Commit Graph

25 Commits

Author SHA1 Message Date
Dmitry Timoshkov 69c047a10c Use case insensitive comparison with pseudo console handle names in
OpenConsole.
2004-01-27 20:11:53 +00:00
Eric Pouech 1da37e6ac4 Moved all remaining console related code to dlls/kernel directory. 2003-12-12 04:10:52 +00:00
Dimitrie O. Paun 2eaefbd1a4 Move content of global.h into the appropriate private headers. 2003-12-08 21:58:55 +00:00
Alexandre Julliard 687ecfa312 Moved a few more functions to the dlls/kernel directory. 2003-10-08 04:24:49 +00:00
Eric Pouech 4df100cda6 By default, console handles are inheritable. 2003-09-19 00:05:18 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Alexandre Julliard 19b6a49845 Allocate DebugInfo field for all critical sections (based on a patch
by Alex Pasadyn).
Get rid of the Wine-specific CRITICAL_SECTION_INIT macro.
2003-08-12 23:50:54 +00:00
Eric Pouech c962a6997c - in kernel32, replaced all {Enter|Leave}CriticalSection calls with
ntdll counterparts
- {Enter|Leave}CriticalSection is now a pure forward from kernel32 to
  ntdll (we now longer can use {Enter|Leave}CriticalSection in kernel32)
- replaced a few kernel32 heap management calls from ntdll, with
  RtlHeap* equivalents
2003-06-23 18:12:28 +00:00
Eric Pouech a86a289420 In console input record queue, replace semaphore with a manual reset
event, so that we get correct behavior in synchronization handling.
2003-06-23 03:37:14 +00:00
Eric Pouech 412d37f6e6 - adapted kernel32 so that it no longer (directly) manages console
handles as wineserver handles
- console input handle object is no longer waitable (input record
  synchronisation is now implemented as a simple semaphore), and removed
  FD_TYPE_CONSOLE from fd types in wineserver
- console handles now always have their two lower bit set so one can
  distinguish a console handle from a kernel object handle
- implemented some undocumented kernel32 console related APIs
  (CloseConsoleHandle, GetConsoleInputWaitHandle, OpenConsoleW,
  VerifyConsoleIoHandle, DuplicateConsoleHandle)
- allowed a few kernel32 APIs to take console pseudo-handles
  (FlushFileBuffer, GetFileType, WaitFor*Object*)
- simplified the console inheritance at process creation
- in console tests, no longer create a console if one already exists
2003-06-21 02:07:10 +00:00
Eric Pouech d3446a441b Fixed console output for non wrapped mode. 2003-05-13 04:46:24 +00:00
Michael Stefaniuc 2229472d94 Add some missing HeapFree's and one missing free. 2003-04-03 18:04:40 +00:00
Eric Pouech fa8b85aa5c Set the edition mode as a specific attribute, not an extension of the
console mode.
2003-01-09 06:01:32 +00:00
Dimitrie O. Paun 737d4be892 Move excpt.h out of include/msvcrt/ as it does not conflict with any
standard Unix header.
2002-12-12 23:34:01 +00:00
Marcus Meissner 5163752e8e Handle the COORD <-> DWORD conversion the canonical way. 2002-11-21 23:45:31 +00:00
Michael Stefaniuc 308e04fc61 Compile the kernel dll with -DSTRICT. 2002-10-25 21:02:30 +00:00
Alexandre Julliard 54f228733a Added process_id_t and thread_it_t types to the server interface
instead of using void*, and removed a number of type casts.
2002-10-03 19:54:57 +00:00
Eric Pouech d7d983641e Now passing some console parameters at wineconsole creation instead of
successive server requests.
Better prototypes for console functions in kernel.
Some minor console creation fixes.
2002-09-04 18:41:03 +00:00
Patrik Stridvall d016f819f1 Added include protection for unistd.h and sys/time.h. 2002-08-17 00:43:16 +00:00
Eric Pouech 05d42e5b2f Moved all client-side console code to kernel. 2002-07-31 19:20:28 +00:00
Vincent Béron 9a62491660 Removed trailing whitespace. 2002-05-31 23:06:46 +00:00
Alexandre Julliard 0799c1a780 Added LGPL standard comment, and copyright notices where necessary.
Global replacement of debugtools.h by wine/debug.h.
2002-03-09 23:29:33 +00:00
Andreas Mohr 8bc7f16caa Spelling/alignment fixes. 2002-02-27 01:34:08 +00:00
Marcus Meissner d848e5f3dd Copy the correct number of bytes in WriteConsoleInputA. 2001-12-04 19:40:54 +00:00
Alexandre Julliard 9caa71eef4 Redesign of the server communication protocol to allow arbitrary sized
data to be exchanged.
Split request and reply structures to make backwards compatibility
easier.
Moved many console functions to dlls/kernel, added code page support,
changed a few requests to behave properly with the new protocol.
2001-11-30 18:46:42 +00:00