Robert Reif
3cab60997f
Fix tests for win9x and old versions of DirectX.
2005-02-23 12:43:38 +00:00
Robert Reif
99faf74774
Fix capture test to pass on windows 98 when no sound card present or
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device already in use.
2005-02-18 12:52:14 +00:00
Robert Reif
2b30370796
Fix block align test.
2005-02-18 12:51:43 +00:00
Robert Reif
c50038542a
Some block align cleanups.
2005-02-16 16:26:13 +00:00
Robert Reif
b8d6b310f9
Fixed invalid buffer size by rounding up to next multiple of
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nBlockAlign.
Added test to verify buffer rounding behavior.
2005-02-16 16:09:02 +00:00
Robert Reif
f8833daef1
Removed printing of thread id for AddRef and Release because
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WINEDEBUG=+tid gives the same result.
General consistency cleanup.
2005-02-11 11:49:05 +00:00
Francois Gouget
9ee0586cfb
Don't link with DirectSoundCreate8 as this prevents running with older
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versions of DirectX.
2005-02-10 21:21:13 +00:00
Robert Reif
50dc513b0f
Print info about primary buffer format.
2005-02-10 20:26:20 +00:00
Robert Reif
0e0544aa72
Signed/unsigned fix and code cleanup.
2005-02-10 17:10:54 +00:00
Robert Reif
249bc5caea
Always allocate an empty buffer.
2005-02-10 17:09:20 +00:00
Robert Reif
098817950d
Fill new software buffers with silence.
2005-02-09 14:05:00 +00:00
Robert Reif
e70f3e85d8
Fix primary buffer memory leak.
2005-02-01 18:47:23 +00:00
Robert Reif
7d92b5d8b4
Fix structure member name to match windows headers and fix up all
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uses.
Nameless struct fix for dsound/propset.c to compile on both windows
and wine.
2005-01-28 17:21:07 +00:00
Robert Reif
47f55d6a28
Don't allow other threads to access the primary buffer while the
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format is being changed.
2005-01-24 13:35:57 +00:00
Robert Reif
364c0d53f9
Remove unused includes.
2005-01-24 13:31:27 +00:00
Robert Reif
ef847a0303
Use Windows memory functions.
2005-01-24 12:40:45 +00:00
Robert Reif
b0d74e6bf3
Fixed memory leak in mixer code.
2005-01-24 11:27:05 +00:00
James Hawkins
6847d5956a
Return CLASS_E_NOAGGREGATION if pUnkOuter is non-null.
2005-01-14 15:12:43 +00:00
Robert Reif
202c28f8b8
Remove unneeded includes.
2005-01-10 12:25:56 +00:00
Robert Reif
409e7fb172
Don't need to worry about windows messages.
2005-01-09 17:27:44 +00:00
Eric Pouech
cf1d00bb08
Removed excessive statement (break after return or goto, not useful
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break, not needed vars...)
2005-01-09 16:42:53 +00:00
Robert Reif
56dbf7fb21
Initialize and uninitialize COM properly.
2005-01-09 16:34:00 +00:00
Michael Stefaniuc
5ad7d858e0
Do not check for non NULL pointer before HeapFree'ing it. It's
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redundant.
2004-12-23 17:06:43 +00:00
Eric Pouech
4056d7ef8c
Fixed some errors in function prototypes.
2004-12-13 21:19:01 +00:00
Alexandre Julliard
ebe3c529b1
Janitorial: C booleans must not be compared against TRUE.
2004-12-09 14:07:59 +00:00
Tomas Vanek
342451b2dd
Fixed no memory condition test in IDirectSoundImpl_Create.
2004-12-07 14:23:46 +00:00
Robert Reif
d7292751e0
Return the actual device interface name.
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Fixes some memory leaks.
2004-12-06 20:37:00 +00:00
Robert Reif
373ab78519
Always create a property set for secondary buffers.
2004-12-06 11:42:58 +00:00
Tom Wickline
5c38e1b561
Version resources cleanup.
2004-11-23 13:59:34 +00:00
Robert Reif
aab3aa05b6
Remove trailing white space introduced in previous patch.
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Fixed IDirectSoundCaptureBuffer_Stop to allow another Start to
succeed.
Removed OSS centric buffer recreation hack when doing hardware
acceleration.
Cleaned up error reporting and tracing.
2004-11-19 17:56:56 +00:00
Robert Reif
b46a106ab1
Remove redundant GUID check.
2004-11-09 20:10:46 +00:00
Robert Reif
50e67ce558
VerifyCertification is not always implemented.
2004-10-26 21:17:37 +00:00
Robert Reif
0a16d361e2
Don't consider a device in use a failure.
2004-10-25 21:45:51 +00:00
Robert Reif
b50347d452
Don't consider a bad format an error unless the capabilities say it
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should be supported.
Don't consider a device already in use an error.
2004-10-22 19:51:54 +00:00
Robert Reif
d4c9f92c65
Trailing white space cleanup.
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Add IClassFactory->CreateInstance aggregation checks.
IID_IDirectSoundCapture and IID_IDirectSoundCapture8 are same so
remove redundant check.
Allocate capture buffer for hw driver if necessary.
2004-10-21 20:57:26 +00:00
Robert Reif
b80d1d5d92
Don't consider a device that is already in use a test failure.
2004-10-21 19:51:10 +00:00
Robert Reif
3dcbaaa4cc
Don't consider failure with DSERR_NODRIVER a test failure.
2004-10-19 21:10:41 +00:00
Robert Reif
097e281294
Fix some places where no driver present causes problems.
2004-10-18 19:36:42 +00:00
Francois Gouget
486d020c1b
Don't define COBJMACROS in objbase.h.
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Update the Wine sources accordingly.
2004-10-07 03:06:48 +00:00
Robert Reif
8a8ee786ee
Cleanup reference counting.
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AddRef and Release return ULONG.
2004-09-17 18:10:59 +00:00
Robert Reif
b970aeb4b7
Cleanup reference counting.
2004-09-16 19:08:04 +00:00
Robert Reif
adc6948c4c
Remove lock name from lock debug structure before deletion so it gets
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freed properly.
2004-09-10 22:30:05 +00:00
Robert Reif
6f9d41673f
Return error from low level driver when necessary.
2004-09-10 19:34:01 +00:00
Alexandre Julliard
314b99c48f
Removed some more uses of the non-standard ICOM_THIS macro.
2004-09-09 20:17:07 +00:00
Francois Gouget
7c89759e88
Make the dsound tests run with DirectX < 8.
2004-09-08 19:08:14 +00:00
Francois Gouget
e3fb36140a
Remove the get_hwnd() implementation from propset.c and reuse the
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common one.
2004-09-08 19:07:57 +00:00
Hans Leidekker
fe442b21f7
Fix signed/unsigned comparison warnings.
2004-09-08 01:23:57 +00:00
Robert Reif
1d785b85c2
Consolidate secondary buffer list processing and locking.
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Two new functions DSOUND_AddBuffer and DSOUND_RemoveBuffer
have been added and the locking has been moved into these functions.
Renamed IDirectSound lock to buffer_list_lock.
Removed redundant test for IID_IDirectSoundNotify and
IID_IDirectSoundNotify8 because they are the same.
Removed check for invalid buffers on list because that shouldn't
happen anymore because of fixed 3d buffer reference counting.
Minor code cleanups.
2004-09-07 19:32:21 +00:00
Francois Gouget
f3880a29ea
Don't use DSBCAPS_{CTRLDEFAULT,CTRLALL} in capability-dumping
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functions since they are nothing but a combination of other flags and
are thus redundant.
2004-08-31 18:50:59 +00:00
Robert Reif
f01b871898
DirectSound8 doesn't accept 3D stereo secondary buffers but
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DirectSound does.
Added tests.
2004-08-25 02:09:00 +00:00