Dylan Smith
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ed3ce3c91b
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d3dx9/tests: Partially test front and back faces for D3DXCreateText.
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2011-03-10 16:30:16 +01:00 |
Dylan Smith
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b06a6c84ac
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d3dx9/tests: Added outline comparison tests for D3DXCreateText.
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2011-03-10 16:30:15 +01:00 |
Dylan Smith
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eec288a4c5
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d3dx9/tests: Add basic tests for D3DXCreateText.
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2011-03-10 16:30:15 +01:00 |
Francois Gouget
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41663974ad
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d3dx9_36/tests: Add a trailing '\n' to ok() calls.
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2011-03-07 11:08:56 +01:00 |
David Adam
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23faba7eb1
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d3dx9_36: Add a test for D3DXCreateBox.
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2011-03-04 16:26:01 +01:00 |
Matteo Bruni
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ffe65c2721
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d3dx9/tests: Remove spurious assignment (LLVM/Clang).
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2011-02-21 12:44:36 +01:00 |
Austin English
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e8a2fa28ea
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d3dx9_36/tests: Free memory after use (Valgrind).
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2011-02-17 17:27:30 +01:00 |
David Adam
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e57bbaab91
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d3dx9_36: Add a few tests for D3DXCreateBox.
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2011-02-15 17:11:50 +01:00 |
Austin English
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517f6aa526
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d3dx9_36: Make sure return values are used (LLVM/Clang).
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2011-02-09 14:24:52 -06:00 |
Austin English
|
f9facad235
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d3dx9_36/tests: Remove unused variable assignments (LLVM/Clang).
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2011-02-07 10:13:46 -06:00 |
Michael Stefaniuc
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134cb5bfef
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d3dx9_36/tests: COM cleanup for the ID3DXInclude iface.
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2011-01-26 15:00:13 +01:00 |
Travis Athougies
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d2055e6ea9
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d3dx9_36/tests: Extended ID3DXConstantTable tests.
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2010-12-02 12:47:42 +01:00 |
Matteo Bruni
|
9867c39133
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d3dx9/tests: Fix a D3DXCheckTextureRequirements test failing on Windows.
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2010-11-24 18:27:31 +01:00 |
Matteo Bruni
|
9517305c03
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d3dx9/tests: Fix some tests to take into account POW2 texture capability flags.
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2010-11-24 17:59:59 +01:00 |
Matteo Bruni
|
8c0a8ac514
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d3dx9/tests: Remove a D3DXPlaneNormalize test.
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2010-11-23 14:16:22 +01:00 |
Matteo Bruni
|
892502479c
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d3dx9: Implement D3DXFillVolumeTexture function.
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2010-11-18 14:08:56 +01:00 |
Matteo Bruni
|
8f6cf460be
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d3dx9: Implement D3DXFillCubeTexture function.
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2010-11-18 14:08:53 +01:00 |
Matteo Bruni
|
bffbf3460b
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d3dx9: Implement D3DXFillTexture function.
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2010-11-18 14:08:50 +01:00 |
Matteo Bruni
|
c1843c8779
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d3dx9: Implement D3DXCheckVolumeTextureRequirements.
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2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
363d180a54
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d3dx9: Skip D3DXCheckCubeTextureRequirement test if not supported.
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2010-11-09 17:08:21 +01:00 |
Matteo Bruni
|
6933766531
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d3dx9: Implement D3DXCheckCubeTextureRequirements.
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2010-11-04 16:29:57 +01:00 |
Matteo Bruni
|
a875f38301
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d3dx9: Implement D3DXFilterTexture for cube textures.
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2010-11-04 16:29:52 +01:00 |
Matteo Bruni
|
550abd41a2
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d3dx9: Fix D3DXFilterTexture return value.
|
2010-10-18 11:45:26 +02:00 |
Matteo Bruni
|
ebbf519b78
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d3dx9: Search for a compatible pixel format in D3DXCheckTextureRequirements.
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2010-10-18 11:45:21 +02:00 |
Christian Costa
|
128cf64371
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d3dx9: Constant table parsing foundations.
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2010-10-13 12:03:05 +02:00 |
Matteo Bruni
|
b4736bd767
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d3dx9/tests: Fix a shader test failure.
|
2010-10-13 12:01:03 +02:00 |
Misha Koshelev
|
09af2a2bf9
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d3dx9_36: Implement D3DXCreateCylinder.
|
2010-09-28 17:33:17 +02:00 |
Misha Koshelev
|
63dbf6ee3f
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d3dx9_36/tests: Add tests for D3DXCreateCylinder.
|
2010-09-27 14:10:46 +02:00 |
Misha Koshelev
|
d7d9cd5eb2
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d3dx9_36: Implement D3DXCreateSphere.
|
2010-09-24 15:45:54 +02:00 |
Misha Koshelev
|
e4182ead47
|
d3dx9_36: Implement D3DXCreateMeshFVF.
|
2010-09-23 19:22:41 +02:00 |
Misha Koshelev
|
a6f2c003a3
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d3dx9_36: D3DXDeclaratorFromFVF returns D3DERR_INVALIDCALL when an invalid declarator is passed.
|
2010-09-23 19:22:38 +02:00 |
Misha Koshelev
|
af0c074d7b
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d3dx9_36: Implement D3DXCreateMesh and initial ID3DXMesh methods.
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2010-09-21 20:16:16 +02:00 |
Alexandre Julliard
|
81b8ee863e
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makefiles: Add a standard header for all makefiles to replace the common variable initializations.
|
2010-09-19 12:36:48 +02:00 |
Misha Koshelev
|
fffe37aa00
|
d3dx9_36: Implement D3DXGetDeclLength with tests.
|
2010-09-16 11:18:58 -05:00 |
Matteo Bruni
|
8d7a0d5027
|
d3dx9: D3DXPreprocessShader implementation with tests.
|
2010-09-13 14:43:53 -05:00 |
Owen Rudge
|
0d6f4d2406
|
d3dx9/tests: Add D3DXCreateTextureFromResource tests.
|
2010-09-09 12:44:48 +02:00 |
Matteo Bruni
|
d82255575b
|
d3dx9: Fix D3DXAssembleShader tests.
|
2010-09-08 19:54:29 +02:00 |
Misha Koshelev
|
b9b9d7ccca
|
d3dx9_36: Fix the D3DXCreateMesh() prototype.
|
2010-09-08 13:31:03 +02:00 |
Misha Koshelev
|
5fa3a6cf78
|
d3dx9: Implement D3DXFVFFromDeclarator.
|
2010-09-06 19:45:47 +02:00 |
Owen Rudge
|
258dba1a52
|
d3dx9: Implement D3DXLoadSurfaceFromFileInMemory.
|
2010-09-01 14:01:02 +02:00 |
Henri Verbeet
|
ff7dc44525
|
d3dx9_36: Implement D3DXDeclaratorFromFVF().
|
2010-08-27 11:58:57 +02:00 |
Henri Verbeet
|
79e4f66090
|
d3dx9_36/tests: Add some more FVF position handling tests.
|
2010-08-27 11:58:50 +02:00 |
Henri Verbeet
|
6e518a1d06
|
d3dx9_36/tests: Cleanup / simplify test_fvf_decl_conversion().
|
2010-08-27 11:58:43 +02:00 |
Henri Verbeet
|
1bfd89986c
|
d3dx9_36/tests: Avoid a redundant vertex declaration copy in test_decl_to_fvf().
|
2010-08-26 12:41:58 +02:00 |
Henri Verbeet
|
5ed9403c74
|
d3dx9_36: Fix the D3DXFVFFromDeclarator() prototype.
The current version matches MSDN, but not the actual SDK header.
|
2010-08-26 12:41:53 +02:00 |
Matteo Bruni
|
53a15436f8
|
d3dcompiler: Move D3DAssemble tests from d3dx9_36.
|
2010-08-25 17:35:19 +02:00 |
Henri Verbeet
|
5655c6f0bb
|
d3dx9_36/tests: Use the proper D3DFVF_PSIZE constant in test_fvf_decl_conversion().
|
2010-08-25 11:56:59 +02:00 |
Henri Verbeet
|
bcd452ab82
|
d3dx9_36/tests: Remove a (mostly) redundant test.
|
2010-08-25 11:56:50 +02:00 |
Misha Koshelev
|
46050fb377
|
d3dx9: Add tests for FVF <-> declaration conversion.
|
2010-08-19 17:32:18 +02:00 |
Tony Wasserka
|
1905e93b54
|
d3dx9: Implement ARGB point filtering in D3DXLoadSurfaceFromMemory.
|
2010-08-04 17:49:43 +02:00 |