Jason Edmeades
|
41427857b1
|
Add render target support, and ensure there is a front and back buffer
created during device creation.
|
2005-01-09 17:37:02 +00:00 |
Michael Stefaniuc
|
5ad7d858e0
|
Do not check for non NULL pointer before HeapFree'ing it. It's
redundant.
|
2004-12-23 17:06:43 +00:00 |
Jason Edmeades
|
0a944ae319
|
Implement Material, Clip plane and Light support plus
MultiplyTransform.
|
2004-11-29 17:53:42 +00:00 |
Jason Edmeades
|
73e8baffd2
|
Add indexbuffer support into wined3d.
|
2004-11-24 18:13:41 +00:00 |