Henri Verbeet
99daff8f03
ddraw: Avoid LPDIRECTDRAW.
2012-11-08 15:37:46 +01:00
Erich Hoover
b0cefe897c
ddraw: Enumerate wined3d interfaces with DirectDrawEnumerateEx.
2012-09-18 18:02:41 +02:00
Erich Hoover
83b02573cc
ddraw: Convert calls to DirectDrawEnumerate into DirectDrawEnumerateEx.
2012-09-18 18:01:52 +02:00
Henri Verbeet
f95f466060
ddraw: Prevent ddraw from being unloaded.
2012-06-28 18:52:29 +02:00
Henri Verbeet
9fd2d34d68
ddraw: Get rid of IClassFactoryImpl.
2012-04-26 19:26:11 +02:00
Henri Verbeet
2071026acd
ddraw: Don't return a pointer to the implementation in IDirectDrawClassFactoryImpl_QueryInterface().
2012-03-14 11:48:41 +01:00
Henri Verbeet
5f43cd2631
ddraw: Get rid of IDirectDrawSurfaceImpl.
2012-03-12 10:44:01 +01:00
Henri Verbeet
1cee1891fd
ddraw: Get rid of IDirectDrawImpl.
2012-03-09 11:32:35 +01:00
Henri Verbeet
3769afa33d
wined3d: Get rid of the WINED3DSURFTYPE typedef.
2012-01-20 13:31:33 +01:00
Henri Verbeet
67bca436ee
wined3d: Get rid of the WINED3DDEVTYPE typedef.
2011-12-13 18:58:58 +01:00
Henri Verbeet
9d55388156
ddraw: Destroy the swapchain after the D3D device in DllMain().
2011-12-12 10:20:41 +01:00
Henri Verbeet
05acde9cd1
ddraw: Just read the actual reference counts in DestroyCallback().
2011-12-07 17:49:55 +01:00
Henri Verbeet
ecb2859d3c
ddraw: Destroy the swapchain in the DllMain() cleanup handler.
...
This is mostly to make sure there aren't any resources still being referenced
by wined3d.
2011-12-07 17:49:55 +01:00
Henri Verbeet
a2963b662c
ddraw: Use wined3d_mutex_lock() / wined3d_mutex_unlock() for locking.
2011-11-14 15:25:21 +01:00
Marcus Meissner
b08d4f597a
ddraw: Lowercase variable names to fix a incorrect sizeof() (Coverity).
2011-10-18 15:17:49 +02:00
Ričardas Barkauskas
472a8f7a67
ddraw: COM cleanup for IDirect3DDevice7 interface.
2011-10-17 18:24:58 +02:00
Henri Verbeet
ec04f80cf6
ddraw: Implement ddraw7_Initialize().
2011-09-19 17:56:05 +02:00
Henri Verbeet
feb96511a9
ddraw: Get rid of IDirectDraw3.
2011-09-19 17:56:05 +02:00
Henri Verbeet
f60b54d952
ddraw: Get rid of the surfaces field in IDirectDrawImpl.
2011-09-15 15:41:40 +02:00
Henri Verbeet
94ae743ea6
ddraw: Make the OpenGL renderer the default one.
2011-08-31 12:08:02 +02:00
Ričardas Barkauskas
68f3d21f02
ddraw: Print IDirectDrawGammaControl interface reference count for easier debugging.
2011-08-22 17:16:04 +02:00
Alexandre Julliard
b56dc9a6f7
winecrt0: Remove the clsid parameter in __wine_(un)register_resources.
2011-08-02 20:47:49 +02:00
Ričardas Barkauskas
5f6d7021aa
ddraw: Separate IDirectDrawSurface and IDirectDrawSurface7 reference counts.
2011-06-28 11:57:50 -05:00
Ričardas Barkauskas
9190d349d2
ddraw: Separate IDirectDrawSurface4 reference count.
2011-06-28 11:57:50 -05:00
Ričardas Barkauskas
c7e5e6d2b5
ddraw: Use ddraw_surface_release_iface to destroy leftover surfaces.
2011-06-28 11:57:50 -05:00
Ričardas Barkauskas
f0634f7a4b
ddraw: Separate IDirectDrawSurface3 reference count.
2011-06-21 17:11:53 +02:00
Ričardas Barkauskas
167ffc7b4b
ddraw: Separate IDirectDrawSurface2 reference count.
2011-06-21 17:10:55 +02:00
Ričardas Barkauskas
93dfe5afc3
ddraw: Use impl_from_IDirectDrawSurface7() instead of casts.
2011-06-06 21:49:23 +02:00
Henri Verbeet
8872239088
ddraw: Link directly to wined3d.
2011-01-28 11:59:02 +01:00
Michael Stefaniuc
68d5d33e5e
ddraw: COM cleanup for the IClassFactory iface.
2011-01-24 14:43:23 +01:00
Michael Stefaniuc
9745108096
ddraw: COM cleanup for the IDirectDraw7 iface.
2011-01-19 12:32:06 +01:00
Michael Stefaniuc
cd8c18e83c
ddraw: COM cleanup for the IDirectDraw4 iface.
2011-01-19 12:32:00 +01:00
Michael Stefaniuc
30a07d8371
ddraw: COM cleanup for the IDirectDraw3 iface.
2011-01-19 12:31:54 +01:00
Michael Stefaniuc
4202f09100
ddraw: COM cleanup for the IDirectDraw2 iface.
2011-01-19 12:31:45 +01:00
Michael Stefaniuc
a59347fcd2
ddraw: COM cleanup for the IDirectDraw iface.
2011-01-19 12:31:12 +01:00
Alexandre Julliard
4da54d93e1
ddraw: Convert dll registration to the IRegistrar mechanism.
2010-12-07 12:54:12 +01:00
Henri Verbeet
b1a385db11
ddraw: Remove some stray tabs.
2010-09-08 13:32:00 +02:00
Henri Verbeet
20a42b4c98
ddraw: Add / improve TRACEs.
2010-08-20 13:21:24 +02:00
Henri Verbeet
c87fd4a65c
ddraw: Add a separate function for ddraw initialization.
2010-08-20 13:21:23 +02:00
Henri Verbeet
c5a14085d4
ddraw: Remove unused / redundant includes.
2010-08-19 11:17:41 +02:00
Henri Verbeet
0cb4de4542
ddraw: Use a less offensive handle table implementation for materials.
2010-07-29 17:33:35 +02:00
Henri Verbeet
e4a4065bbd
ddraw: Register / unregister the ddraw window class from DllMain().
...
This avoids failing in DDRAW_Create() if a previous IDirectDrawImpl object
with the same pointer value was imporperly cleaned up. The improper cleanup is
of course the larger problem, but I don't believe that can be fixed without
making more invasive changes to ddraw.
2010-06-18 15:22:22 +02:00
Michael Stefaniuc
989e98202f
ddraw: Remove redundant "not NULL" check of This (coccicheck).
2010-05-18 18:42:07 +02:00
Michael Stefaniuc
a0789f611d
ddraw: Simplify DllCanUnloadNow().
2010-01-14 09:03:58 -06:00
Stefan Dösinger
64367542d0
ddraw: Make directdraw create functions hookable.
2009-10-14 12:21:06 +02:00
Andrew Nguyen
7211f7ce18
ddraw: Implement and test DirectDrawEnumerateExW.
2009-10-09 11:50:28 +02:00
Andrew Nguyen
3496fe5f43
ddraw: More fully implement and test DirectDrawEnumerateExA.
2009-10-09 11:50:28 +02:00
Andrew Nguyen
bab8f7e557
ddraw: Implement and test DirectDrawEnumerateW.
2009-10-09 11:50:14 +02:00
Andrew Nguyen
4c61c2ff63
ddraw: Simplify and test DirectDrawEnumerateA.
2009-10-09 11:40:16 +02:00
Henri Verbeet
a5214c306f
wined3d: Don't free D3D surfaces until the wined3d surface is destroyed.
...
This prevents for example a d3d9 depth stencil from being destroyed when it
has no external references but is still in use by the device/stateblock. A
nice side effect is that it simplifies handling of "implicit" surfaces like
the frontbuffer and backbuffers, as well as the forwarding of reference counts
for surfaces that are part of a texture.
2009-09-16 13:04:32 -05:00