Commit Graph

47 Commits

Author SHA1 Message Date
Paul Vriens 3da8524bb4 - use Interlocked* functions in AddRef and Release.
- store the result of the Interlocked functions and use only this.
2005-01-11 16:02:21 +00:00
Christian Costa fed06be797 Wait until the thread has created its message queue before posting a
message otherwise it will be lost.
2005-01-11 15:07:30 +00:00
Eric Pouech cf1d00bb08 Removed excessive statement (break after return or goto, not useful
break, not needed vars...)
2005-01-09 16:42:53 +00:00
Michael Stefaniuc 15a308a9d7 Do not check for non NULL pointer before HeapFree'ing it. It's
redundant.
2005-01-03 14:56:42 +00:00
Francois Gouget ee0344a4a2 Remove unneeded NULL casts. 2004-12-22 15:13:20 +00:00
Alexandre Julliard ebe3c529b1 Janitorial: C booleans must not be compared against TRUE. 2004-12-09 14:07:59 +00:00
Tom Wickline 5c38e1b561 Version resources cleanup. 2004-11-23 13:59:34 +00:00
Alexandre Julliard 39a696a166 Removed some uses of the non-standard ICOM_THIS macro. 2004-09-06 20:34:29 +00:00
Alexandre Julliard f714b39762 Get rid of the no longer used ICOM_MSVTABLE_COMPAT_DummyRTTIVALUE
macro.
2004-08-23 19:39:48 +00:00
Alexandre Julliard 25e2a320a7 Don't define BEGIN_INTERFACE in unknwn.h. 2004-08-22 21:38:46 +00:00
Alexandre Julliard 936198ce45 Moved ICOM_THIS_MULTI definition out of objbase.h and into the files
that use it.
2004-08-13 00:44:22 +00:00
Alexandre Julliard 48c4bb3c31 Get rid of the non-standard ICOM_VTABLE macro. 2004-08-12 23:00:51 +00:00
Alexandre Julliard 0467ce9fd7 Get rid of the non-standard ICOM_VFIELD macro. 2004-08-12 19:52:49 +00:00
Francois Gouget bf72af30d0 Modify widl to put the C COM macros inside an #ifdef COBJMACROS block
as is done in the Windows headers.
Add #define COBJMACROS where needed in Wine.
Fixes the compilation of the oleaut32/tests/olefont.c and
urlmon/tests/url.c conformance tests with the Windows headers.
2004-08-11 19:43:45 +00:00
Alexandre Julliard c2eb6200b2 Fixed a warning. 2004-07-04 00:24:19 +00:00
Raphael Junqueira f10b38811a Correct typo in LoadWave (wave is an DMObject not a DMTrack). 2004-06-01 19:44:01 +00:00
Raphael Junqueira 41b9ae33de Support loading of Wave segments on IDirectMusicSegment8. 2004-05-27 01:54:59 +00:00
Raphael Junqueira 9a472ba3c1 - don't use a stupid "while (1);" thread when DMPerformance MSG Queue empty
- try to use latency and MSG synchro for timeout (but as i'm not a
  sound expert don't expect too much)
2004-05-27 01:54:16 +00:00
Raphael Junqueira ca7ee47750 Better handling of User IDirectMusicTools. 2004-05-20 01:15:30 +00:00
Raphael Junqueira dfbf36d3e8 - Better loading of IDirectMusicSegTriggerTrack (internal list of
subtracks)
- Better stubs for IDirectMusicTempoTrack::InitPlay and
  IDirectMusicTempoTrack::EndPlay (InitPlay should return a valid
  memory pointer so allocate it). Should be extended for all
  IDirectMusicTrack objects.
2004-05-19 04:32:43 +00:00
Raphael Junqueira 8d954393e1 - First drafts for IDirectMusicSegment::GetParam and
IDirectMusicTempoTrack::GetParam (need modif on Load).
- Return value fixes for GetClassID of TempoTrack and Segment.
2004-05-17 19:48:49 +00:00
Ivan Leo Murray-Smith 10778aa761 Updated the version info of all DirectX dlls to the version numbers of
DirectX 9.0b for Windows 2000/XP.
2004-05-14 21:37:32 +00:00
Raphael Junqueira 858557f4b7 - Parse DMStyle motifs (ie patterns) and bands (fill lists).
- Implement  IDirectMusicSegment8::InsertTrack and
  IDirectMusicSegment8::RemoveTrack (now EnumTrack GetParam, and
  GetTrack should be easy to do).
2004-05-14 21:36:15 +00:00
Raphael Junqueira 106e13ab09 - Add the same new files (dmutils.c/dmutils.h) into dmime,dmband and
dmstyle directory that share the debug and helper functions for dmusic
  dlls (as Rok's idea for dmloader).
- Use new helpers functions to load References on
  IDirectMusicSegTriggerTrack loading (currently they leak).
- IDirectMusicStyle (almost partial) loading.
- Minor fixes.
2004-05-14 04:57:02 +00:00
Raphael Junqueira beaa084f6c - Fewer FIXMEs.
- Better traces.
- IDirectMusicBand loading fixes:
  - load correctly instruments (and References
  - load IDirectMusicCollection object (using DMLoader)
  - insert the two on the list
- IDirectMusicBandTrack loading fixes (fill OBJECTDESC and parse UNFO
  infos).
2004-05-13 05:19:47 +00:00
Raphael Junqueira 43def08e80 - Segment loading fix (correct FOURCC_RIFF tracks handling).
- IDirectMusicStyleTrack loading (need DM References).
- IDirectMusicBandTrack loading (need IDirectMusicBand loading).
2004-05-12 23:18:22 +00:00
Raphael Junqueira a4215336ef - Typo fix in dmusicf.h.
- IDirectMusicChordTrack loading.
- Many IsDirty and GetClassID stubs.
2004-05-11 22:18:43 +00:00
Raphael Junqueira ee51a0c014 - Many IDirectMusicSegment fixes (loading).
- AudioPath crash fix (don't use DSound APIs if buffer is null).
- Move generic functions to dmime_main.c for future reuse (from
  segment.c).
- IDirectMusicTempoTrack loading (many tempo case must be handled).
- IDirectMusicSegTriggerTrack loading implementation (now
  DMRF/DirectMusic References loading should be done).
2004-05-11 04:27:23 +00:00
Raphael Junqueira c77788b59f - Release DSBuffer on AudioPath destruction.
- Semi stub for AudioPath Activate.
- IDirectMusicPerformance8::CreateAudioPath stub.
- Most of the IDirectMusicSegment8_[Set,Get]* (using header).
- Load of Streamer IDirectMusicSegment8 header.
2004-05-10 19:56:17 +00:00
Raphael Junqueira faf1b08ef4 - PMsg processing thread (currently only Notifications handling)
- a chained list bug
- thread-safe lists
- real close on CloseDown
2004-05-06 23:37:54 +00:00
Raphael Junqueira 7be996e9b7 - fix cRef Leak (init to 1, should be 0) of IDMPerformance
- SendPMsg implementation
- begin of Performance Processing queues implementation
2004-05-05 18:59:59 +00:00
Raphael Junqueira 1afbcd71dd - fix DirectSound Creation by dmusic (fix recent Unreal2 regression)
using Robert Reif patch
- use of ForegroundWindow if hWnd is NULL (as specified on msdn docs)
- begin of Performance PMsg implementation (we should use a processing
  thread)
- better Segment loading
- some stubs for IsDirty (always FALSE)
2004-05-05 01:32:55 +00:00
Alexandre Julliard 9e4ed6460c .spec.c files are no longer used for 32-bit dlls. 2004-03-24 03:36:44 +00:00
Raphael Junqueira 410bdd365f - scripts sub-containers loading
- better segments Load and ParseDescriptor behaviors
2004-03-12 01:53:05 +00:00
Raphael Junqueira 5b8d5131a3 Fix one ugly bug (horrible cast) into dmusic code to get Unreal2
crashing later (when trying to launch loaded sound) :)
2004-03-07 03:14:49 +00:00
Alexandre Julliard 0d203bd7ee Sync some of the dll registrations with the contents of
winedefault.reg.
2004-02-27 06:08:32 +00:00
Rok Mandeljc b26d65bba9 Added name resolving for CLSIDs, IIDs, GUIDs and return codes. 2004-02-25 01:30:03 +00:00
Alexandre Julliard 20b4585e3c Only link against libdxguid where necessary. 2004-01-27 00:11:16 +00:00
Rok Mandeljc 0382ea1d8a - updated resources to DX9
- completely rewritten headers (DX9 compat.; look much nicer now ;=)
- removed IDirectMusicSong and IDirectMusicMelodyFormulationTrack
  (which are removed from DX9; weren't implemented in DX8 anyway)
- combined/simplified IDirectMusicSomething / IDirectMusicObject /
  IPersistStream for objects that support loading
- implemented IDirectMusicObject on all such objects; via generic
  functions
- combined IDirectMusicTrack(8)/IPersistStream on all tracks
- fully implemented IDirectMusicContainer (at least 90% if there are
  no private interfaces)
- implemented IDirectMusicCollection (99% work & MS compliant
  behaviour; except for instruments)
- tried to implement IDirectMusicInstrument (unfortunately uses some
  dirty private interfaces... :(
- added dswave.dll; DirectMusic Wave
- some changes in style
- many, many more ;)
2004-01-20 00:21:40 +00:00
Alexandre Julliard cb5c00d57c Avoid referencing a private header in another dll. 2004-01-03 00:58:08 +00:00
Raphael Junqueira 493660a529 - Some fixes on DirectSound init (need SetCooperativeLevel as seen in
msdn) on IDirectMusicPerformance8::InitAudio.
- Some fixes in IDirectMusicPerformance8ImplCreateStandardAudioPath
  (not perfect yet, need to understand/fix the channel init/use).
- Fix typo on CreateDirectMusicContainer.
- Add missing define in dsound.h.
- Better traces on IDirectMusicLoader8::SetSearchDirectory.
2003-10-27 22:08:37 +00:00
Dimitrie O. Paun fbdfd910c1 Remove SYMBOLFILE and LDDLLFLAGS from Makefiles. 2003-10-11 01:09:15 +00:00
Alexandre Julliard e37c6e18d0 Fixed header dependencies to be fully compatible with the Windows
headers (with help from Dimitrie O. Paun).
2003-09-05 23:08:26 +00:00
Rok Mandeljc df167d17c6 - implemented loader, loader's stream and loading of objects (now you
can use builtin dmloader and native other dm*.dlls)
- implemented proper creation of objects and retrieval of dmusic
  interfaces from them (object, stream, ...)
- implemented all "standard track types" and appropriate stream (for
  dmband, loading is almost complete)
- cleaned some obsolete stuff
- split debug channels
2003-08-22 23:53:27 +00:00
Alexandre Julliard 20698b22df Make the DllRegisterServer, DllRegisterServerEx, DllUnregisterServer,
DllGetClassObject and DllCanUnloadNow functions private (suggested by
Jon Griffiths).
2003-07-30 03:48:55 +00:00
Rok Mandeljc 473c565781 Split the dmusic interfaces. 2003-07-21 22:10:14 +00:00
Rok Mandeljc 3dec4c5219 Added stubs for dpnhpast and for all the dmusic dlls. 2003-04-08 03:56:04 +00:00