Mike McCormack
c3b8a20e71
Added pstore.h and an IDL file to generate it.
2004-04-29 20:00:26 +00:00
Alexandre Julliard
553a75e16e
Use symlinks in dosdevices/ for the drive devices too.
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Store drive types in the registry instead of in the config file.
Added some more code to convert existing config to the new scheme.
2004-04-29 00:27:57 +00:00
Robert Reif
8db4d73d89
Forgot to limit capture sample rates.
2004-04-29 00:20:35 +00:00
Raphael Junqueira
d52c5080cf
- Fix compilation again using olders GL headers
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(glCompressedTexImage2DARB problem).
- Fix typo on constant.
- Detection of NVidia texture_shader and register_combiners
extensions.
- Begin to implement BUMPMAPPING using NVidia Texture shader extension
(not really working for now).
2004-04-29 00:20:18 +00:00
Alexandre Julliard
c349d7d297
Removed a number of internal file functions that are no longer used.
2004-04-28 03:53:19 +00:00
Alexandre Julliard
57b0cbff26
Added test for setting focus to an invisible window.
2004-04-28 03:52:27 +00:00
Jakob Eriksson
c49b9485df
Fixed tests to succeed on all Windows versions.
2004-04-28 03:52:02 +00:00
Robert Reif
253ffd50d2
Another error return value check added after looking at the windows
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tests results.
Replaced -1 with WAVE_MAPPER.
2004-04-28 03:50:36 +00:00
Hans Leidekker
9faf66913a
Reimplement UuidCreate() with Win32 APIs.
2004-04-28 01:04:49 +00:00
Alexandre Julliard
06c46d9aab
Reimplemented Get/SetCurrentDirectoryW using the corresponding ntdll
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functions.
2004-04-28 01:04:24 +00:00
Alexandre Julliard
7f8ad0a2bf
Fixed unsigned comparison issue in previous change.
2004-04-28 00:31:21 +00:00
Raphael Junqueira
18cdbf1351
- add some prototypes/typedefs to msi.h
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- implements some A -> W calls (W calls must be implemented)
2004-04-28 00:29:25 +00:00
Francois Gouget
0345908a27
Assorted spelling fixes.
2004-04-28 00:24:44 +00:00
Ove Kaaven
c6ad91ba3c
Fixed a couple of bugs.
2004-04-28 00:24:09 +00:00
Andreas Mohr
ab6cd7bdb6
Explain how to reduce log size, using pipes.
2004-04-28 00:23:48 +00:00
Alexandre Julliard
59b7d34b7d
Replace empty window rect checks by a new X11DRV_is_window_rect_mapped
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function so that we can reuse that support for off-screen windows.
2004-04-27 23:32:01 +00:00
William Lahti
84af686adb
Fixed typo.
2004-04-27 23:31:08 +00:00
Mike McCormack
1917e60d7d
Implemented WNetEnumCachedPasswords.
2004-04-27 23:30:25 +00:00
Jon Griffiths
d275676215
Fix failures under win2k.
2004-04-27 23:30:10 +00:00
Jon Griffiths
309ed0641e
Update VarXor,VarAbs,VarNot for all input types.
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Test VarOr; fix a failure with later oleaut32 versions.
Speed up compilation by sharing failure strings.
2004-04-27 23:29:58 +00:00
Jon Griffiths
befb3a9980
Implement VarOr.
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Fixes for untested VarXor,VarAbs,VarNot input types.
2004-04-27 23:29:37 +00:00
Dmitry Timoshkov
e6e15c36b5
Before removing menu items in the MDI Window menu check whether a menu
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item following a separator has our "magic" value.
2004-04-27 23:29:18 +00:00
Kevin Koltzau
759aff6a23
Allow UrlCombine to calculate size of required buffer.
2004-04-27 23:29:01 +00:00
Robert Reif
7c80f993d2
Restore the 2 MHz sample rate test and fix the winealsa driver for
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reasonable limits.
2004-04-27 23:28:46 +00:00
Alexandre Julliard
74f583ed19
DefineDosDeviceW: implemented the DDD_REMOVE_DEFINITION flag.
2004-04-27 02:43:40 +00:00
Alexandre Julliard
115862146a
Removed todo_wine from some tests that succeed now.
2004-04-27 02:27:47 +00:00
Alexandre Julliard
ad9b799324
Reimplemented CreateDirectoryW and RemoveDirectoryW using ntdll
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functions.
2004-04-27 02:27:09 +00:00
Alexandre Julliard
cf67839bc4
Pass the creation disposition to wine_nt_to_unix_file_name so that it
...
can return the correct error code in all cases.
Changed MoveFileExW to use wine_nt_to_unix_file_name to avoid
computing the NT name twice.
Fixed crash in GetDriveTypeW with a NULL root.
2004-04-27 02:15:52 +00:00
Ilya Korniyko
1c279bfd89
Added Ukrainian translations.
2004-04-26 23:35:17 +00:00
Christian Costa
15ccb11ea5
Implemented fast rendering to a texture using glCopyTexImage2D
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Fixed SetViewport.
Fixed SetRenderTarget (based on Jason Edmeades' work).
Improved trace.
2004-04-26 23:34:17 +00:00
Filip Navara
c5580b0355
Make RPCRT4 use Windows compatible protocol (DCE v5.0) for
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communication.
2004-04-26 23:33:39 +00:00
Dimitrie O. Paun
d701e6de1d
Define _T[USX]?CHAR/_TINT/TCHAR types, for compatibility.
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Do not depend on other files being included first.
Have the same include graph as the MS headers.
Protect against trying to use libc when not possible.
Cleanups.
2004-04-26 23:32:15 +00:00
Dimitrie O. Paun
adb4cb3890
Fix the _WCTYPE_T_DEFINED sentry for compatibility.
2004-04-26 23:31:39 +00:00
Francois Gouget
da29b6547f
Make sure the 'alsa handle' is initialized to NULL before calling
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snd_pcm_open(). Otherwise if it fails we get a crash trying to close
an invalid alsa handle.
2004-04-26 23:31:11 +00:00
Duane Clark
d6c537b43c
Add testing of PeekNamedPipe, multiple writes, and message mode.
2004-04-26 23:30:51 +00:00
Francois Gouget
f627aed58b
waveOutGetDevCaps(-1...) must return the capabilities of the Wave
...
mapper.
DRV_QUERYDEVICEINTERFACE is not supported on all Windows versions.
Check the length returned by DRV_QUERYDEVICEINTERFACESIZE and fix
memory leak.
Some Windows sound drivers allow wild frequencies such as the 2MHz
one. So modify this test to use an invalid number of bits per sample
instead (hopefully that will fail really everywhere).
2004-04-26 23:30:26 +00:00
Filip Navara
977d863c0e
Make widl parse the 'transmit_as' and 'endpoint' keywords.
2004-04-26 23:29:59 +00:00
Dmitry Timoshkov
85ef456512
Fix the DDE PFNCALLBACK prototype.
2004-04-26 23:29:44 +00:00
Marcus Meissner
3795a08149
Fixed some strict aliasing issues in dlls/d3d8.
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Incorporated bugfix from Christian Costa in vshader_expp.
2004-04-26 20:15:02 +00:00
Ivan Leo Murray-Smith
593e537481
Replace --debugmsg by WINEDEBUG.
2004-04-26 20:13:17 +00:00
Raphael Junqueira
b4a37991ef
- implement SetRenderState D3DRS_FOGENABLE/D3DRS_RANGEFOGENABLE
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- implement SetRenderState D3DRS_RANGEFOGENABLE
- fix SetRenderState D3DRS_FOGVERTEXMODE Caps/Detection traces
- fix IDirect3D8::GetAdapterIdentifier to use FillGLCaps and provide
more exact infos (driver versions, vendor, ...)
- split Fake GL Context creation from GetDeviceCaps for external use
- add a new channel (d3d_caps) for all IDirect3D8 Caps/detection traces
- rename fps channel to d3d_fps
- high use of runtime detected OpenGL Caps instead of defines
- update supported Caps using runtime detection
2004-04-26 20:12:28 +00:00
Maxime Bellengé
e2a90d9d52
Implemented the ACO_AUTOSUGGEST, ACO_AUTOAPPEND, ACO_UPDOWNKEYDROPSLIST
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styles.
2004-04-26 20:06:24 +00:00
Jukka Heinonen
6d58de6374
If source and destination are the same object, don't lock the object
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twice as it will only be unlocked once.
2004-04-26 20:06:08 +00:00
Marcus Meissner
2b5b00b0ff
Fixed position of tmp.f assigned like in dlls/d3d8/shader.c.
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Fixed strict aliasing problem.
2004-04-26 20:05:52 +00:00
Jukka Heinonen
6844c3b59b
Implement DOS7 canonicalize path function as a conversion to short
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file name.
2004-04-26 20:05:30 +00:00
Duane Clark
5ffac0988e
Add tracing messages to MDI.
2004-04-26 20:05:01 +00:00
Francois Gouget
cce19caacb
Fix a warning in JACK_drvLoad().
2004-04-26 20:04:21 +00:00
Francois Gouget
8ceb200817
We only support 8 and 16 bit sound so we should reject the other
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formats.
2004-04-26 20:03:59 +00:00
Francois Gouget
85cad2cdbb
If lpstrTitle is NULL, set it to either 'Open File' or 'Save as'.
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Constify the string constants.
2004-04-26 20:02:39 +00:00
Dmitry Timoshkov
48eae0bbe8
Call appropriate DefWindowProc in DDE client/server window procs
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depending on whether a window proc is unicode or ANSI.
2004-04-26 20:01:20 +00:00