Stephane Lussier
56adb25f7d
In set_socket_event, the event should be signaled if there's a pending
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network event corresponding to the events the application wanted to be
notified.
2000-07-16 18:14:01 +00:00
Ove Kaaven
cb98a6ed7a
Handle POLLHUP better (delay FD_CLOSE notification until all data has
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been read). Made WSAEnumNetworkEvents atomic. Convert socket event
error codes properly. Made accept()-ed sockets inherit the listening
socket's WSAAsyncSelect().
2000-03-26 18:21:16 +00:00
Ove Kaaven
77c30552aa
Handle socket POLLERR/POLLHUP conditions properly.
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Clear error field for OOB notifications.
2000-03-25 21:41:43 +00:00
Alexandre Julliard
1dca5e24c7
Moved poll handling to the generic part of the server objects.
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Fixed busy waiting on POLLERR events.
Merged struct client into struct thread.
2000-01-01 00:56:27 +00:00
Alexandre Julliard
247b8aeeb9
Use poll() instead of select() for the server main loop.
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Fixed races with SIGCHLD handling and ptrace.
Minor fixes to timeout handling.
1999-12-13 00:16:44 +00:00
Jeremy White
942010a762
Fixed bug in WINSOCK_accept when no event is present.
1999-11-07 19:15:19 +00:00
Ove Kaaven
3669b94160
Handle socket creation errors.
1999-11-07 05:23:02 +00:00
Patrik Stridvall
96336324cf
- Added missing configuration #if:s and #includes:s.
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- Minor configuration related changes.
1999-10-24 22:13:47 +00:00
Ove Kaaven
f45608f639
Winsock rewrite. Sockets are now proper win32 handles.
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Internal structures are now really internal.
1999-10-23 16:53:34 +00:00
Ove Kaaven
019211f864
Added socket interface to wineserver.
1999-10-13 16:05:37 +00:00