Commit Graph

14 Commits

Author SHA1 Message Date
Ove Kaaven d2d08f0c28 - support DirectInput 8 interfaces.
- implemented mouse wheel support.
2002-06-14 00:39:44 +00:00
Vincent Béron 1ae26ebafc - Made sure const LP were actually const in dinput.h.
- Uniformized the {A,W} declarations of some structures.
2002-06-02 21:18:48 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Patrik Stridvall 5e6943f421 Fixed some issues found by winapi_check. 2002-05-22 01:55:18 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Francois Gouget d5aebbe6b3 A few typos. 2001-11-19 02:09:49 +00:00
James Abbatiello 45edb2fcb3 Fix a few compiler warnings. 2001-02-12 03:42:58 +00:00
Alexandre Julliard e81843bb61 Authors: Ove Kaaven <ovek@transgaming.com>, Gavriel State <gav@transgaming.com>
Implemented circular buffering for the dinput mouse device.
Mapped the mouse warp on the center of the cooperative window, which
should make windowed games work better in managed mode.
2001-01-28 23:14:25 +00:00
Ove Kaaven 36d3aa3d10 Check that the linux 2.4 event interface is available before creating
a dinput device based on it.
2001-01-26 20:39:07 +00:00
Marcus Meissner 74f2b4b2ae Added configure check for old linux/input.h. 2001-01-19 21:09:07 +00:00
Francois Gouget a1d23f5da6 Removed the 'fn' prefix (i.e. ICOM_FN). 2001-01-04 22:59:48 +00:00
Marcus Meissner c9b3b2e8f8 Added preferences to dinput drivers (so we can have two joystick
drivers). Implemented a joystick driver for the Linux 2.4
dev/input/event API.
2000-12-12 00:38:58 +00:00
Patrik Stridvall 024d6c50d6 Fixed some issues found by winapi_check. 2000-11-25 03:09:30 +00:00
Lionel Ulmer 6301e94e53 - reorganized DInput DLL
- added stubbing for DInput 7a
- 'fixed' the mouse problem in Fallout
2000-11-05 20:25:02 +00:00