If a window with an OpenGL surface attached is reparented as a child window,
and then reparented as a top-level window, so that its whole window is
destroyed and then recreated, it will be recreated with the colormap of its
child window, which more than likely has a different visual. This violates
the X11 specification, which states that a window's colormap must have the
same visual as the window itself, and causes the X server to return BadMatch
to the CreateWindow request.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
When the same thread repeatedly calls ClipCursor, a message window is
created for every call, then stored in x11drv_thread_data->clip_hwnd.
The WM_X11DRV_CLIP_CURSOR notification is then sent to the desktop
window, then to the previous clipping thread in order for it to destroy
its clip_hwnd. But as the clipping thread is the same, and because
x11drv_thread_data->clip_hwnd has been overwritten, it does not satisfy
the "hwnd == data->clip_hwnd" condition and the window leaked.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
As we ignore these NotifyGrab / NotifyUngrab w.r.t focus decisions,
some applications are unaware of mouse grabs being lost and sometimes
cursor clipping is lost. We have to keep the last clip rectangle and
restore it when grab is released.
This has been squashed with the foreground window check from
Zhiyi Zhang <zzhang@codeweavers.com> to fix an issue that happens when
switching from a fullscreen window - because there's some additional
focus events involved - but in general, if the window that is getting
focus cannot be activated:
When FocusIn/NotifyWhileGrabbed is received, SetForegroundWindow is not
called if the window cannot be activated. When the FocusIn/NotifyUngrab
event arrives for the same window, we have to check the foreground
window before restoring cursor clipping rectangle.
For reference, the event sequence when pressing Alt-Tab - for WMs that
grab the keyboard - is the following:
1. FocusOut/NotifyGrab, when WM grabs the keyboard.
2. FocusOut/NotifyWhileGrabbed, while WM switches windows, this calls
SetForegroundWindow(GetDesktopWindow()).
The event sequence for normal windows ends here, but for fullscreen
windows, there may be these additional events:
3. FocusIn/NotifyWhileGrabbed, which may not change Wine foreground
window if it cannot be activated.
4. FocusIn/NotifyUnGrab, when WM releases the keyboard while switching
windows, this is ignored but it should not retry to grab the cursor,
because window is not foreground.
5. FocusOut/NotifyNormal, when WM finishes switching the windows.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
When the window manager has taken a keyboard grab, it may be going to
move the window itself, so the application should not move the cursor
at the same time.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Display device handlers are used to initialize the display device
registry data. Different handlers can be implemented according to
the defined interface, for example, via Xinerama or XRandR.
With those registry data, EnumDisplayDevices, EnumDisplayMonitors
and GetMonitorInfo can be built on top of it.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Prevent creating a gl_drawable for a window as type DC_GL_WINDOW if
there are known children of the window, since DC_GL_WINDOW does not
support clipping.
Recreate a gl_drawable that was previously create as type DC_GL_WINDOW
when a child is encountered.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=15232
Signed-off-by: Micah N Gorrell <mgorrell@codeweavers.com>
Signed-off-by: Ken Thomases <ken@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This was removed in e75bc6228e, but appears to
mitigate lack of OML_sync_control in at least some setups.
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Instead of selecting for XI2 events for every slave device individually,
do it for XIAllDevices, and store the current device's relative X/Y
valuators so they can be quickly looked up in the XI_RawMotion events
received.
Signed-off-by: Carlos Garnacho <carlosg@gnome.org>
Signed-off-by: Henri Verbeet <hverbeet@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
After processing several X events, X11DRV_MsgWaitForMultipleObjects always
tells us that a new message is available. This is not true for some cases.
For instance, when we call DestroyWindow, the X queues DestroyEvent. Then,
X11DRV_MsgWaitForMultipleObjects handles the event only; none is posted or
sent as hwnd for destroyed window is unavailable. However, the function
states "new message is available" by returning count - 1 value.
This is an issue for CoWaitForMultipleHandles because it expects a new
message in the queue and consumes the message.
Signed-off-by: Akihiro Sagawa <sagawa.aki@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
In some cases, WM's will modify the _NET_WM_STATE of our own windows.
Most notably, this can happen when the WM maximizes our window, but
mutter has been known to alter the fullscreen state as well. If we
want to reconfigure our window later, we'll probably have to remove
these states, which means we need to remember that they were set.