Raphael Junqueira
9489f8bdc0
- mor usefull debug functions debug_d3dusage and debug_d3ddevicetype
...
- fix a crash in pixel shader parser (happened with unreal2)
- currently desactive pixel shaders caps (with #define) while hw
shaders code isn't merged
- when we have a special debug channel for shader, use it ;)
- fix again some stubs return value
- more more readable traces now (principaly IDirect3D8 capacities
check and surface locking code) using new debug functions
- fix/cleaning the surface locking code
- now we support D3DTOP_SUBSTRACT so declare it in caps
- now support true 32bit (well X 24 bit can be used as 32 bit in caps
code)
- first try to get D3DTSS_TCI_CAMERASPACENORMAL and
D3DTSS_TCI_CAMERASPACEREFLECTIONVECTOR look good
- native support 32 bit support (now application can choose 16 or 32
bit support) if current resolution is 24 bit (as we can only launch
games in windowed mode)
- textures palettes support
- fix reflexion placement code (the sdk sample begin to work)
- fix a stupid crash when using traces in vshaderdeclaration
- more more readable traces (init/caps)
- more cubetextures fixes
2003-05-17 18:33:02 +00:00
Lionel Ulmer
166750299e
Silence some TRACEs to better spot real errors.
2003-05-17 18:30:27 +00:00
Stefan Leichter
a42b0d1368
Partial implementaion of VarBstrFromDec.
2003-05-17 18:30:03 +00:00
Alexandre Julliard
54100873d3
Avoid using the MapHModule functions.
2003-05-16 20:17:52 +00:00
Alexandre Julliard
1ed73fae13
Call the user signal proc for exe modules too, to avoid duplicating
...
the module cleanup code.
2003-05-16 20:16:56 +00:00
Alexandre Julliard
dcff0007b6
Moved most local heap functions to dlls/kernel.
2003-05-16 20:15:26 +00:00
Stefan Leichter
053b839179
Fixed DECIMAL_SETZERO
...
Removed a workaround for the former problem.
2003-05-16 20:13:50 +00:00
Uwe Bonnes
908ef2b290
HTTP_HttpOpenRequestA: Calculate size from the right argument.
2003-05-16 20:12:03 +00:00
Jason Edmeades
ae004ab312
Implement texture transform flags the best we can for now.
2003-05-16 20:11:14 +00:00
Alexandre Julliard
3d15c86cf8
Moved atom functions to dlls/kernel.
2003-05-16 00:05:08 +00:00
Jason Edmeades
c71eba90fe
Fixed range checking on the number of lights.
...
Silence the fixmes.
2003-05-16 00:04:07 +00:00
Uwe Bonnes
2c4fd4289c
New comctl32 test directory and test case for DPA_Search.
2003-05-15 23:58:48 +00:00
Uwe Bonnes
29ef801b40
DPA_Search: Handle DPAS_INSERTBEFORE on empty list.
2003-05-15 23:55:12 +00:00
Alexandre Julliard
a098c82aac
Moved vxd support to winedos.
2003-05-15 23:25:49 +00:00
Jason Edmeades
575dbfa769
Supply the correct box on the screen to be processed during the clear
...
call, using opengl coordinates, not directx coordinates.
2003-05-15 23:14:33 +00:00
Alexandre Julliard
c963e25c0e
Get rid of the 32-bit user signal proc since we always run builtin
...
USER now. Moved USER module cleanups to the 16-bit signal proc.
2003-05-15 23:11:00 +00:00
Stefan Leichter
9daabbc8d1
Added stub for VarBstrFromDec.
2003-05-15 22:58:48 +00:00
Marcus Meissner
144b0d150b
Handle VT_I2 <-> VT_USERDEFINED/TKIND_ENUM conversions too.
2003-05-15 22:58:17 +00:00
Jason Edmeades
f8f7cdf0e8
Solved the transparency problem seen in the ClipMirror SDK sample
...
properly. Also a few tabs->spaces to correct formatting.
2003-05-15 22:56:10 +00:00
Steven Edwards
6c5e872240
Separate Win16 and Win32 implementations in memlockbytes.
2003-05-15 22:55:37 +00:00
Gerald Pfeifer
6d1a1d49ac
In getTcpTable(), guard Linux-specific constants by #ifdef.
2003-05-15 22:55:04 +00:00
Alexandre Julliard
3b4143aea0
Thomas Mertes <thomas.mertes_at_gmx.at>
...
Implement file control block (FCB) functions:
INT21_OpenFileUsingFCB [0x0f],
INT21_CloseFileUsingFCB [0x10],
INT21_SequenialReadFromFCB [0x14],
INT21_SequenialWriteToFCB [0x15],
INT21_ReadRandomRecordFromFCB [0x21],
INT21_WriteRandomRecordToFCB [0x22],
INT21_RandomBlockReadFromFCB [0x27],
INT21_RandomBlockWriteToFCB [0x28].
2003-05-15 22:54:43 +00:00
Dan Kegel
cee5576012
More named pipes tests.
2003-05-15 22:52:41 +00:00
Alexandre Julliard
23829bea3b
Explicitly clean generated symlinks.
...
Removed no longer needed install dependencies.
2003-05-15 04:30:46 +00:00
Mike McCormack
ef8b94622a
- rewrite of the named pipe code
...
- allow NtFileFlushBuffers to wait
- allow DisconnectNamedPipe to invalidate client cached fd
- fix the pipe test now that one extra test passes
2003-05-15 04:22:45 +00:00
Eric Pouech
35d5d06ac9
Implemented RtlDosPathNameToNtPathName_U, RtlGetCurrentDirectory_U,
...
RtlGetFullPathName_U and RtlSetCurrentDirectory_U (the last one
partially as we can't test whether a path exists or not).
2003-05-15 04:20:42 +00:00
Raphael Junqueira
caa44e6e0a
Fix a null pointer crash in ImmGetOpenStatus.
2003-05-15 04:18:03 +00:00
Raphael Junqueira
ef104680ed
Fix compilation error reported by Stefan Leichter when using old
...
openGL headers.
2003-05-15 04:16:47 +00:00
Jason Edmeades
1e9689e487
Previous viewport fix only works for full screen applications as we
...
didn't change the back buffer size information until after copying the
presentation parameters, so when setting up the viewport the
backbufferwidth/height was 0. Moved the copy until after it has been
corrected.
2003-05-15 04:16:16 +00:00
Stefan Leichter
39aab38006
Partial implementation of VarDecFromStr.
2003-05-15 04:15:25 +00:00
Alexandre Julliard
adb532903c
Rewrote module TLS support and moved it to ntdll.
2003-05-14 19:51:14 +00:00
Alexandre Julliard
0b34697abb
Made INSTR_EmulateInstruction return the exception code.
...
Don't allow intXX instructions from 32-bit code (based on a patch by
Jukka Heinonen).
2003-05-14 19:41:16 +00:00
Marcus Meissner
d17bc912db
winejack.drv.so needs -lwine_uuid too.
2003-05-14 19:34:16 +00:00
Raphael Junqueira
c816f31416
- new debug channel for shaders code 'd3d_shader'
...
- more debugging traces
2003-05-14 19:34:00 +00:00
Raphael Junqueira
3385990368
- declare a new debug chanel for vertex shaders
...
- some useful debug functions for textures format
- correct DrawPrimitive (RHW correctness and vshader RHW)
- more copyrects fixes (only two unimplemented behavior remain)
- fix GetFrontBuffer to get screenshots samples working
- add D3DCOLORTOGLFLOAT4 and use it
- first try of D3DRS_FOGTABLEMODE support
2003-05-14 19:33:35 +00:00
Raphael Junqueira
128fd3496a
Declare that we can support cube textures now (currently only creation
...
is done).
2003-05-14 19:32:24 +00:00
Dmitry Timoshkov
39669fa850
Use SetDlgItemText instead of sending a WM_SETTEXT.
2003-05-14 00:02:17 +00:00
Jason Edmeades
ec2f96151f
Make sure the viewport is from the GL (bottom left) not the DirectX
...
(top left).
2003-05-14 00:00:12 +00:00
Alexandre Julliard
e1147baa00
Use a different magic for memory DCs and get rid of the DC_MEMORY
...
flag.
2003-05-13 23:56:12 +00:00
Raphael Junqueira
ad9121c4ad
- moved loading code of volume texture to VolumeTexture::Preload as
...
done in Texture/CubeTexture
- fixed some stubs return values
2003-05-13 23:52:50 +00:00
Raphael Junqueira
b3ee1f7460
- cubetexture loading/preloading
...
- some stubs must return 0 (and non D3D_OK)
- fix IDirect3DCubeTexture8Impl::Get* (potentials CD)
2003-05-13 23:52:23 +00:00
Jason Edmeades
fe30ce3444
Properly support texture coordinate indexes.
2003-05-13 23:51:58 +00:00
Jason Edmeades
3a812c6435
Make sure we advertize our capabilites correctly.
2003-05-13 23:50:05 +00:00
Alexandre Julliard
9c40e91b70
Make the test pass on NT4 too.
2003-05-13 23:40:51 +00:00
Jason Edmeades
4c39042acd
Initialize the tex coord index correctly.
2003-05-13 23:40:20 +00:00
Jason Edmeades
9c34f04e1e
CopyRects needs to lock the area it is copying to (esp. if that area
...
is the back buffer, as locking/unlocking causes glread/draw pixels).
2003-05-13 23:39:53 +00:00
Christian Costa
6e0703d11b
Mark some surface formats as not supported.
2003-05-13 23:39:14 +00:00
Uwe Bonnes
29c7e32f83
Fix some sscanf cases and testcase to get wxtide32.exe running.
2003-05-13 23:38:46 +00:00
Robert Shearman
5d6f328e0d
PrivateExtractIcon* should search the path for the icon file.
2003-05-13 23:38:21 +00:00
Vitaliy Margolen
d8d12a0bca
Revert change for resizing buttons.
2003-05-13 23:38:01 +00:00
Gerald Pfeifer
9512ba5322
Add missing #includes for non-Linux systems.
2003-05-13 23:37:29 +00:00
Dmitry Timoshkov
0f9eeb6f64
Fix an obvious typo in get_res_name. Spotted by Mike McCormack.
2003-05-13 23:36:49 +00:00
Dimitrie O. Paun
b46d8235c1
Make sure winsock.h gets included before stdlib.h.
2003-05-13 23:36:33 +00:00
Mike McCormack
98e5e7705a
Implemented SetMessageExtraInfo.
2003-05-13 23:36:01 +00:00
Francois Gouget
e8c2ac2d9d
Added a test for GetLongPathNameA("c:").
...
Added a test for GetFullPathNameA("c:").
Fix a number of messages that referred to GetLongPathName instead of
GetFullPathName.
2003-05-13 22:30:38 +00:00
Francois Gouget
fe0bae39e0
Added version information.
2003-05-13 22:26:09 +00:00
Aric Stewart
6d5cd45894
Stub AddPortA.
2003-05-13 22:25:12 +00:00
Mike McCormack
0e3425d37d
Fixed packing/unpacking of WM_WININICHANGE.
2003-05-13 22:23:44 +00:00
Ulrich Czekalla
0ea140da97
Partial implementation/stub of undocumented function shell32.256.
2003-05-13 22:20:13 +00:00
Huw Davies
663dbc963f
Pass correct pointer to CoCreateInstance in SHLoadInProc.
2003-05-13 22:19:01 +00:00
Huw Davies
565b92b042
Implement a load of setupx Di* stubs.
2003-05-13 22:16:53 +00:00
Huw Davies
0704955ca4
Use strtoulW instead of strtolW for DWORD conversion.
2003-05-13 22:16:11 +00:00
Dmitry Timoshkov
1eb2c05070
Remove redundant ITypeLib2_AddRef's. Makes
...
LoadTypeLib/ITypeLib2_Release work.
2003-05-13 22:15:26 +00:00
Mike McCormack
cf983e9a7f
Added stub for OleDoAutoConvert.
2003-05-13 22:14:30 +00:00
Aric Stewart
97820bc6ef
Implemented a number of IMM functions.
...
Create a default HWND to process WM_IME messages.
2003-05-13 22:12:24 +00:00
Huw Davies
e3924140ca
Better handling of OFN_NOVALIDATE for win31 style file dialogs.
2003-05-13 22:06:34 +00:00
Ulrich Czekalla
535e0f6238
Fixed bad non-client calculation.
2003-05-13 22:05:50 +00:00
Huw Davies
89e2766fc7
Fix DTM_SETSYSTEMTIME.
...
Make the show/hide button actually do something.
Add support for the 'yyyy' format.
2003-05-13 22:04:40 +00:00
Alexandre Julliard
18ae9b3da6
Fixed some string overflows.
2003-05-13 04:49:15 +00:00
Alexandre Julliard
2bed48d7cd
Added iphlpapi.spec.def.
2003-05-13 04:48:49 +00:00
Dimitrie O. Paun
4ca5685c9c
Make sure winsock.h gets included before stdlib.h.
2003-05-13 04:48:23 +00:00
Eric Pouech
cd0f2bcfdd
Added a set of tests for the console API.
2003-05-13 04:46:54 +00:00
Eric Pouech
d3446a441b
Fixed console output for non wrapped mode.
2003-05-13 04:46:24 +00:00
Eric Pouech
f06a996a07
Enhanced test for queries, added tests for expansion.
2003-05-13 04:46:05 +00:00
Eric Pouech
b124fa9617
Implemented RtlExpandEnvironmentStrings_U and fixed an incorrect
...
behavior in RtlQueryEnvironmentString.
2003-05-13 04:45:50 +00:00
Andreas Mohr
3d8bf3b0a3
Added some stubs needed for Win98 explorer.exe.
2003-05-13 04:44:39 +00:00
Juan Lang
6dae7c2da8
Changed wsock32 to use the new iphlpapi for interface and route
...
enumeration in WsControl.
2003-05-13 04:44:14 +00:00
Juan Lang
090f5974b8
Use iphlpapi to implement SIO_GET_INTERFACE_LIST in WSAIoctl, and
...
corrects iiFlags entry in the returned interface list.
2003-05-13 04:43:44 +00:00
Vitaliy Margolen
32eb1c7354
Get rid of direct ImageList access hacks.
2003-05-13 03:36:54 +00:00
Vitaliy Margolen
e43edbd557
Rearrange members of HIMAGELIST to match Windows.
...
Reuse image and mask DCs.
2003-05-13 03:36:27 +00:00
Pierre d'Herbemont
ed3417e349
- Save more registers (exception, float...) if they are defined.
...
- Add Mac OS X signal support.
2003-05-13 03:35:01 +00:00
Juan Lang
38fa5ad1bc
Added an implementation of iphlpapi.dll; most Get* functions
...
introduced through Win98 are included.
2003-05-13 03:32:20 +00:00
Alexandre Julliard
e15aadd58a
Allocate/free the 16-bit thread stack in the kernel dll init routine.
2003-05-13 00:49:49 +00:00
Alexandre Julliard
fde5ab17f9
Reset signal handlers when starting child process.
2003-05-13 00:45:44 +00:00
Francois Gouget
f803e2a92d
Fix miscellaneous spelling errors and typos.
2003-05-13 00:41:57 +00:00
Robert Shearman
98747abd75
- Implement a few more cases in PropVariantClear.
...
- Partially implement PropVariantCopy.
- Implement FreePropVariantArray.
2003-05-13 00:32:43 +00:00
Eric Pouech
9401ec5a43
Support 14 and 15 arguments in WOW_CallProc32W16.
2003-05-13 00:30:32 +00:00
Robert Shearman
c00aa9985a
Fix use of freed memory.
2003-05-13 00:30:10 +00:00
Francois Gouget
2ec955c93f
Change the #include order so the test compiles with the MSVC headers.
...
Fix a few signed/unsigned warnings.
2003-05-13 00:29:34 +00:00
Robert Shearman
8e3bb615a0
Fix NULL pointer error when displaying error message about missing
...
forwarded export.
2003-05-13 00:28:25 +00:00
Alexandre Julliard
8f55ac51fb
Commented out the new win98 exports, they are causing trouble.
2003-05-12 03:34:00 +00:00
Aric Stewart
3de90d99b7
RtlUnicodeToMultiByteSize argument is not a null terminated string,
...
use 'ptr'.
2003-05-12 03:32:56 +00:00
Dmitry Timoshkov
7baa67cbcb
Added missing return in HEAP_ValidateInUseArena.
2003-05-12 03:32:07 +00:00
Mike McCormack
0bfa31ee6f
Implemented _wfullpath.
2003-05-12 03:31:16 +00:00
Aric Stewart
10f0d0ed21
Better error return values from stub functions.
2003-05-12 03:29:50 +00:00
Aric Stewart
7ef07bc609
Added stub for DllCanUnloadNow.
2003-05-12 03:28:54 +00:00
Aric Stewart
fa65a24817
Ignore requested access rights when emulated version is not NT.
2003-05-12 03:28:26 +00:00
Warren Baird
2711374bc5
Fix the PolyPolygon function so it really generates a polypolygon and
...
not multiple sets of polygons.
2003-05-12 03:27:24 +00:00
Huw Davies
ee3e98653a
Allow the cups port to be redirectable. This gives us the option of
...
piping the PostScript through something before it gets sent to the
printer (like we can already do for non-cups systems).
2003-05-12 03:26:28 +00:00
Mike McCormack
2b4414fb81
Added ordinals to ctl3d32.dll, MyODBC references it by ordinal.
2003-05-12 03:25:12 +00:00