Commit Graph

16686 Commits

Author SHA1 Message Date
Robert Shearman af6d97ad36 ole32: Exception handling shouldn't be needed around the call to IRpcStubBuffer_Invoke.
It should have its own exception handler to catch any exceptions that are raised.
2006-05-10 19:24:24 +02:00
Huw Davies 40986cd729 oleaut32: Correctly handle the case when the number of bytes in a BSTR is odd. 2006-05-10 19:24:01 +02:00
Huw Davies 86d9457cdc oleaut32: Support VT_SAFEARRAY in the typelib marshaler.
Based on a patch by Rob Shearman.
2006-05-10 19:23:43 +02:00
Huw Davies d0bdf685f5 oleaut32: Add a function to grow the marshal state buffer to a specified size. 2006-05-10 19:23:29 +02:00
Alexandre Julliard a9c5fd2612 user: Moved Get/SetClassLong16 to wnd16.c. 2006-05-10 17:08:05 +02:00
Alexandre Julliard 56220c246b user: Have WINPROC_GetProc16 allocate a new winproc if necessary. 2006-05-10 16:55:55 +02:00
Alexandre Julliard 99dc29d926 user: Store the pointer to the winproc in the thunk structure.
This allows simplifying the handling of 16-bit thunks.
2006-05-10 15:50:18 +02:00
Alexandre Julliard c8ce866a8a user: Make the WINDOWPROCTYPE enum private to winproc.c. 2006-05-10 13:34:45 +02:00
Alexandre Julliard 4cc498f880 user: Replace WINPROC_GetProcType by WINPROC_IsUnicode. 2006-05-10 13:27:21 +02:00
Alexandre Julliard a9e5e94b0d user: Replace WINDOWPROCTYPE by a unicode flag in WINPROC_GetProc/AllocProc. 2006-05-10 13:20:34 +02:00
Alexandre Julliard ef74193949 user: Add a WIN_ISUNICODE flag instead of relying on the winproc type.
Also fix the initial value for the server is_unicode flag.
2006-05-10 12:55:36 +02:00
Jason Green e9927d6ffd wined3d: Further split GLSL & ARB_v/f_program generation and allow GLSL functions to be called. 2006-05-10 12:20:39 +02:00
Jason Green 246677ae46 wined3d: Modified the opcode tables (and struct) to include a pointer to a GLSL generator function. 2006-05-10 12:20:08 +02:00
Jason Green 68f75555d3 wined3d: Use GenerateShader in pixel shaders and remove old function. 2006-05-10 12:19:42 +02:00
Jason Green 087c67c459 wined3d: Add GenerateShader function to pixel shaders. 2006-05-10 12:19:19 +02:00
Jason Green 604579ed62 wined3d: Use new GenerateShader function for vertex shaders. 2006-05-10 12:19:01 +02:00
Jason Green 36b0b9cc1c wined3d: Added new GenerateShader function for Vertex Shaders & declare generate_base_shader(). 2006-05-10 12:18:08 +02:00
Jason Green d982954808 wined3d: Created generate_base_shader which will be shared by pixel & vertex shaders. 2006-05-10 12:17:18 +02:00
Jason Green c15447d4b0 wined3d: Rename the TEMP variables in vertexshader.c to R from T for consistency. 2006-05-10 12:17:01 +02:00
Jason Green cc2ea9e08c wined3d: Place # of textures, addresses, & temps used inside the baseShader struct to prepare for GenerateShader merge. 2006-05-10 12:16:22 +02:00
Jason Green 653e71d774 wined3d: Further split up GenerateProgramArbHW for pixelshaders. 2006-05-10 12:16:02 +02:00
Jason Green f015124ae0 wined3d: Move D3DSIO_M#x# vertex shader opcodes to a more standard function. 2006-05-10 12:15:35 +02:00
Jason Green eee6fc9277 wined3d: Move DCL, DEF operations out of Generate loop and into separate functions. 2006-05-10 12:15:12 +02:00
Jason Green 5308e026d1 wined3d: Move program_dump_decl_usage into baseshader. 2006-05-10 12:14:39 +02:00
Michael Stefaniuc a87520036f janitorial: Remove redundant NULL pointer checks before HeapFree'ing them.
Some HeapFree's are hidden behind macros. Found by smatch.
2006-05-10 11:31:41 +02:00
Ivan Gyurdiev 9d4960bfcb wined3d: Clean up some dead code. 2006-05-10 11:29:44 +02:00
Ivan Gyurdiev b187242ab6 wined3d: Break out texture instruction processing. 2006-05-10 11:28:49 +02:00
Ivan Gyurdiev cdfe848b6d wined3d: Break out arithmetic instruction processing. 2006-05-10 11:28:11 +02:00
Ivan Gyurdiev 320e33dcb3 wined3d: Merge register counting pass. 2006-05-10 11:26:01 +02:00
Ivan Gyurdiev aadafd64da wined3d: Make register counting pass the same. 2006-05-10 11:24:33 +02:00
Stefan Dösinger 7e12e2ac5b wined3d: Update the DIB section's palette on GetDC. 2006-05-10 11:23:22 +02:00
Stefan Dösinger d89080c671 wined3d: Update the device palette if the primary palette is changed. 2006-05-10 11:23:08 +02:00
Stefan Dösinger 275a0c2f2d wined3d: Implement WineD3DSurface palette methods. 2006-05-10 11:22:20 +02:00
Stefan Dösinger f8e8646fcc wined3d: Implement GetFlipStatus and GetBltStatus. 2006-05-10 11:22:01 +02:00
Stefan Dösinger cd05f9c10c wined3d: Implement IWineD3DSurface::Flip. 2006-05-10 11:21:38 +02:00
Juan Lang ed66801d3a crypt32: Partially implement CertGetIssuerCertificateFromStore. 2006-05-10 11:21:20 +02:00
Juan Lang 9adcf560ae crypt32: Implement CRYPT_VERIFY_CERT_SIGN_ISSUER_CERT in CryptVerifyCertificateSignatureEx. 2006-05-10 11:20:26 +02:00
James Hawkins 31f29ffcc8 ntdll: Return STATUS_NOT_IMPLEMENTED for the unimplemented port functions. 2006-05-10 11:20:09 +02:00
Michael Jung b3e6faa784 shell32: Support BFFM_SETSELECTION[AW] and BFFM_SETEXPANDED for SHBrowseForFolder. 2006-05-10 11:19:46 +02:00
Uwe Bonnes 5b4c15c5d3 kernel: Comm_CheckEvents: Only warn for non-empty transmitter with EV_TXEMPTY flag set.
Noticed by Dan Armbrust.
2006-05-10 11:19:38 +02:00
Alexandre Julliard 975f1b2a61 x11drv: We really need to flush the display when destroying a window. 2006-05-09 21:23:12 +02:00
Eric Pouech 5f9e9836cf ntdll/kernel32: EscapeCommFunction & associated IOCTLs
- implemented ntdll's serial IOCTL: CLR_DTR, CLR_RTS, SET_DTR,
  SET_RTS, SET_XOFF, SET_XON, RESET_DEVICE
- implemented kernel32.EscapeCommFunction on top of them
2006-05-09 21:08:14 +02:00
Eric Pouech fcdc293bb0 ntdll/kernel32: SetupComm & SET_QUEUE_SIZE
- stubbed out ntdll's serial IOCTL SET_QUEUE_SIZE
- implemented kernel32.SetupComm on top of it
2006-05-09 21:07:35 +02:00
Eric Pouech b53e016925 ntdll/kernel32: [SG]etCommTimeout, SERIAL_[GS]ET_TIMEOUT
- implemented ntdll's COMM IOCTL GET_TIMEOUTS, SET_TIMEOUTS
- implemented kernel32.GetCommTimeout and SetCommTimeout on top of them
2006-05-09 21:07:18 +02:00
Eric Pouech 28cd4fae3b ntdll/kernel32: GetCommState & IOCTL_GET_CHARS
- implemented SERIAL_GET_CHARS ioctl
- made use of it in kernel32.GetCommState
2006-05-09 21:06:24 +02:00
Eric Pouech 48646ea82b ntdll/kernel32: GetCommState & IOCTL_SERIAL_GET_HANDFLOW
- implemented SERIAL_GET_HANDFLOW ioctl
- made use of it in kernel.GetCommState
2006-05-09 21:06:02 +02:00
Eric Pouech efb3244b0a ntdll/kernel32: GetCommState & SERIAL_GET_LINE_CONTROL
- implemented SERIAL_GET_LINE_CONTROL ioctl
- made use of it in kernel.GetCommState
2006-05-09 21:05:46 +02:00
Eric Pouech c7016d9325 ntdll/kernel32: GetCommState & IOCTL_GET_BAUD_RATE
- implemented SERIAL_GET_BAUD_RATE ioctl
- made use of it in kernel.GetCommState
2006-05-09 21:05:30 +02:00
Eric Pouech a05a3435fd ntdll/kernel32: SetCommState & IOCTL_SET_CHARS
- implemented ntdll's serial IOCTL SET_CHARS
- used this IOCTL in kernel32.SetCommState
2006-05-09 21:05:09 +02:00
Eric Pouech b68203ea90 ntdll/kernel32: SetCommState & IOCTL_SET_HANDFLOW
- implemented ntdll's serial IOCTL SET_HANDFLOW
- used this IOCTL in kernel32.SetCommState
2006-05-09 21:04:38 +02:00