Commit Graph

4 Commits

Author SHA1 Message Date
Jason Edmeades 41427857b1 Add render target support, and ensure there is a front and back buffer
created during device creation.
2005-01-09 17:37:02 +00:00
Michael Stefaniuc 5ad7d858e0 Do not check for non NULL pointer before HeapFree'ing it. It's
redundant.
2004-12-23 17:06:43 +00:00
Jason Edmeades 0a944ae319 Implement Material, Clip plane and Light support plus
MultiplyTransform.
2004-11-29 17:53:42 +00:00
Jason Edmeades 73e8baffd2 Add indexbuffer support into wined3d. 2004-11-24 18:13:41 +00:00