Let dwarf and msc use this new feature.
As we also add global symbol without addresses, don't take those
constant symbols into account for searches by address.
- more strickling differentiation variable location between
a register, and the dereferenced address defined by a
register (and possibly an offset)
- added a parameter to symt_add_func_local (and internal symbol
data struct) to help differentiate
- fix all debug parsers to confer to this new scheme
- now internally storing module info as a 64bit module structure
(the interest in not in the 64 bit side of things, but because
it allows storing lots of usefull information)
- fixed SymGetModuleInfo64W which wasn't returning the
LoadedPdbName field
- now filling for MSC files with the extended information
(instead of guessing it)
- reused the extended module info to store wine ELF module
information (link for map link, stabs vs dwarf symbol info)
- added the ability to tell to add_func_local whether we're adding
a local variable or a parameter (and removed the black magic
we were using)
- we can now address variables defined as an offset to a register
- implemented correct lookup when SymFindFileInPath is called to find
a PDB file
- added pdb_fetch_file_info to gather relevant information
- when looking for a PDB file (from a .EXE or a .DLL), now using
SymFindFileInPath to locate the PDB file with the correct
information
- create an infrastructure for handling forward usage
of type records
- used it in some cases (pointer to yet not defined udt,
function signature, modifiers)
- seperate types' table handling from a single type handling
by adding codeview_parse_one_type function
- factored all calls for caching symt
- make type parsing helpers return the symt instead of a
simple error status
- no longer caching bitfield information but accessing it directly
when needed
- removed all kludges for bitfield handling
- reused BOOL parameter to codeview_get_type for monitoring
traces (will be used in later patches)
- now that we have offset tables to type, we can cleanly
parse the field-lists and remove the associated kludges
- also adding internal structure for easing parameter sharing
across functions (codeview_type_parse)
- in mscvpdb.h, also reparated the type records that are
referenced from other type records (union codeview_type_ref)
from type records referenced by symbols (union codeview_type)
- our engine for parsing types section now requires in entry
an offsets table for getting directly to each type in the
section
- (re)construct this table for PDB types
- in MSC debug info parsing, clearly separate a source file
information from a compiland (including in linetab structure)
- in ELF debug info parsing, now storing compiland directly
in symtab_elt while browsing the symtab section (we still
create twice the compilands, once in stabs/dwarf parsing,
a second time in symtab parsing)
to parse debug files generated by MS tools
- moved into coff.c (and out of msc.c) the COFF handling
- cleaned lots of types (add consistency across structs)
- versioning of some defines and types (to follow MS tools evolution)
- enhanced V2 of symbols parsing (some more types recognized, support
of imported .pdb files)
- added support for newest .pdb format
- Fix debug info look-up (bug in translating the RVA of the debug
directory).
- Fix code for adding PE export table as debug info (crash with NULL
passed to RtlImageDirectoryEntryToData).
- Fix computation of non-relocatable ELF shared objects size.
- Fix loading (while parsing the link map) of new non-relocatable ELF
shared objects (no longer take account load-address of link-map).
- Finished the AUTO_PUBLIC, NO_PUBLICS and PUBLICS_ONLY support for PE and ELF.
- Cleaned up public symbol management (which should now properly work).
static/global diff for variables)
- now re-synchronizing ELF list in all cases (no longer depending on
RT_CONSISTENT state)
- now should be able to differentiate properly a native from a builtin
module
- in symbol lookup, now using size of symbol (if known)
- SymGetTypeInfo now checks and uses BaseAddress
- in MSC-CV, really generate thunk objects