Zebediah Figura
fe8e9daa1b
dsound: Call interface methods properly.
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Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2018-04-03 20:46:02 +02:00
Andrew Eikum
7300f1b75d
dsound: Capture all available data on each period callback.
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Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-06-16 11:29:52 +09:00
Maarten Lankhorst
0adf2af7ff
dsound: Fixup IDirectSoundCaptureBuffer_QueryInterface.
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Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
2016-05-17 11:51:43 +09:00
Francois Gouget
359fbe829a
dsound: Remove unneeded NONAMELESSXXX directives.
2015-03-11 22:10:31 +09:00
Nikolay Sivov
8d178b185d
dsound: Remove duplicated parameter check (Coverity).
2014-04-14 10:25:55 +02:00
Andrew Eikum
d5e648dc2f
dsound: For capture, use MMDevAPI event API instead of timers.
2013-08-21 19:55:59 +02:00
Andrew Eikum
dcaeb6b4fd
dsound: Allow multiple buffers to capture from the same device.
2013-07-27 11:56:39 -05:00
Andrew Eikum
508b0c9c44
dsound: Don't overrun capture buffer.
2013-05-16 17:31:31 +02:00
Maarten Lankhorst
21c4501603
dsound: Fix IDirectSoundCaptureBuffer Start/Stop, with tests.
2012-10-19 16:52:05 +02:00
Michael Stefaniuc
34b7e83357
dsound: Improve the IDirectSoundCaptureBuffer::GetObjectInPath stub.
2012-09-18 10:17:35 +02:00
Michael Stefaniuc
ebf33fff47
dsound: Move the capture structs declarations to the .c file.
2012-08-31 09:54:47 +02:00
Michael Stefaniuc
850b294efa
dsound: Add COM aggregation to DirectSoundCapture for internal use.
2012-08-16 11:39:49 +02:00
Michael Stefaniuc
9383affe87
dsound: IDirectSoundCapture / IUnknown use separate refcounts.
2012-08-16 11:38:17 +02:00
Michael Stefaniuc
b8ffb4930f
dsound: Merge the DirectSoundCapture create functions.
2012-08-16 11:38:08 +02:00
Andrew Eikum
3ef92af6a8
dsound: Map MMDevAPI error to DSound error.
2012-04-27 11:59:44 +02:00
Michael Stefaniuc
a3120ce80e
dsound: Make capture behave like native in regards to COM aggregation.
2012-01-12 15:52:42 +01:00
Michael Stefaniuc
13a4b03b44
dsound: Merge IDirectSoundNotify into the capture buffer object.
2012-01-12 12:38:41 +01:00
Michael Stefaniuc
3dac0e5a4f
dsound: Add an extra refcount for the capture buffer object.
2012-01-12 12:38:34 +01:00
Michael Stefaniuc
e8f7ddf774
dsound: Drop "Capture" from the IDirectSoundNotify method names.
2012-01-12 12:38:28 +01:00
Michael Stefaniuc
f1d7414971
dsound: COM cleanup for the IDirectSoundCaptureBuffer8 iface.
2012-01-12 12:38:21 +01:00
Francois Gouget
0caef81de2
dsound: Unset Spare[0] before deleting non-static critical sections.
2011-11-14 15:25:27 +01:00
Andrew Eikum
6a7c2f66e0
dsound: Don't make the capture buffer object address public until it is prepared.
2011-10-18 15:11:40 +02:00
Marcus Meissner
07d72eb570
dsound: Added missing LeaveCriticalSection (Coverity).
2011-10-17 17:45:03 +02:00
Andrew Talbot
1f1a97a9b5
dsound: Remove unneeded address-of operator from function name.
2011-10-10 13:30:25 +02:00
Michael Stefaniuc
f0a3a09d0e
dsound: COM cleanup for the IDirectSoundCapture iface.
2011-10-08 17:38:40 +02:00
Marcus Meissner
1533965e8c
dsound: Make a function static, remove a no longer used array.
2011-10-04 15:21:15 -05:00
Andrew Eikum
6c33e87259
dsound: Eliminate leftover driver structures.
2011-09-28 10:59:31 +02:00
Andrew Eikum
3735ecac21
dsound: Reimplement capturing devices on mmdevapi.
2011-09-27 16:53:59 +02:00
Andrew Eikum
b1fdaa81b0
dsound: Remove hardware acceleration support.
2011-09-26 18:38:07 +02:00
Andrew Eikum
ca4ee7f60f
dsound: Request that WinMM perform audio conversion if the hardware doesn't support the requested format.
2011-07-14 14:39:51 +02:00
Paul Vriens
0d302bb60c
dsound: Fix a typo.
2010-01-14 09:10:57 -06:00
Maarten Lankhorst
ef0a0d8b86
Revert "dsound: Only initialize one guid for capture and renderer."
...
Reverts b474649e0e
. Some games use
pointers to the guid rather than copying the guid even after the
enumeration function returns. Allocating on the stack breaks those
games.
2010-01-06 09:54:18 +01:00
Maarten Lankhorst
b474649e0e
dsound: Only initialize one guid for capture and renderer.
2009-12-10 15:41:25 +01:00
Francois Gouget
5b5f00d552
dsound: Make some capture functions static.
2009-12-02 14:19:44 +01:00
Francois Gouget
5ab62a5c88
dsound: Reorder the capture functions to avoid forward declarations.
2009-12-02 14:19:41 +01:00
Maarten Lankhorst
03c16aaba9
dsound: Move DirectSoundCaptureEnumerate to dsound_main.c.
2009-11-16 14:45:28 +01:00
Jörg Höhle
dc3471ca0e
dsound: Enforce invariant about BlockAlign and nAvgBytesPerSec.
2009-10-06 16:13:17 +02:00
Jörg Höhle
6aac7cfafa
dsound: Get rid of redundant NULL check.
2009-10-06 11:52:02 +02:00
Gerald Pfeifer
13e14f3b8e
dsound: Clarify statement in DSOUND_capture_callback.
2009-05-25 11:22:03 +02:00
Michael Stefaniuc
e1d59b94fb
dsound: Arguments 3,4,5 of a CALLBACK are of type DWORD_PTR.
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(LPWAVEHDR)->dwUser is also a DWORD_PTR.
2009-02-12 11:53:42 +01:00
Andrew Talbot
c744710bd5
dsound: Remove unused function.
2009-02-05 13:13:52 +01:00
Michael Stefaniuc
0ae74c2a9b
dsound: Use UlongToHandle to make the real payload a HWAVEIN/HWAVEOUT.
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Fixes Win64 compiler warnings.
2009-01-28 12:11:07 +01:00
Michael Stefaniuc
c91aa7a96d
dsound: Remove superfluous pointer casts.
2009-01-12 13:06:36 +01:00
Maarten Lankhorst
94c620cf95
dsound: Correct amount of buffers used for playing.
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Fixes regression caused by ce06de4208
Amount of time per buffer was doubled, but amount of buffers wasn't
halved, so latency was doubled.
2009-01-02 12:39:11 +01:00
Andrew Talbot
3fae4082ef
dsound: Sign-compare warnings fix.
2008-10-01 09:57:00 -05:00
Maarten Lankhorst
dc22442141
dsound: Tune some parameters to make pulseaudio work.
2008-08-22 10:41:16 +02:00
Michael Karcher
84fd6e629a
dsound: Fix double free in dsound capture.
2008-05-30 11:50:00 +02:00
Andrew Talbot
7b3ab79710
dsound: Memory allocation sizes fix.
2008-05-12 11:42:28 +02:00
Andrew Talbot
e8aebfcb4b
dsound: Assign to structs instead of using CopyMemory.
2008-03-31 12:50:30 +02:00
Ken Thomases
2de653552c
dsound: Adjust for partial block before prepare-header and add-buffer steps.
...
Otherwise, the wave-in driver(s) may copy incorrect data to internal structures.
2008-03-12 12:01:14 +01:00