After 25167fb286, get_primary_monitor_rect()
maybe invalid before display device initialization or returns the desktop
rectangle after desktop initialization in virtual desktop mode, which is
wrong. The desktop size limit should come from host system.
This fixes a regression from efbbe66669.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47815
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
If we want to query host monitor dimensions, we need to use XRandR
or Xinerama handler. However when in virtual desktop mode, its display
device handler overrides other handlers. So we need to separate them.
Then we can implement features that require host monitor dimensions like
checking whether the virtual desktop window is fullscreen.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This fixes a regression from 22795243b2,
which calls thread_init_display() and eventually XOpenIM() before
X11DRV_InitXIM() is called.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=47821
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
So that a process can still get the correct virtual and primary monitor
rectangles if display devices are reinitialized in another process.
Note that we can't use EnumDisplayMonitor() and GetMonitorInfo() here
because they are not loaded when loading winex11.drv.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
XGrabServer() stops the processing of other display connections
until a XUngrabServer() call is actually processed by the X server.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
D3DKMTSetVidPnSourceOwner needs to be implemented in the graphics drivers
because we need to maintain the VidPN source ownership information list
in the graphics drivers. For example, the graphics drivers need to release the
exclusive ownership when a new window is moved to a monitor which has been taken
exclusive ownership.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Some XRandR implementations, e.g., the QXL driver used on Debian 10
TestBots, don't report any providers. In this case, we can still
search in XRandR screen resources to get adapters.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
These events are received on mutter, when moving undecorated managed
windows, although Wine never grabs the keyboard itself.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
The virtual desktop display device handler is actually the
Xinerama handler, but with a much higher priority. So that
it will be preferred in virtual desktop mode when other display
device handlers are introduced, e.g., the XRandR handler.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Otherwise, the retrieved primary desktop might be from the last explorer instance
if we launch new explorer instances before wine server fully shuts down.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
If a window with an OpenGL surface attached is reparented as a child window,
and then reparented as a top-level window, so that its whole window is
destroyed and then recreated, it will be recreated with the colormap of its
child window, which more than likely has a different visual. This violates
the X11 specification, which states that a window's colormap must have the
same visual as the window itself, and causes the X server to return BadMatch
to the CreateWindow request.
Signed-off-by: Zebediah Figura <z.figura12@gmail.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
When the same thread repeatedly calls ClipCursor, a message window is
created for every call, then stored in x11drv_thread_data->clip_hwnd.
The WM_X11DRV_CLIP_CURSOR notification is then sent to the desktop
window, then to the previous clipping thread in order for it to destroy
its clip_hwnd. But as the clipping thread is the same, and because
x11drv_thread_data->clip_hwnd has been overwritten, it does not satisfy
the "hwnd == data->clip_hwnd" condition and the window leaked.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Frequent calls to XResetScreenSaver cause performance problems on some
GPU drivers, see https://bugs.freedesktop.org/show_bug.cgi?id=110659
Signed-off-by: Andrew Eikum <aeikum@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
XWarpPointer will always succeed, regardless of grabs, so if the pointer
is already grabbed, by some other application, we should not ask to warp
it.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
This flag should only indicate a successful call to XGrabPointer. If not
then we could assume we have ownership of the pointer when we don't.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
As we ignore these NotifyGrab / NotifyUngrab w.r.t focus decisions,
some applications are unaware of mouse grabs being lost and sometimes
cursor clipping is lost. We have to keep the last clip rectangle and
restore it when grab is released.
This has been squashed with the foreground window check from
Zhiyi Zhang <zzhang@codeweavers.com> to fix an issue that happens when
switching from a fullscreen window - because there's some additional
focus events involved - but in general, if the window that is getting
focus cannot be activated:
When FocusIn/NotifyWhileGrabbed is received, SetForegroundWindow is not
called if the window cannot be activated. When the FocusIn/NotifyUngrab
event arrives for the same window, we have to check the foreground
window before restoring cursor clipping rectangle.
For reference, the event sequence when pressing Alt-Tab - for WMs that
grab the keyboard - is the following:
1. FocusOut/NotifyGrab, when WM grabs the keyboard.
2. FocusOut/NotifyWhileGrabbed, while WM switches windows, this calls
SetForegroundWindow(GetDesktopWindow()).
The event sequence for normal windows ends here, but for fullscreen
windows, there may be these additional events:
3. FocusIn/NotifyWhileGrabbed, which may not change Wine foreground
window if it cannot be activated.
4. FocusIn/NotifyUnGrab, when WM releases the keyboard while switching
windows, this is ignored but it should not retry to grab the cursor,
because window is not foreground.
5. FocusOut/NotifyNormal, when WM finishes switching the windows.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
When the window manager has taken a keyboard grab, it may be going to
move the window itself, so the application should not move the cursor
at the same time.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Several window managers are sending FocusOut with NotifyGrab mode
then FocusOut with NotifyWhileGrabbed mode when a window focus is lost,
as a consequence of grabbing the keyboard input before changing window
focus.
This is the case during alt-tab, but keyboard can also be grabbed when
bringing activity view or clicking on the title bar. In this cases
NotifyWhileGrabbed events aren't sent until the window really loses
foreground.
In the same manner, when focus is restored, they usually send FocusIn
with NotifyWhileGrabbed mode followed by FocusIn with NotifyUngrab mode
when the keyboard grab is released.
When bringing activity view back and forth, or clicking on the title
bar, only NotifyUngrab event will be sent.
In order to be consistent across WM and to help simplifying focus
handling, just ignore focus events related to keyboard grabs.
Signed-off-by: Rémi Bernon <rbernon@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
So that other display device handlers such as XRandR can be introduced
because they might report a virtual screen size with different top-left
corner and the primary screen may be different as well.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Getting screen resources will be used in multiple places.
So put it in a function.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
The Binding of Isaac transitions in and out of fullscreen when the "F" key is
pressed. Specifically, it will swap states when receiving WM_KEYDOWN,
provided that the previous key state was not pressed (i.e. bit 30 is 0).
However, as part of the process of transitioning, it hides and shows its
window, causing it to temporarily lose focus. If the F key is released while
the window does not have focus, Wine misses this fact, and thinks that the
key was already pressed the next time it is pressed, causing the game to
refuse to change focus. Windows will not deliver WM_KEYUP messages to a
window that does not have focus, but it will always report the true previous
state of any key on the keyboard when requested.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
These will not actually do anything, and were probably added by mistake,
after the similar calls to VK_CONTROL et al. above.
Signed-off-by: Zebediah Figura <zfigura@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>
Display device handlers are used to initialize the display device
registry data. Different handlers can be implemented according to
the defined interface, for example, via Xinerama or XRandR.
With those registry data, EnumDisplayDevices, EnumDisplayMonitors
and GetMonitorInfo can be built on top of it.
Signed-off-by: Zhiyi Zhang <zzhang@codeweavers.com>
Signed-off-by: Huw Davies <huw@codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard@winehq.org>