Vitaliy Margolen
b223b021a5
dinput: Fix memory leak.
2007-01-06 11:40:46 +01:00
Vitaliy Margolen
30e2fbcb6e
dinput: Fix mouse to use proper offset when queuing new events. Add handling of X-buttons.
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We should use instance IDs instead of sequential numbers to get correct offset.
2007-01-06 11:40:46 +01:00
Eric Pouech
c6e8c2aab1
dbghelp: Handling of S_SALIGN symbols.
2007-01-06 11:40:45 +01:00
Eric Pouech
bbef1cbd2d
winedump: Removed cvinclude.h.
2007-01-06 11:40:44 +01:00
Eric Pouech
1b158dd38d
dbghelp: Corrected the map/unmap operations for ELF sections.
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Now correctly free the mapped areas when no longer used.
2007-01-06 11:40:44 +01:00
Kai Blin
c3bf8b88ad
msacm32: Fix comment and remove unneeded if check (Coverity).
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Thanks to Alex Villacís Lasso for comments.
2007-01-06 11:40:44 +01:00
Francois Gouget
386bb905e7
ole32: Print GetLastError() in decimal with '%u'.
2007-01-06 11:40:43 +01:00
Francois Gouget
51ab5c33c8
gdi32/tests: Print GetLastError() in decimal with '%u'.
2007-01-06 11:40:43 +01:00
Francois Gouget
947b71aeb0
shell32/tests: Print GetLastError() in decimal with '%u'.
2007-01-06 11:40:43 +01:00
Francois Gouget
591f107cb5
localspl/tests: Print GetLastError() in decimal with '%u'.
2007-01-06 11:40:43 +01:00
Francois Gouget
f3e7c5380a
version/tests: Print GetLastError() in decimal with '%u'.
2007-01-06 11:40:43 +01:00
Francois Gouget
4c93eb2e66
ddrawex: Self-register the DirectDrawFactory CoClass.
2007-01-05 20:28:02 +01:00
Francois Gouget
168b300113
dinput8: Self-register the DirectInput8 CoClass.
2007-01-05 20:27:20 +01:00
Francois Gouget
f46cfe601c
advapi32: Remove a useless macro.
2007-01-05 20:27:13 +01:00
Kai Blin
9595ea7cd6
shlwapi: Remove redundant check in assignment, unicode version (Coverity).
2007-01-05 20:27:04 +01:00
Kai Blin
7bfe2b06c3
user32: If pTest was allocated, length has to be > 0 (Coverity).
2007-01-05 20:26:52 +01:00
Kai Blin
fb2a3914e1
ole32: Remove redundant NULL check (Coverity).
2007-01-05 20:26:47 +01:00
Jeff Latimer
cfdd3349f8
winemp3.acm: Ensure null check before dereference.
2007-01-05 20:26:39 +01:00
Jeff Latimer
d7697bd55e
wininet: Ensure null check before dereference.
2007-01-05 20:26:30 +01:00
Andrew Talbot
b530ac97fb
dmloader: Declare some functions static.
2007-01-05 18:24:29 +01:00
Andrew Talbot
96ff8e26cf
dmime: Declare some functions static.
2007-01-05 18:24:25 +01:00
Francois Gouget
4fb03d9091
quartz: Use '%u' to print GetLastError().
2007-01-05 18:24:20 +01:00
Francois Gouget
4dc5c7aede
urlmon: Print GetLastError() in decimal with '%u'.
2007-01-05 18:24:17 +01:00
Francois Gouget
597f0b86b1
qcap: Print GetLastError() in decimal with '%u'.
2007-01-05 18:24:15 +01:00
Dmitry Timoshkov
f70fb8ec4c
kernel32: GetTimeFormat and GetDateFormat should fail if LOCALE_NOUSEROVERRIDE is specified simultaneously with a format string.
2007-01-05 18:24:12 +01:00
Louis Lenders
0f02973935
devenum: Update Dutch resource.
2007-01-05 18:23:58 +01:00
Louis Lenders
36b0aabe01
comdlg32: Update Dutch resource.
2007-01-05 18:23:54 +01:00
Vitaliy Margolen
504798ce9f
dinput: Change EnumObjects to use GetObjectInfo.
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Also small debug trace correction to make it more readable.
2007-01-05 18:23:46 +01:00
Chris Robinson
d8c67c3415
wined3d: state_pointsprite should apply to all texture units.
2007-01-04 21:36:59 +01:00
Eric Pouech
2d6e914bc0
imagehlp: Make use of the bReadOnly parameter in MapAndLoad.
2007-01-04 21:36:33 +01:00
Eric Pouech
4950d3deb2
imagehlp: Correctly handle files without NT headers in MapAndLoad.
2007-01-04 21:36:02 +01:00
Eric Pouech
5dbb25170e
imagehlp: Fixed computation of SizeOfImage in MapAndLoad.
2007-01-04 21:35:37 +01:00
H. Verbeet
7ae71a92a2
wined3d: Skip sampler state application for stages that aren't mapped to a texture unit.
2007-01-04 21:23:42 +01:00
H. Verbeet
aced8de853
wined3d: Skip WINED3DTSS_TEXCOORDINDEX state application for stages that aren't mapped to a texture unit.
2007-01-04 21:23:37 +01:00
H. Verbeet
c7fad607ba
wined3d: Don't do WINED3DTSS_ALPHAOP texture operations for stages that aren't mapped to a texture unit.
2007-01-04 21:23:31 +01:00
H. Verbeet
8c530333cb
wined3d: Don't do WINED3DTSS_COLOROP texture operations for stages that aren't mapped to a texture unit.
2007-01-04 21:18:10 +01:00
Rob Shearman
06b19b018a
wininet: Fix the releasing of the wrong reference count in HTTP_CloseHTTPRequestHandle.
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lpwhr obviously already has a reference count of 0 because it is being destroyed.
2007-01-04 21:17:53 +01:00
Rob Shearman
272954bd81
wininet: Change the HTTP code to not assume that the connection will be closed at the end of every request.
2007-01-04 21:17:34 +01:00
Rob Shearman
f0163ae7d6
wininet: Don't send callbacks in HTTP_CloseConnection if not connected.
2007-01-04 21:17:19 +01:00
Rob Shearman
ac1b527498
wininet: Use the Content-Length header to work out how much HTTP data there is left to be read
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and don't try to read any more than what is available.
2007-01-04 21:17:12 +01:00
Rob Shearman
cf43b16036
wininet: Always send a Connection header set to "close" because that is what we expect for the moment.
2007-01-04 21:16:38 +01:00
Rob Shearman
09dbb1b5a0
wininet: Use correct types for socket functions to avoid warnings when compiling on BSD-based systems.
2007-01-04 21:16:30 +01:00
Rob Shearman
14fb418942
wininet: Fix HTTP redirects by reseting loop_next after one loop.
2007-01-04 21:14:54 +01:00
Rob Shearman
7e1fead3fb
ntdll: Don't print a fixme in RtlQueueUserWorkItem if WT_EXECUTELONGFUNCTION is specified
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since that is what the current behaviour is tuned for.
2007-01-04 21:14:49 +01:00
Vitaliy Margolen
4c1e52e123
dinput: Fix cut and paste error.
2007-01-04 21:14:19 +01:00
Andrew Talbot
386fdd81e9
ddraw: Declare some functions static.
2007-01-04 21:14:08 +01:00
Andrew Talbot
590bca8425
d3d9: Declare some functions static.
2007-01-04 21:14:05 +01:00
Andrew Talbot
c8df290e3c
dmband: Declare some functions static.
2007-01-04 21:14:01 +01:00
Rob Shearman
02c89e5c6f
wininet: Remove the custom thread pool implementation and use QueueUserWorkItem instead.
2007-01-04 21:13:53 +01:00
Rob Shearman
98c87d0e70
rpcrt4: Pass WT_EXECUTELONGFUNCTION to QueueUserWorkItem since the
...
function being called can sometimes take a long time to return and we
almost always want a new thread to be created if there are no free
threads available.
2007-01-04 21:13:49 +01:00