Stefan Dösinger
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222c531b1a
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wined3d: Count the framerate per swapchain, not globally.
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2007-01-10 22:00:47 +01:00 |
Alexandre Julliard
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656fc93815
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Use GetDC instead of CreateDC where possible.
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2007-01-02 17:16:36 +01:00 |
H. Verbeet
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8355b1a501
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wined3d: Allow the device to store multiple render targets.
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2006-12-20 12:31:40 +01:00 |
Dmitry Timoshkov
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47ffd7ae95
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wined3d: Make some data const.
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2006-12-14 20:11:41 +01:00 |
Markus Amsler
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cb8652947a
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d3d: Callback infrastructure for implicit render target destruction in IWineD3DSwapChain.
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2006-12-06 12:39:00 +01:00 |
Markus Amsler
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f8e7ddd798
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.".
This reverts commit 478a414e58 .
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2006-11-30 16:04:00 +01:00 |
Markus Amsler
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c40501db50
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Revert "d3d: Remove AddRef from IWineD3DDevice_GetSwapChain.".
This reverts commit f84f687e6d .
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2006-11-30 16:03:59 +01:00 |
Markus Amsler
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f84f687e6d
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d3d: Remove AddRef from IWineD3DDevice_GetSwapChain.
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2006-11-22 11:40:50 +01:00 |
Markus Amsler
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478a414e58
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d3d: Remove AddRef from IWineD3DDevice_GetBackBuffer.
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2006-11-22 11:39:52 +01:00 |
Francois Gouget
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30e44c85c8
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Assorted spelling fixes.
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2006-11-07 15:25:24 +01:00 |
Ivan Gyurdiev
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b1df1d8320
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wined3d: Add D3DCLEAR codes to the WINED3D namespace.
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2006-10-31 12:09:46 +01:00 |
Karsten Elfenbein
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4ada8a5e26
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wined3d: Fix the FrontBuffer content capturing.
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2006-10-20 10:19:39 +02:00 |
Karsten Elfenbein
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3447c21f22
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wined3d: Correct the software cursor position if the app is running in windowed mode.
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2006-10-20 10:19:28 +02:00 |
Ivan Gyurdiev
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fb0c932f21
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wined3d: D3DFORMAT: Consistently use WINED3D namespace.
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2006-10-11 12:17:21 +02:00 |
Ivan Gyurdiev
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3dcd3681f3
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wined3d: Win64 printf fixes.
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2006-10-02 14:38:04 +02:00 |
Stefan Dösinger
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65e5ed60ae
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wined3d: Do not use the IWineD3DSurface for the cursor.
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2006-07-28 12:31:57 +02:00 |
Stefan Dösinger
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a98ccb543d
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wined3d: Draw the cursor.
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2006-07-24 13:27:15 +02:00 |
Stefan Dösinger
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9740555d83
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wined3d: Duplicate flips in software if the local copy is up to date.
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2006-07-18 11:24:51 +02:00 |
Stefan Dösinger
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eb527c82e2
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Add a common fps counter channel to ddraw, opengl and d3d.
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2006-07-07 17:52:46 +02:00 |
Stefan Dösinger
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3862f8e3d7
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wined3d: Support more than one back buffer.
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2006-06-15 16:51:41 +02:00 |
Alexandre Julliard
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e9cbc66e93
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wined3d: Make the virtual table functions static where possible.
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2006-06-10 13:15:32 +02:00 |
Stefan Dösinger
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2c3adec595
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wined3d: Render target locking fixes.
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2006-06-05 20:59:41 +02:00 |
Stefan Dösinger
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e902cd119f
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wined3d: Swapchain and back buffer corrections + tests.
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2006-05-24 13:56:55 +02:00 |
Stefan Dösinger
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a55da88d0b
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wined3d: Do not addref a NULL backbuffer in IWineD3DSwapChain::GetBackBuffer.
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2006-05-23 17:52:06 +02:00 |
Jonathan Ernst
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360a3f9142
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Update the address of the Free Software Foundation.
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2006-05-23 14:11:13 +02:00 |
Stefan Dösinger
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daa6a3d714
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wined3d: Support for single buffering.
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2006-05-15 14:02:18 +02:00 |
Ivan Gyurdiev
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07f4f70487
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wined3d: QueryInterface corrections.
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2006-05-05 20:23:41 +02:00 |
Stefan Dösinger
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108688f96a
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wined3d: Don't do a logical AND on the swap effect.
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2006-04-12 11:17:49 +02:00 |
Stefan Dösinger
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9d67b4287e
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wined3d: Rename return values from D3D* to WINED3D*.
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2006-04-07 14:54:04 +02:00 |
Stefan Dösinger
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c289b3cc51
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wined3d: Define WINED3DGAMMARAMP based on D3DGAMMARAMP / DDGAMMARAMP.
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2006-04-04 20:00:41 +02:00 |
Stefan Dösinger
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08c38a87e1
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wined3d: Add WINED3DRASTERSTATUS to wined3d_types.h.
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2006-04-04 11:51:37 +02:00 |
Stefan Dösinger
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0ad31f819d
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wined3d: Add WINED3DBACKBUFFER_TYPE to wined3d_types.h.
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2006-04-03 12:17:35 +02:00 |
Stefan Dösinger
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fce54bcc49
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wined3d: Add WINED3DDISPLAYMODE to wined3d_types.h.
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2006-04-03 12:17:22 +02:00 |
Stefan Dösinger
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1d47556195
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wined3d: Use WINED3DSWAPEFFECT in the wined3d headers and code.
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2006-03-28 17:51:45 +02:00 |
Stefan Dösinger
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6104c67613
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wined3d: Use WINED3DPRESENT_PARAMETERS in IWineD3DSwapChain::GetPresentParameters.
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2006-03-09 12:51:26 +01:00 |
H. Verbeet
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f7356a34c3
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wined3d: Fix the relation between surfaces and their container.
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2006-03-06 20:08:22 +01:00 |
H. Verbeet
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bd8db45e44
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wined3d: Update the QueryInterface functions of IWineD3DBase subclasses.
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2006-02-06 11:32:41 +01:00 |
Oliver Stieber
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da29023d7a
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Clear the z and stencil buffers at the end of the scene, this fixes a
problem with the solid node bsp demo from www.codesampler.com as well
as a lot of blank screens in some other demos.
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2005-11-17 11:05:12 +00:00 |
Francois Gouget
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0edbaf7e80
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Remove spaces before '\n' in traces.
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2005-11-10 12:14:56 +00:00 |
Oliver Stieber
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f4e290ff46
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Fixed an error in Swapchain_GetFrontBufferData.
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2005-11-08 10:55:49 +00:00 |
Alexandre Julliard
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c6b005ac69
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Fixed some more traces to use the right printf format and avoid
typecasts.
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2005-09-12 14:12:46 +00:00 |
Oliver Stieber
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42eff0f92b
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Moved GetRasterStatus from device to swapchain.
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2005-08-27 09:58:53 +00:00 |
Mike McCormack
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93ab695a5c
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Fix gcc 4.0 warnings.
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2005-08-26 08:53:31 +00:00 |
Oliver Stieber
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0e0ff51842
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Update the implementation of GetFrontBufferData in stateblock.
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2005-08-23 19:59:27 +00:00 |
Oliver Stieber
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c93da09265
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Changed swapchains held by the device from an array to a linked
list. Also provide a notification function that that the swapchain can
be removed when it is released.
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2005-07-27 15:33:17 +00:00 |
Oliver Stieber
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52b5842f70
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Remove a load of IWineD3DSurface * casts that are no longer required.
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2005-07-26 18:56:18 +00:00 |
Oliver Stieber
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9253e0e39c
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Tidy up some comments and formatting.
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2005-07-13 14:15:54 +00:00 |
Francois Gouget
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28dc5a8afc
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Assorted spelling fixes.
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2005-07-11 10:59:41 +00:00 |
Oliver Stieber
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46e7c30a71
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Implement swapchains.
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2005-06-23 11:05:24 +00:00 |