Henri Verbeet
c67ca538bb
wined3d: Make the device parameter to wined3d_device_get_vs_consts_f() const.
2011-09-13 09:19:57 +02:00
Henri Verbeet
4ba464bd4c
wined3d: Rename markTextureStagesDirty() to device_invalidate_texture_stage().
2011-09-13 09:19:53 +02:00
Henri Verbeet
66637ea35c
wined3d: Don't print the context recreation FIXME for FBO ORM.
...
With FBOs we can just render offscreen to an appropriate depth/stencil buffer.
2011-09-13 09:19:46 +02:00
Stefan Dösinger
efba48ccfb
wined3d: Don't load/unload unsupported texture coordinate attribs.
2011-09-12 10:09:48 +02:00
Stefan Dösinger
ec0ac720bf
wined3d: Make sure that lit doesn't return NaN.
2011-09-12 10:09:34 +02:00
Henri Verbeet
d7fa599974
wined3d: Make the device parameter to wined3d_device_get_vs_consts_i() const.
2011-09-12 10:09:07 +02:00
Henri Verbeet
098d30946d
wined3d: Make the device parameter to wined3d_device_get_vs_consts_b() const.
2011-09-12 10:09:03 +02:00
Matteo Bruni
53bb382706
wined3d: Report more vertex texture formats.
2011-09-09 13:33:58 +02:00
Henri Verbeet
5385e1b3df
wined3d: Make the device parameter to wined3d_device_get_vertex_shader() const.
2011-09-09 13:33:39 +02:00
Henri Verbeet
31906458da
wined3d: Make the device parameter to wined3d_device_get_vertex_declaration() const.
2011-09-09 13:33:36 +02:00
Henri Verbeet
bbb77cba74
wined3d: Add support for flipping compressed surfaces to surface_cpu_blt().
2011-09-09 13:33:33 +02:00
Henri Verbeet
5c57b53a6c
wined3d: Use the CPU blitter for blitting to converted surfaces.
2011-09-09 13:33:25 +02:00
Henri Verbeet
e82e1c2ac5
wined3d: Disable sRGB decoding in draw_textured_quad().
...
We're always supposed to draw the RGB texture here. sRGB decoding may be
enabled if sRGB decoding was enabled to last time the surface was used as a
texture, or if it was never used as a texture at all.
2011-09-09 13:33:22 +02:00
Gerald Pfeifer
0affcc3a7d
wined3d: Remove dead code (and variable) from wined3d_surface_flip. wined3d_surface_flip.
2011-09-08 20:08:06 +02:00
Henri Verbeet
20e9b3f13f
wined3d: Make the device parameter to wined3d_device_get_scissor_rect() const.
2011-09-08 11:11:27 +02:00
Henri Verbeet
919d3ab9e4
wined3d: Make the device parameter to wined3d_device_get_sampler_state() const.
2011-09-08 11:11:24 +02:00
Henri Verbeet
19da825b12
wined3d: Use draw_binding for the surface_modify_location() call in surface_unmap() as well.
2011-09-08 11:11:10 +02:00
Henri Verbeet
33f087c95d
wined3d: Make the device parameter to wined3d_device_get_render_state() const.
2011-09-07 11:12:52 +02:00
Henri Verbeet
b55dcfd35a
wined3d: Make the device parameter to wined3d_device_get_viewport() const.
2011-09-07 11:12:48 +02:00
Henri Verbeet
79c438b2f2
wined3d: Implement wined3d_surface_flip() as a blit.
...
This allows us to actually take the "override" parameter into account. Plain
back -> front flips will be detected in wined3d_surface_flip() and will still
be handled by wined3d_swapchain_present().
2011-09-07 11:12:17 +02:00
Henri Verbeet
cf010c563c
wined3d: Make the device parameter to wined3d_device_get_base_vertex_index() const.
2011-09-06 10:48:43 +02:00
Henri Verbeet
cb82e57290
wined3d: Make the device parameter to wined3d_device_get_index_buffer() const.
2011-09-06 10:48:41 +02:00
Henri Verbeet
1b9bc1a950
wined3d: Try doing a present in wined3d_surface_blt() instead of IWineD3DSurfaceImpl_BltOverride().
2011-09-06 10:48:36 +02:00
Henri Verbeet
b86d69de16
wined3d: Don't override the swapchain present interval in IWineD3DSurfaceImpl_BltOverride().
2011-09-06 10:48:31 +02:00
Henri Verbeet
9ae5d06e77
wined3d: Make the device parameter to wined3d_device_get_material() const.
2011-09-05 10:57:03 +02:00
Henri Verbeet
23b4be9155
wined3d: Make the device parameter to wined3d_device_get_clip_status() const.
2011-09-05 10:57:00 +02:00
Henri Verbeet
3346fc747c
wined3d: Get rid of the rect checks for present in IWineD3DSurfaceImpl_BltOverride().
2011-09-05 10:56:54 +02:00
Henri Verbeet
74b418c9e0
wined3d: Don't print the GLSL info log by default on fglrx.
2011-09-05 10:56:46 +02:00
Ričardas Barkauskas
9425e1be83
wined3d: Add support for Nvidia GT 555M.
2011-09-02 18:28:25 +02:00
Henri Verbeet
d23938de1e
wined3d: Make the device parameter to wined3d_device_get_clip_plane() const.
2011-09-02 10:09:08 +02:00
Henri Verbeet
3659d5d729
wined3d: Make the device parameter to wined3d_device_get_light_enable() const.
2011-09-02 10:09:06 +02:00
Henri Verbeet
ca69a23d52
wined3d: Get rid of some redundant else statements in IWineD3DSurfaceImpl_BltOverride().
2011-09-02 10:09:01 +02:00
Henri Verbeet
179d6f8087
wined3d: Remove a redundant compare in IWineD3DSurfaceImpl_BltOverride().
...
If the source surface isn't on the destination swapchain it can't be a
backbuffer there either.
2011-09-02 10:08:57 +02:00
Henri Verbeet
cc10600b52
wined3d: Print a FIXME for any flags passed to wined3d_surface_flip().
2011-09-02 10:08:53 +02:00
Henri Verbeet
9d9baef789
wined3d: Make the device parameter to wined3d_device_get_light() const.
2011-09-01 18:06:37 +02:00
Henri Verbeet
82150458b4
wined3d: Make the device parameter to wined3d_device_get_transform() const.
2011-09-01 18:06:37 +02:00
Henri Verbeet
55ce85ad29
wined3d: Merge the wined3d_surface_flip() implementations.
2011-09-01 18:06:36 +02:00
Henri Verbeet
b587b85394
wined3d: Merge the wined3d_surface_set_mem() implementations.
2011-09-01 18:06:36 +02:00
Austin English
b2f7461a4d
wined3d: Remove an unused variable.
2011-09-01 18:06:36 +02:00
Henri Verbeet
124cdf913a
wined3d: Make the device parameter to wined3d_device_get_stream_source_freq() const.
2011-08-31 19:43:05 +02:00
Henri Verbeet
cfbecf9380
wined3d: Make the device parameter to wined3d_device_get_stream_source() const.
2011-08-31 19:43:05 +02:00
Henri Verbeet
c89a3ffe80
ddraw: Get rid of the surface implementation switching code.
2011-08-31 19:42:52 +02:00
Henri Verbeet
dd462052c6
wined3d: Use the resource size for copying between a surface's DIB and PBO.
2011-08-31 12:07:57 +02:00
Marcus Meissner
7023964865
wined3d: Remove a useless NULL check (Coverity).
2011-08-30 17:27:25 +02:00
Maxime Lombard
ef604e3826
wined3d: Add support for Nvidia GTX 460M.
2011-08-30 12:46:46 +02:00
Andrew Talbot
094dd38b00
wined3d: Remove unneeded address-of operators from function names.
2011-08-30 11:56:48 +02:00
Henri Verbeet
1870353c7a
wined3d: Replace "DirectDraw stuff" with per-adapter screen information.
2011-08-29 19:42:20 +02:00
Henri Verbeet
e7f61b8c61
wined3d: Make the device parameter to wined3d_device_get_available_texture_mem() const.
2011-08-29 19:42:14 +02:00
Henri Verbeet
e1f83fd205
wined3d: Make the device parameter to wined3d_device_get_wined3d() const.
2011-08-29 12:08:21 +02:00
Henri Verbeet
2ff7a356d2
wined3d: Make the device parameter to wined3d_device_get_swapchain() const.
2011-08-29 12:08:21 +02:00