00
Eric Pouech 982775ddae winedump: Added support for dumping FPO streams. 2011-01-10 12:51:35 +01:00
Henri Verbeet d72520b5cc wined3d: Remove IWineD3DBaseTexture::BindTexture() from the public interface. 2011-01-05 17:22:01 +01:00
Alexandre Julliard 8e2becf394 Update copyright info for 2011. 2011-01-01 11:57:08 +01:00
Alexandre Julliard 13eafa047d configure: Get rid of the replacement function for gettid. 2010-12-27 12:08:37 +01:00
Henri Verbeet a3b2407824 wined3d: Remove IWineD3DBaseTexture::SetDirty() from the public interface. 2010-12-09 12:14:19 +01:00
Henri Verbeet 4dd3066ea3 wined3d: Remove the unused IWineD3DBaseTexture::GetDirty() method. 2010-12-09 12:14:11 +01:00
Alexandre Julliard 5f49129e03 resources: Define a generic mechanism for adding extra values to the common version block. 2010-12-03 14:53:59 +01:00
Jacek Caban 4a91265b4f npmshtml: Added Mozilla plugin for mshtml ActiveX controls. 2010-12-03 11:51:50 +01:00
Maarten Lankhorst 95897b6819 strmbase: Add support for rendering algorithms to quality control. 2010-11-10 12:16:09 +01:00
Henri Verbeet 7e3985e1fe ddraw: Setup the device window in SetCooperativeLevel(). 2010-11-08 13:30:54 +01:00
Maarten Lankhorst 5955a349c6 strmbase: Add support for IQualityControl to transform filter. 2010-11-08 13:30:27 +01:00
Maarten Lankhorst 0a4ee68168 strmbase: Add support for IQualityControl. 2010-11-08 13:30:26 +01:00
Eric Pouech 91e3a40e41 server: Removed the no longer used bare parameter out of get_console_mode request. 2010-11-08 13:30:25 +01:00
Henri Verbeet f0b0c1b1dd wined3d: Add support for the INTZ format. 2010-11-05 17:15:36 +01:00
Michael Stefaniuc ac45ab3d8f strmbase: Remove duplicate 'const' in strmbase.h. 2010-11-03 11:08:55 +01:00
Aric Stewart 7e8751b2e1 strmbase: More properly standardized pin implementations for NewSegment. 2010-11-01 14:53:29 +01:00
Hans Leidekker 7135ac7641 advapi32: Implement EnumServicesStatusExA/W. 2010-10-29 14:33:57 +02:00
Hans Leidekker ae7d41bfa2 advapi32: Implement EnumServicesStatusA/W. 2010-10-27 13:31:04 +02:00
Henri Verbeet 6dd9109358 wined3d: Pass a sub-resource index instead of a face + miplevel to cube texture methods. 2010-10-25 14:29:31 +02:00
Henri Verbeet f0a0714ecd wined3d: Pass a sub-resource index instead of a miplevel to 2D texture methods. 2010-10-25 14:29:21 +02:00
Henri Verbeet 7f8ea7fffc wined3d: Pass a sub-resource index instead of a miplevel to volume texture methods.
For volume textures this is mostly just a conceptual change, it'll only make a
difference for texture arrays and cube textures.
2010-10-21 16:15:38 +02:00
Aric Stewart 2c3bc2cf56 strmbase: Implement STRMBASE_DllGetClassObject and STRMBASE_DllCanUnloadNow. 2010-10-20 18:37:09 +02:00
Aric Stewart 58468ef152 strmbase: Define STRMBASE_DllMain. 2010-10-20 18:37:09 +02:00