Daniel Remenak
feb9ab68b9
- Allow the creation of an FF effect while the joystick is not
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acquired.
- Failing to download an effect after setting parameters is not a
fatal error.
2005-09-06 11:03:48 +00:00
Daniel Remenak
ff771e2e21
- Allow enumeration of objects when the device is not yet acquired.
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- Flag FF-capable axes during enumeration.
2005-09-06 10:22:23 +00:00
Daniel Remenak
94d14d1f37
Protect FF_STATUS usage to avoid compile errors on machines with old
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linux/input.h.
2005-09-06 09:19:51 +00:00
Daniel Remenak
d57b7ac4e2
Implement EnumEffects, CreateEffect, EnumCreatedEffects,
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SendForceFeedbackCommand, and GetForceFeedbackStatus for linux input
joysticks.
2005-09-03 15:02:38 +00:00
Daniel Remenak
365c1a50c0
Added a linux input system force feedback effect implementation.
2005-09-02 15:18:47 +00:00
Mike McCormack
a107234dcd
gcc 4.0 warning fixes.
2005-08-29 09:38:19 +00:00
Alexandre Julliard
d37f0abf07
Don't prefix the functions DllCanUnloadNow, DllGetClassObject and
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Dll(Un)RegisterServer with the dll name so that the compiler can check
the prototypes.
2005-08-08 17:35:28 +00:00
Alexandre Julliard
82776020da
Removed some unused or redundant configure checks.
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A few cleanups in configure.ac.
2005-08-08 11:17:25 +00:00
Mike McCormack
50a6d970f5
gcc 4.0 warning fixes for Interlocked* functions.
2005-08-03 11:03:05 +00:00
Daniel Remenak
3ddc4bb895
Correctly enumerate evdev joysticks when enumeration is restricted
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with DIEDFL_FORCEFEEDBACK.
2005-07-29 14:41:55 +00:00
Daniel Remenak
e491e8f897
Detect force-feedback-capable linux event device joysticks and return
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DIDC_FORCEFEEDBACK when queried for capabilities.
2005-07-29 14:18:58 +00:00
Daniel Remenak
6cb230dd20
Correct dinput handling of sliders and non-zero-based axes through the
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linux input system.
2005-07-22 09:05:19 +00:00
Mike McCormack
c447939033
Interlocked LONG* gcc warning fixes.
2005-07-12 17:03:19 +00:00
Francois Gouget
39589188d1
Only print the joystick state when it changes so the user does not get
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300 lines of traces.
2005-07-11 17:58:52 +00:00
Francois Gouget
8ad8969fd5
Remove unnecessary STRICT defines.
2005-07-11 14:24:17 +00:00
Francois Gouget
c7dcf642ea
Add trailing '\n's to ok() calls.
2005-07-06 15:46:47 +00:00
Stefan Huehner
17ed5537e7
Fix some more -Wmissing-declarations warnings.
2005-07-05 11:05:50 +00:00
Alexandre Julliard
aa0b9aac0d
Sort entry points alphabetically.
2005-06-22 18:38:23 +00:00
Stefan Huehner
863a4b1488
Fix some more -Wstrict-prototypes warnings.
2005-06-21 20:53:13 +00:00
Stefan Huehner
ac6f562b52
Fix more -Wstrict-prototypes warnings.
2005-06-20 14:18:03 +00:00
Alexandre Julliard
7e44db5c41
Moved config parameters to HKCU\Software\Wine\DirectInput.
2005-06-14 12:34:33 +00:00
Alexandre Julliard
2e4bca9db5
Added magic comments to all Wine-specific registry accesses to make
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them easier to grep.
2005-06-13 18:56:00 +00:00
Dmitry Timoshkov
247246ede7
Make more of the OLE interface vtables const.
2005-05-30 10:01:08 +00:00
Robert Reif
2d9e2a3300
Effect objects are not supported yet so don't crash when trying to
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enumerate them.
2005-05-16 14:07:36 +00:00
Robert Reif
6dd763e03b
Pass around real version and do correct thing based on it.
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Change cooperative level to pass on windows.
2005-05-16 08:44:14 +00:00
Robert Reif
0f60464b95
Fix SetProperty error returned.
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Add EnumDevice joystick version check.
Test multiple versions.
2005-05-13 13:57:17 +00:00
Robert Reif
8bffed50c6
Added dinput tests.
2005-05-11 12:05:17 +00:00
Robert Reif
2095f66d44
Fix joystick crash when a button guid is specified in the data
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format.
Add some parameter checking.
2005-05-10 13:17:03 +00:00
Alexandre Julliard
34fa35dc99
Added rules for building import libraries in the individual dll
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makefiles, and added support for building a .def.a static import
library too.
2005-05-09 14:42:30 +00:00
Lionel Ulmer
233b5f5b80
- Windows reports 0x80 on pressed buttons not 0xFF
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- trace the events reported to the application
2005-05-09 09:24:34 +00:00
Alexandre Julliard
d62356aa1e
Added rules to build import libraries in the individual dll makefiles.
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Generate import libraries with the right name right away instead of
using an intermediate .spec.def file.
2005-05-07 12:39:52 +00:00
Lionel Ulmer
a9d42f44c1
- do not flush the buffer when the application only wants to peek the
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number of elements in the queue
- trace the GetDeviceState values before they are reset
2005-05-05 10:30:24 +00:00
Lionel Ulmer
fa8d7a0fe6
- more pretty print for the types flag
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- more Windows-aligned check for object instances
2005-05-05 09:49:54 +00:00
James Dean Anderson
da87fa817d
Report an error if trying to get data from an unacquired mouse.
2005-05-04 09:46:07 +00:00
Marcus Meissner
accf3ee2e6
Fixed 3 memset()s which used the wrong size (too large).
2005-04-25 10:48:38 +00:00
Robert Reif
267f85b0ac
Added keyboard data format.
2005-04-18 14:53:27 +00:00
Jakob Eriksson
9ed61de9a2
Get rid of HeapAlloc casts.
2005-03-24 21:01:35 +00:00
Raphael Junqueira
97d848aa19
- use WINE_DINPUT_KEYBOARD_MAX_KEYS instead hard-coded 256 value
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- better use of critical section
- some cleanup to better understand code paths
- logic correction on SetWindowsHookExA/UnhookWindowsHookEx on
keyboard.
2005-03-24 15:08:27 +00:00
Gerald Pfeifer
e8a5c293c1
Fix compilation of the case without proper Linux joystick support.
2005-03-18 10:25:15 +00:00
Alexandre Julliard
6451e221f3
Build a static list of devices instead of relying on ELF
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constructors.
2005-03-15 19:36:15 +00:00
Alexandre Julliard
7b738b7f8c
Make sure to always pass valid QS_* flags to
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MsgWaitForMultipleObjects.
2005-03-08 17:00:38 +00:00
Christian Costa
9a99dc14eb
Implemented GetProperty method for keyboard device.
2005-02-15 15:03:03 +00:00
Carlos Lozano
1b73419ffc
Fix regression in Fallout game.
2005-02-08 12:11:12 +00:00
Robert Reif
c5b0a1792c
Copy data structures one at a time using supplied size.
2005-01-25 20:05:12 +00:00
Rémi Assailly
6063b542aa
char -> const char fixes.
2005-01-24 11:29:44 +00:00
Francois Gouget
9d589acc26
Assorted spelling fixes.
2005-01-04 20:39:54 +00:00
Neil Olver
dd9a30ba46
The flag for a mouse button down in the structure returned by
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GetDeviceState should be 0x80 (only the high bit set), not 0xff.
2004-12-27 16:55:41 +00:00
Michael Stefaniuc
5ad7d858e0
Do not check for non NULL pointer before HeapFree'ing it. It's
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redundant.
2004-12-23 17:06:43 +00:00
Christian Costa
6a8ae41c9d
Handle device class in DX8 enumeration (found by Robert Reif).
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Fixed remaining DX8 device types.
Factorized a bit GetCapabilities for keyboard and mouse.
2004-12-13 13:17:03 +00:00
Christian Costa
d3fb100c36
Fixed enumeration of joysticks in DX8.
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Fixed some traces.
2004-12-07 14:19:29 +00:00